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authorD G Turner2013-11-03 17:10:18 +0000
committerD G Turner2013-11-03 17:10:18 +0000
commitde8da01b0e8a309b9ed3f5b0f152ebbcf8f4af37 (patch)
treeb6e0bfd5a6b2c2c41f0b80d6d35f59b6a5670264 /engines/tsage/ringworld2/ringworld2_scenes2.h
parentc3df6c9c0caaa07d6c7af0066a79f2cd87d0a079 (diff)
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SDL: Remove side effect of setlocale() call to get Language.
This is to fix bug #3615148 - "ALL: sscanf("%f"), atof() etc. not portable due to Locale" The side effect of setlocale("") is to change the active locale from the default of "C" to the detected system locale, but this changes the behaviour of sscanf() and several other functions in a system dependent and non-portable way. This has caused bugs in the ZVISION engine when running Zork Nemesis. The solution is to restore the default "C" locale after the call to get the language. Thanks to criezy for working out this fix.
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