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author | Strangerke | 2011-12-19 00:09:48 +0100 |
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committer | Strangerke | 2011-12-19 00:09:48 +0100 |
commit | 14ccd4f1f089e11fa03044100b67f3a9380701fb (patch) | |
tree | 5f4e0594f6d03877f701efc0a0642b4ba467a48c /engines/tsage/ringworld2/ringworld2_scenes3.h | |
parent | 0c4755408ac24d1fb0fe6d4957360e7ec3ae5250 (diff) | |
download | scummvm-rg350-14ccd4f1f089e11fa03044100b67f3a9380701fb.tar.gz scummvm-rg350-14ccd4f1f089e11fa03044100b67f3a9380701fb.tar.bz2 scummvm-rg350-14ccd4f1f089e11fa03044100b67f3a9380701fb.zip |
TSAGE: R2R - Implement scene 3100
Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_scenes3.h')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes3.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.h b/engines/tsage/ringworld2/ringworld2_scenes3.h new file mode 100644 index 0000000000..fe00e2cf09 --- /dev/null +++ b/engines/tsage/ringworld2/ringworld2_scenes3.h @@ -0,0 +1,73 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TSAGE_RINGWORLD2_SCENES3_H +#define TSAGE_RINGWORLD2_SCENES3_H + +#include "common/scummsys.h" +#include "tsage/converse.h" +#include "tsage/events.h" +#include "tsage/core.h" +#include "tsage/scenes.h" +#include "tsage/globals.h" +#include "tsage/sound.h" +#include "tsage/ringworld2/ringworld2_logic.h" +#include "tsage/ringworld2/ringworld2_speakers.h" + +namespace TsAGE { + +namespace Ringworld2 { + +using namespace TsAGE; + + +class Scene3100 : public SceneExt { + class Actor6 : public SceneActor { + virtual bool startAction(CursorType action, Event &event); + }; +public: + + int _field412; + SpeakerGuard3100 _guardSpeaker; + NamedHotspot _item1; + NamedHotspot _item2; + SceneActor _actor1; + SceneActor _actor2; + SceneActor _actor3; + SceneActor _actor4; + SceneActor _actor5; + Actor6 _actor6; + ASoundExt _sound1; + SequenceManager _sequenceManager; + + Scene3100(); + virtual void postInit(SceneObjectList *OwnerList = NULL); + virtual void remove(); + virtual void signal(); + virtual void dispatch(); + virtual void synchronize(Serializer &s); +}; + +} // End of namespace Ringworld2 +} // End of namespace TsAGE + +#endif |