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author | Paul Gilbert | 2014-07-09 21:41:23 -0400 |
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committer | Paul Gilbert | 2014-07-09 21:43:33 -0400 |
commit | 9eb99792f8b81ec3fc17702701e2981d0b86ac60 (patch) | |
tree | dbc9b6434570d158dd06ee90e38e6e35af2d9630 /engines/tsage/ringworld2 | |
parent | a40ea1ec0e6073b9932b60f3f95e3a366fe96a44 (diff) | |
download | scummvm-rg350-9eb99792f8b81ec3fc17702701e2981d0b86ac60.tar.gz scummvm-rg350-9eb99792f8b81ec3fc17702701e2981d0b86ac60.tar.bz2 scummvm-rg350-9eb99792f8b81ec3fc17702701e2981d0b86ac60.zip |
TSAGE: Fix for R2R endgame crash when active character is Seeker
Diffstat (limited to 'engines/tsage/ringworld2')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes3.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp index 0898cfd0b4..9eaead630b 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp @@ -2843,8 +2843,8 @@ void Scene3400::signal() { R2_INVENTORY.setObjectScene(R2_SAPPHIRE_BLUE, 0); _stripManager.start(3307, this); if (R2_GLOBALS._player._characterIndex == R2_SEEKER) { - _sceneMode = 3400; - R2_GLOBALS._player.setAction(&_sequenceManager, this, 3400, &R2_GLOBALS._player, &_teal, &_sapphire, NULL); + _sceneMode = 3404; + R2_GLOBALS._player.setAction(&_sequenceManager, this, 3404, &R2_GLOBALS._player, &_teal, &_sapphire, NULL); } else { _sceneMode = 3408; _companion1.setAction(&_sequenceManager, this, 3408, &_companion1, &_teal, &_sapphire, NULL); |