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author | Paul Gilbert | 2013-11-03 18:30:14 -0500 |
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committer | Paul Gilbert | 2013-11-03 18:30:14 -0500 |
commit | 25da8bb3e4e0436409fd9768e8c1e254c5d3d577 (patch) | |
tree | 8ad6c5ffd22d9f7d2b39f35b3dde3320ca2e1d58 /engines/tsage/ringworld2 | |
parent | 114b3df91e011a75862e3e25748e5558d1dc3049 (diff) | |
download | scummvm-rg350-25da8bb3e4e0436409fd9768e8c1e254c5d3d577.tar.gz scummvm-rg350-25da8bb3e4e0436409fd9768e8c1e254c5d3d577.tar.bz2 scummvm-rg350-25da8bb3e4e0436409fd9768e8c1e254c5d3d577.zip |
TSAGE: Renamings for R2R Elevator shaft bottom
Diffstat (limited to 'engines/tsage/ringworld2')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.cpp | 28 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.h | 8 |
2 files changed, 18 insertions, 18 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index ba1997b934..4bb1865609 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -13483,14 +13483,14 @@ void Scene1945::postInit(SceneObjectList *OwnerList) { else _gunpowder.hide(); - _actor1.postInit(); - _actor1.setup(1945, 8, 1); - _actor1.setPosition(Common::Point(253, 169)); - _actor1.fixPriority(130); - - _actor2.postInit(); - _actor2.setup(1945, 3, 1); - _actor2.hide(); + _coveringIce.postInit(); + _coveringIce.setup(1945, 8, 1); + _coveringIce.setPosition(Common::Point(253, 169)); + _coveringIce.fixPriority(130); + + _alcoholLamp.postInit(); + _alcoholLamp.setup(1945, 3, 1); + _alcoholLamp.hide(); } else { _corridorExit._enabled = true; } @@ -13519,8 +13519,8 @@ void Scene1945::postInit(SceneObjectList *OwnerList) { _nextSceneMode2 = 0; _ice.setDetails(11, 1945, 3, -1, 5); - _item1.setDetails(Rect(238, 144, 274, 167), 1945, 0, -1, 2, 1, NULL); - _item2.setDetails(Rect(27, 3, 292, 167), 1945, 3, -1, -1, 1, NULL); + _hole.setDetails(Rect(238, 144, 274, 167), 1945, 0, -1, 2, 1, NULL); + _ice2.setDetails(Rect(27, 3, 292, 167), 1945, 3, -1, -1, 1, NULL); } void Scene1945::remove() { @@ -13533,7 +13533,7 @@ void Scene1945::signal() { case 1940: if (_nextSceneMode1 == 1943) { _sceneMode = _nextSceneMode1; - setAction(&_sequenceManager1, this, _sceneMode, &R2_GLOBALS._player, &_actor2, NULL); + setAction(&_sequenceManager1, this, _sceneMode, &R2_GLOBALS._player, &_alcoholLamp, NULL); } else { _sceneMode = 1946; setAction(&_sequenceManager1, this, _sceneMode, &R2_GLOBALS._player, NULL); @@ -13560,7 +13560,7 @@ void Scene1945::signal() { R2_GLOBALS._sound1.fadeOut2(NULL); R2_INVENTORY.setObjectScene(_lampUsed, 0); _sceneMode = 1948; - setAction(&_sequenceManager1, this, _sceneMode, &_gunpowder, &_actor2, &_actor1, NULL); + setAction(&_sequenceManager1, this, _sceneMode, &_gunpowder, &_alcoholLamp, &_coveringIce, NULL); R2_GLOBALS._player.setAction(&_sequenceManager2, NULL, 1941, &R2_GLOBALS._player, NULL); return; case 1944: @@ -13580,7 +13580,7 @@ void Scene1945::signal() { if (_nextSceneMode1 == 1943) { _sceneMode = _nextSceneMode1; _nextSceneMode1 = 1948; - setAction(&_sequenceManager1, this, _sceneMode, &R2_GLOBALS._player, &_actor2, NULL); + setAction(&_sequenceManager1, this, _sceneMode, &R2_GLOBALS._player, &_alcoholLamp, NULL); } else { _sceneMode = 1941; setAction(&_sequenceManager1, this, _sceneMode, &R2_GLOBALS._player, NULL); @@ -13599,7 +13599,7 @@ void Scene1945::signal() { if (_nextSceneMode2 == 1943) { _nextSceneMode1 = _nextSceneMode2; _nextSceneMode2 = 0; - setAction(&_sequenceManager1, this, _sceneMode, &R2_GLOBALS._player, &_actor2, NULL); + setAction(&_sequenceManager1, this, _sceneMode, &R2_GLOBALS._player, &_alcoholLamp, NULL); } else { _nextSceneMode1 = 0; setAction(&_sequenceManager1, this, _sceneMode, &R2_GLOBALS._player, NULL); diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.h b/engines/tsage/ringworld2/ringworld2_scenes1.h index 7ea4ab151d..1d9ab3e7d7 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.h +++ b/engines/tsage/ringworld2/ringworld2_scenes1.h @@ -1084,12 +1084,12 @@ class Scene1945 : public SceneExt { virtual void changeScene(); }; public: - NamedHotspot _item1; - NamedHotspot _item2; + NamedHotspot _hole; + NamedHotspot _ice2; Ice _ice; Ladder _ladder; - SceneActor _actor1; - SceneActor _actor2; + SceneActor _coveringIce; + SceneActor _alcoholLamp; Gunpowder _gunpowder; ExitUp _exitUp; CorridorExit _corridorExit; |