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author | Paul Gilbert | 2016-03-10 21:52:17 -0500 |
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committer | Paul Gilbert | 2016-03-14 20:56:28 -0400 |
commit | 077250acfb09afb67a445fad30aef6af2e2af014 (patch) | |
tree | 3a66ad38bd6a87a12d619a6f963de6348f4d6fd1 /engines/tsage/ringworld2 | |
parent | 3da3dda187b4f88b21c3c7015c953fe0b30b2a50 (diff) | |
download | scummvm-rg350-077250acfb09afb67a445fad30aef6af2e2af014.tar.gz scummvm-rg350-077250acfb09afb67a445fad30aef6af2e2af014.tar.bz2 scummvm-rg350-077250acfb09afb67a445fad30aef6af2e2af014.zip |
TSAGE: Changed engine to use Graphics::ManagedSurface
Diffstat (limited to 'engines/tsage/ringworld2')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_dialogs.cpp | 2 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_logic.cpp | 35 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_outpost.cpp | 2 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes0.cpp | 6 |
4 files changed, 19 insertions, 26 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_dialogs.cpp b/engines/tsage/ringworld2/ringworld2_dialogs.cpp index 99f88a1687..027fb558db 100644 --- a/engines/tsage/ringworld2/ringworld2_dialogs.cpp +++ b/engines/tsage/ringworld2/ringworld2_dialogs.cpp @@ -154,7 +154,7 @@ int RightClickDialog::execute() { } g_system->delayMillis(10); - GLOBALS._screenSurface.updateScreen(); + GLOBALS._screen.update(); } // Execute the specified action diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp index d24541932f..ecaa671bd7 100644 --- a/engines/tsage/ringworld2/ringworld2_logic.cpp +++ b/engines/tsage/ringworld2/ringworld2_logic.cpp @@ -351,7 +351,7 @@ SceneExt::SceneExt(): Scene() { _preventSaving = false; // Reset screen clipping area - R2_GLOBALS._screenSurface._clipRect = Rect(); + R2_GLOBALS._screen._clipRect = Rect(); // WORKAROUND: In the original, playing animations don't reset the global _animationCtr // counter as scene changes unless the playing animation explicitly finishes. For now, @@ -513,7 +513,7 @@ void SceneExt::endStrip() { } void SceneExt::clearScreen() { - R2_GLOBALS._screenSurface.fillRect(R2_GLOBALS._screenSurface.getBounds(), 0); + R2_GLOBALS._screen.fillRect(R2_GLOBALS._screen.getBounds(), 0); } void SceneExt::refreshBackground(int xAmount, int yAmount) { @@ -543,15 +543,12 @@ void SceneExt::refreshBackground(int xAmount, int yAmount) { int screenSize = g_vm->_memoryManager.getSize(dataP); // Lock the background for update - Graphics::Surface s = _backSurface.lockSurface(); - assert(screenSize == (s.w * s.h)); + assert(screenSize == (_backSurface.w * _backSurface.h)); + Graphics::Surface s = _backSurface.getSubArea(Common::Rect(0, 0, _backSurface.w, _backSurface.h)); - // Copy the data + // Copy the data into the surface byte *destP = (byte *)s.getPixels(); Common::copy(dataP, dataP + (s.w * s.h), destP); - _backSurface.unlockSurface(); - - R2_GLOBALS._screenSurface.addDirtyRect(_backSurface.getBounds()); // Free the resource data DEALLOCATE(dataP); @@ -601,7 +598,7 @@ void SceneExt::loadBlankScene() { _backSurface.create(SCREEN_WIDTH, SCREEN_HEIGHT * 3 / 2); _backSurface.fillRect(_backSurface.getBounds(), 0); - R2_GLOBALS._screenSurface.fillRect(R2_GLOBALS._screenSurface.getBounds(), 0); + R2_GLOBALS._screen.fillRect(R2_GLOBALS._screen.getBounds(), 0); } /*--------------------------------------------------------------------------*/ @@ -1966,10 +1963,9 @@ void AnimationPlayer::drawFrame(int sliceIndex) { byte *sliceData1 = sliceDataStart; Rect playerBounds = _screenBounds; - int y = _screenBounds.top; - R2_GLOBALS._screenSurface.addDirtyRect(playerBounds); - Graphics::Surface surface = R2_GLOBALS._screenSurface.lockSurface(); + Graphics::Surface dest = R2_GLOBALS._screen.getSubArea(playerBounds); + int y = 0; // Handle different drawing modes switch (slice._drawMode) { @@ -1980,7 +1976,7 @@ void AnimationPlayer::drawFrame(int sliceIndex) { // TODO: Check of _subData._drawType was done for two different kinds of // line slice drawing in original const byte *pSrc = (const byte *)sliceDataStart + READ_LE_UINT16(sliceData1 + sliceNum * 2); - byte *pDest = (byte *)surface.getBasePtr(playerBounds.left, y++); + byte *pDest = (byte *)dest.getBasePtr(0, y++); Common::copy(pSrc, pSrc + _subData._sliceSize, pDest); } @@ -1997,7 +1993,7 @@ void AnimationPlayer::drawFrame(int sliceIndex) { if (offset) { const byte *pSrc = (const byte *)sliceDataStart + offset; - byte *pDest = (byte *)surface.getBasePtr(playerBounds.left, playerBounds.top); + byte *pDest = (byte *)dest.getBasePtr(0, 0); //Common::copy(pSrc, pSrc + playerBounds.width(), pDest); rleDecode(pSrc, pDest, playerBounds.width()); @@ -2012,7 +2008,7 @@ void AnimationPlayer::drawFrame(int sliceIndex) { // TODO: Check of _subData._drawType was done for two different kinds of // line slice drawing in original const byte *pSrc = (const byte *)sliceDataStart + READ_LE_UINT16(sliceData1 + sliceNum * 2); - byte *pDest = (byte *)surface.getBasePtr(playerBounds.left, playerBounds.top); + byte *pDest = (byte *)dest.getBasePtr(0, 0); rleDecode(pSrc, pDest, _subData._sliceSize); } @@ -2027,7 +2023,7 @@ void AnimationPlayer::drawFrame(int sliceIndex) { for (int yIndex = 0; yIndex < _sliceHeight; ++yIndex) { const byte *pSrc1 = (const byte *)sliceDataStart + READ_LE_UINT16(sliceData2 + sliceNum * 2); const byte *pSrc2 = (const byte *)sliceDataStart + READ_LE_UINT16(sliceData1 + sliceNum * 2); - byte *pDest = (byte *)surface.getBasePtr(playerBounds.left, y++); + byte *pDest = (byte *)dest.getBasePtr(0, y++); if (slice2._drawMode == 0) { // Uncompressed background, foreground compressed @@ -2047,17 +2043,14 @@ void AnimationPlayer::drawFrame(int sliceIndex) { break; } - // Unlock the screen surface - R2_GLOBALS._screenSurface.unlockSurface(); - if (_objectMode == ANIMOBJMODE_42) { _screenBounds.expandPanes(); // Copy the drawn frame to the back surface - Rect srcRect = R2_GLOBALS._screenSurface.getBounds(); + Rect srcRect = R2_GLOBALS._screen.getBounds(); Rect destRect = srcRect; destRect.translate(-g_globals->_sceneOffset.x, -g_globals->_sceneOffset.y); - R2_GLOBALS._sceneManager._scene->_backSurface.copyFrom(R2_GLOBALS._screenSurface, + R2_GLOBALS._sceneManager._scene->_backSurface.copyFrom(R2_GLOBALS._screen, srcRect, destRect); // Draw any objects into the scene diff --git a/engines/tsage/ringworld2/ringworld2_outpost.cpp b/engines/tsage/ringworld2/ringworld2_outpost.cpp index cad21b4623..8c64970bda 100644 --- a/engines/tsage/ringworld2/ringworld2_outpost.cpp +++ b/engines/tsage/ringworld2/ringworld2_outpost.cpp @@ -4689,7 +4689,7 @@ GfxButton *Scene1337::OptionsDialog::execute(GfxButton *defaultButton) { } g_system->delayMillis(10); - GLOBALS._screenSurface.updateScreen(); + GLOBALS._screen.update(); } _gfxManager.deactivate(); diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp index 573cbbb29a..63879b0366 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp @@ -1613,7 +1613,7 @@ void Scene180::signal() { case 43: case 47: _helpEnabled = false; - R2_GLOBALS._screenSurface.fillRect(Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT), 0); + R2_GLOBALS._screen.fillRect(Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT), 0); _palette.loadPalette(0); _palette.loadPalette(9998); R2_GLOBALS._scenePalette.addFader(_palette._palette, 256, 8, this); @@ -1815,7 +1815,7 @@ void Scene180::signal() { _shipDisplay.remove(); _backSurface.fillRect(Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT), 0); - R2_GLOBALS._screenSurface.fillRect(Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT), 0); + R2_GLOBALS._screen.fillRect(Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT), 0); R2_GLOBALS._sound2.fadeOut2(NULL); R2_GLOBALS._sound1.fadeOut2(this); break; @@ -1880,7 +1880,7 @@ void Scene180::signal() { R2_GLOBALS._paneRefreshFlag[0] = 3; _backSurface.fillRect(Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT), 0); - R2_GLOBALS._screenSurface.fillRect(Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT), 0); + R2_GLOBALS._screen.fillRect(Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT), 0); setSceneDelay(1); break; |