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authorStrangerke2011-12-15 17:09:45 +0100
committerStrangerke2011-12-15 17:09:45 +0100
commit2ce198575fbf2d06140c5ff3d610b782220f5e28 (patch)
tree8113314a4b52ee6bd52271e884ff2f6f951be175 /engines/tsage/ringworld2
parentf0d47faaba13b13de95e8a3d70607d8bbefc022d (diff)
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TSAGE: R2R - Cleanup
Diffstat (limited to 'engines/tsage/ringworld2')
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes2.cpp46
1 files changed, 23 insertions, 23 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.cpp b/engines/tsage/ringworld2/ringworld2_scenes2.cpp
index abcf16405b..107d7bad04 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes2.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes2.cpp
@@ -3071,7 +3071,7 @@ void Scene2700::Action4::signal() {
void Scene2700::Area1::process(Event &event) {
SceneArea::process(event);
- if ((event.eventType == 1) && (R2_GLOBALS._player._canWalk) && (_bounds.contains(event.mousePos.x, event.mousePos.y))) {
+ if ((event.eventType == 1) && (R2_GLOBALS._player._canWalk) && (_bounds.contains(event.mousePos))) {
Scene2700 *scene = (Scene2700 *)R2_GLOBALS._sceneManager._scene;
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 10;
@@ -3121,7 +3121,7 @@ void Scene2700::Area1::process(Event &event) {
void Scene2700::Area2::process(Event &event) {
SceneArea::process(event);
- if ((event.eventType == 1) && (R2_GLOBALS._player._canWalk) && (_bounds.contains(event.mousePos.x, event.mousePos.y))) {
+ if ((event.eventType == 1) && (R2_GLOBALS._player._canWalk) && (_bounds.contains(event.mousePos))) {
Scene2700 *scene = (Scene2700 *)R2_GLOBALS._sceneManager._scene;
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 10;
@@ -3536,7 +3536,7 @@ void Scene2700::signal() {
void Scene2700::process(Event &event) {
if ((R2_GLOBALS._player._canWalk) && (event.eventType == EVENT_BUTTON_DOWN)) {
if (R2_GLOBALS._events.getCursor() == R2_36) {
- if (R2_GLOBALS._player._bounds.contains(event.mousePos.x, event.mousePos.y)) {
+ if (R2_GLOBALS._player._bounds.contains(event.mousePos)) {
_sceneMode = 10;
_field414 = 2710;
R2_GLOBALS._player.disableControl();
@@ -3593,38 +3593,38 @@ void Scene2700::process(Event &event) {
SceneItem::display(2700, 3, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999);
}
} else if (R2_GLOBALS._events.getCursor() == R2_NEGATOR_GUN) {
- if (_rect1.contains(event.mousePos.x, event.mousePos.y)) {
- if (!_rect1.contains(R2_GLOBALS._player._position.x, R2_GLOBALS._player._position.y)) {
+ if (_rect1.contains(event.mousePos)) {
+ if (!_rect1.contains(R2_GLOBALS._player._position)) {
event.handled = true;
_sceneMode = 10;
_field414 = 1;
}
- } else if (_rect2.contains(event.mousePos.x, event.mousePos.y)) {
- if (!_rect2.contains(R2_GLOBALS._player._position.x, R2_GLOBALS._player._position.y)) {
+ } else if (_rect2.contains(event.mousePos)) {
+ if (!_rect2.contains(R2_GLOBALS._player._position)) {
event.handled = true;
_sceneMode = 10;
_field414 = 2;
}
- } else if (_rect3.contains(event.mousePos.x, event.mousePos.y)) {
- if (!_rect3.contains(R2_GLOBALS._player._position.x, R2_GLOBALS._player._position.y)) {
+ } else if (_rect3.contains(event.mousePos)) {
+ if (!_rect3.contains(R2_GLOBALS._player._position)) {
event.handled = true;
_sceneMode = 10;
_field414 = 3;
}
- } else if (_rect4.contains(event.mousePos.x, event.mousePos.y)) {
- if (!_rect4.contains(R2_GLOBALS._player._position.x, R2_GLOBALS._player._position.y)) {
+ } else if (_rect4.contains(event.mousePos)) {
+ if (!_rect4.contains(R2_GLOBALS._player._position)) {
event.handled = true;
_sceneMode = 10;
_field414 = 4;
}
- } else if (_rect5.contains(event.mousePos.x, event.mousePos.y)) {
- if (!_rect5.contains(R2_GLOBALS._player._position.x, R2_GLOBALS._player._position.y)) {
+ } else if (_rect5.contains(event.mousePos)) {
+ if (!_rect5.contains(R2_GLOBALS._player._position)) {
event.handled = true;
_sceneMode = 10;
_field414 = 5;
}
- } else if (_rect6.contains(event.mousePos.x, event.mousePos.y)) {
- if (!_rect6.contains(R2_GLOBALS._player._position.x, R2_GLOBALS._player._position.y)) {
+ } else if (_rect6.contains(event.mousePos)) {
+ if (!_rect6.contains(R2_GLOBALS._player._position)) {
event.handled = true;
_sceneMode = 10;
_field414 = 6;
@@ -3798,7 +3798,7 @@ void Scene2750::Action7::signal() {
void Scene2750::Area1::process(Event &event) {
SceneArea::process(event);
- if ((event.eventType == EVENT_BUTTON_DOWN) && (R2_GLOBALS._player._canWalk) && (_bounds.contains(event.mousePos.x, event.mousePos.y))) {
+ if ((event.eventType == EVENT_BUTTON_DOWN) && (R2_GLOBALS._player._canWalk) && (_bounds.contains(event.mousePos))) {
Scene2750 *scene = (Scene2750 *)R2_GLOBALS._sceneManager._scene;
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 10;
@@ -3829,7 +3829,7 @@ void Scene2750::Area1::process(Event &event) {
void Scene2750::Area2::process(Event &event) {
SceneArea::process(event);
- if ((event.eventType == EVENT_BUTTON_DOWN) && (R2_GLOBALS._player._canWalk) && (_bounds.contains(event.mousePos.x, event.mousePos.y))) {
+ if ((event.eventType == EVENT_BUTTON_DOWN) && (R2_GLOBALS._player._canWalk) && (_bounds.contains(event.mousePos))) {
Scene2750 *scene = (Scene2750 *)R2_GLOBALS._sceneManager._scene;
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 10;
@@ -4105,20 +4105,20 @@ void Scene2750::signal() {
void Scene2750::process(Event &event) {
if ((R2_GLOBALS._player._canWalk) && (event.eventType == EVENT_BUTTON_DOWN) && (R2_GLOBALS._events.getCursor() == R2_NEGATOR_GUN)) {
- if (_rect1.contains(event.mousePos.x, event.mousePos.y)) {
- if (!_rect1.contains(R2_GLOBALS._player._position.x, R2_GLOBALS._player._position.y)) {
+ if (_rect1.contains(event.mousePos)) {
+ if (!_rect1.contains(R2_GLOBALS._player._position)) {
event.handled = true;
_sceneMode = 10;
_field414 = 1;
}
- } else if (_rect2.contains(event.mousePos.x, event.mousePos.y)) {
- if (!_rect2.contains(R2_GLOBALS._player._position.x, R2_GLOBALS._player._position.y)) {
+ } else if (_rect2.contains(event.mousePos)) {
+ if (!_rect2.contains(R2_GLOBALS._player._position)) {
event.handled = true;
_sceneMode = 10;
_field414 = 2;
}
- } else if (_rect3.contains(event.mousePos.x, event.mousePos.y)) {
- if (!_rect3.contains(R2_GLOBALS._player._position.x, R2_GLOBALS._player._position.y)) {
+ } else if (_rect3.contains(event.mousePos)) {
+ if (!_rect3.contains(R2_GLOBALS._player._position)) {
event.handled = true;
_sceneMode = 10;
_field414 = 3;