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authorPaul Gilbert2013-11-02 20:23:16 -0400
committerPaul Gilbert2013-11-02 20:23:16 -0400
commit6adee124b84a2a5b0ac5fc0418848998f997b013 (patch)
treeedc197ebfbf10f7f744563f216bcdc4e07fcbe76 /engines/tsage/ringworld2
parent15bf7690037a30cff56594b2145bc0e20f035f48 (diff)
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TSAGE: Renamings for R2R escape ship landing cutscene
Diffstat (limited to 'engines/tsage/ringworld2')
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.cpp43
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.h18
2 files changed, 31 insertions, 30 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
index 9af29356a3..0ba97b3031 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
@@ -1681,27 +1681,27 @@ void Scene3350::postInit(SceneObjectList *OwnerList) {
R2_GLOBALS._player.hide();
R2_GLOBALS._player.disableControl();
- _actor1.postInit();
- _actor1.hide();
- _actor2.postInit();
- _actor2.hide();
- _actor3.postInit();
- _actor3.hide();
- _actor4.postInit();
- _actor4.hide();
- _actor9.postInit();
- _actor9.hide();
- _actor8.postInit();
- _actor8.hide();
- _actor5.postInit();
- _actor5.hide();
- _actor6.postInit();
- _actor6.hide();
- _actor7.postInit();
- _actor7.hide();
+ _miranda.postInit();
+ _miranda.hide();
+ _seeker.postInit();
+ _seeker.hide();
+ _webbster.postInit();
+ _webbster.hide();
+ _seatedPeople.postInit();
+ _seatedPeople.hide();
+ _shipFront.postInit();
+ _shipFront.hide();
+ _canopy.postInit();
+ _canopy.hide();
+ _ship.postInit();
+ _ship.hide();
+ _landedShip.postInit();
+ _landedShip.hide();
+ _shipShadow.postInit();
+ _shipShadow.hide();
_sceneMode = 3350;
- setAction(&_sequenceManager, this, _sceneMode, &_actor5, &_actor6, &_actor7, NULL);
+ setAction(&_sequenceManager, this, _sceneMode, &_ship, &_landedShip, &_shipShadow, NULL);
}
void Scene3350::remove() {
@@ -1713,11 +1713,12 @@ void Scene3350::signal() {
switch (_sceneMode) {
case 3350:
_sceneMode = 3351;
- setAction(&_sequenceManager, this, 3351, &_actor4, &_actor9, &_actor8, NULL);
+ setAction(&_sequenceManager, this, 3351, &_seatedPeople, &_shipFront, &_canopy, NULL);
break;
case 3351:
_sceneMode = 3352;
- setAction(&_sequenceManager, this, 3352, &_actor4, &R2_GLOBALS._player, &_actor1, &_actor2, &_actor3, NULL);
+ setAction(&_sequenceManager, this, 3352, &_seeker, &R2_GLOBALS._player,
+ &_miranda, &_seeker, &_webbster, NULL);
break;
case 3352:
R2_GLOBALS._sceneManager.changeScene(3395);
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.h b/engines/tsage/ringworld2/ringworld2_scenes3.h
index 4d445e8402..9ab621251c 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.h
@@ -375,15 +375,15 @@ public:
class Scene3350 : public SceneExt {
public:
- SceneActor _actor1;
- SceneActor _actor2;
- SceneActor _actor3;
- SceneActor _actor4;
- SceneActor _actor5;
- SceneActor _actor6;
- SceneActor _actor7;
- SceneActor _actor8;
- SceneActor _actor9;
+ SceneActor _miranda;
+ SceneActor _seeker;
+ SceneActor _webbster;
+ SceneActor _seatedPeople;
+ SceneActor _ship;
+ SceneActor _landedShip;
+ SceneActor _shipShadow;
+ SceneActor _canopy;
+ SceneActor _shipFront;
SequenceManager _sequenceManager;
PaletteRotation *_rotation;