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authorPaul Gilbert2013-10-01 22:13:43 -0400
committerPaul Gilbert2013-10-01 22:13:43 -0400
commit71420a658e01097f62e20a861f1b2204e6224a86 (patch)
tree0d46a2809452047fef2717090426c7943d24b0f3 /engines/tsage/ringworld2
parent92bd22b1d54b60d432dc148615eaea61503f8605 (diff)
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TSAGE: Shading fix when restoring a game from the title screen
Diffstat (limited to 'engines/tsage/ringworld2')
-rw-r--r--engines/tsage/ringworld2/ringworld2_logic.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp
index b86b8283ed..597ddf3f87 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.cpp
+++ b/engines/tsage/ringworld2/ringworld2_logic.cpp
@@ -615,7 +615,7 @@ void SceneHandlerExt::process(Event &event) {
void SceneHandlerExt::postLoad(int priorSceneBeforeLoad, int currentSceneBeforeLoad) {
if (priorSceneBeforeLoad == -1 || priorSceneBeforeLoad == 50
- || priorSceneBeforeLoad == 180 || priorSceneBeforeLoad == 205)
+ || currentSceneBeforeLoad == 180 || priorSceneBeforeLoad == 205)
setupPaletteMaps();
if (currentSceneBeforeLoad == 2900) {