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authorStrangerke2012-02-15 19:37:20 +0100
committerStrangerke2012-02-15 19:37:20 +0100
commitf9ae92186e07231ce6710e0e7b31485c9f18b0fc (patch)
treea2262c99908a7f88b70461882c4015f542b9dbe6 /engines/tsage/ringworld2
parent8103d57d374a4061e7bd6f6f0e8d9e412eed0445 (diff)
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TSAGE: R2R - Rename inventory enums, fix isInventoryIcon()
Diffstat (limited to 'engines/tsage/ringworld2')
-rw-r--r--engines/tsage/ringworld2/ringworld2_logic.cpp88
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes0.cpp56
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.cpp98
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes2.cpp38
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.cpp12
5 files changed, 146 insertions, 146 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp
index 4f7578b1fa..074a3960cb 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.cpp
+++ b/engines/tsage/ringworld2/ringworld2_logic.cpp
@@ -419,13 +419,13 @@ bool SceneExt::display(CursorType action, Event &event) {
R2_GLOBALS._sound4.play(45);
break;
- case R2_9:
- case R2_39:
+ case R2_COM_SCANNER:
+ case R2_COM_SCANNER_2:
R2_GLOBALS._sound3.play(44);
SceneItem::display2(2, action);
R2_GLOBALS._sound3.stop();
break;
- case R2_44:
+ case R2_PHOTON_STUNNER:
R2_GLOBALS._sound3.play(99);
SceneItem::display2(2, action);
break;
@@ -859,51 +859,51 @@ void Ringworld2InvObjectList::reset() {
setObjectScene(R2_ATTRACTOR_UNIT, 400);
setObjectScene(R2_SENSOR_PROBE, 400);
setObjectScene(R2_SONIC_STUNNER, 500);
- setObjectScene(R2_8, 700);
- setObjectScene(R2_9, 800);
- setObjectScene(R2_10, 100);
- setObjectScene(R2_11, 400);
+ setObjectScene(R2_CABLE_HARNESS, 700);
+ setObjectScene(R2_COM_SCANNER, 800);
+ setObjectScene(R2_SPENT_POWER_CAPSULE, 100);
+ setObjectScene(R2_CHARGED_POWER_CAPSULE, 400);
setObjectScene(R2_AEROSOL, 500);
- setObjectScene(R2_13, 1550);
+ setObjectScene(R2_REMOTE_CONTROL, 1550);
setObjectScene(R2_OPTICAL_FIBRE, 850);
setObjectScene(R2_CLAMP, 850);
- setObjectScene(R2_16, 0);
- setObjectScene(R2_17, 1550);
- setObjectScene(R2_18, 1550);
- setObjectScene(R2_19, 1550);
+ setObjectScene(R2_ATTRACTOR_CABLE_HARNESS, 0);
+ setObjectScene(R2_FUEL_CELL, 1550);
+ setObjectScene(R2_GYROSCOPE, 1550);
+ setObjectScene(R2_AIRBAG, 1550);
setObjectScene(R2_REBREATHER_TANK, 500);
- setObjectScene(R2_21, 500);
- setObjectScene(R2_22, 1550);
- setObjectScene(R2_23, 1580);
- setObjectScene(R2_24, 9999);
- setObjectScene(R2_25, 1550);
- setObjectScene(R2_26, 1550);
- setObjectScene(R2_27, 1580);
- setObjectScene(R2_28, 1550);
- setObjectScene(R2_29, 2525);
- setObjectScene(R2_30, 2440);
- setObjectScene(R2_31, 2455);
- setObjectScene(R2_32, 2535);
- setObjectScene(R2_33, 2530);
- setObjectScene(R2_34, 1950);
- setObjectScene(R2_35, 1950);
- setObjectScene(R2_36, 9999);
- setObjectScene(R2_37, 2430);
- setObjectScene(R2_38, 9999);
- setObjectScene(R2_39, 2);
- setObjectScene(R2_40, 9999);
- setObjectScene(R2_41, 3150);
- setObjectScene(R2_42, 0);
- setObjectScene(R2_43, 3260);
- setObjectScene(R2_44, 2);
- setObjectScene(R2_45, 1550);
- setObjectScene(R2_46, 0);
- setObjectScene(R2_47, 3150);
- setObjectScene(R2_48, 2435);
- setObjectScene(R2_49, 2440);
- setObjectScene(R2_50, 2435);
- setObjectScene(R2_51, 1580);
- setObjectScene(R2_52, 3260);
+ setObjectScene(R2_RESERVE_REBREATHER_TANK, 500);
+ setObjectScene(R2_GUIDANCE_MODULE, 1550);
+ setObjectScene(R2_THRUSTER_VALVE, 1580);
+ setObjectScene(R2_BALLOON_BACKPACK, 9999);
+ setObjectScene(R2_RADAR_MECHANISM, 1550);
+ setObjectScene(R2_JOYSTICK, 1550);
+ setObjectScene(R2_IGNITOR, 1580);
+ setObjectScene(R2_DIAGNOSTICS_DISPLAY, 1550);
+ setObjectScene(R2_GLASS_DOME, 2525);
+ setObjectScene(R2_WICK_LAMP, 2440);
+ setObjectScene(R2_SCRITH_KEY, 2455);
+ setObjectScene(R2_TANNER_MASK, 2535);
+ setObjectScene(R2_PURE_GRAIN_ALCOHOL, 2530);
+ setObjectScene(R2_SAPPHIRE_BLUE, 1950);
+ setObjectScene(R2_ANCIENT_SCROLLS, 1950);
+ setObjectScene(R2_FLUTE, 9999);
+ setObjectScene(R2_GUNPOWDER, 2430);
+ setObjectScene(R2_NONAME, 9999);
+ setObjectScene(R2_COM_SCANNER_2, 2);
+ setObjectScene(R2_SUPERCONDUCTOR_WIRE, 9999);
+ setObjectScene(R2_PILLOW, 3150);
+ setObjectScene(R2_FOOD_TRAY, 0);
+ setObjectScene(R2_LASER_HACKSAW, 3260);
+ setObjectScene(R2_PHOTON_STUNNER, 2);
+ setObjectScene(R2_BATTERY, 1550);
+ setObjectScene(R2_SOAKED_FACEMASK, 0);
+ setObjectScene(R2_LIGHT_BULB, 3150);
+ setObjectScene(R2_ALCOHOL_LAMP, 2435);
+ setObjectScene(R2_ALCOHOL_LAMP_2, 2440);
+ setObjectScene(R2_ALCOHOL_LAMP_3, 2435);
+ setObjectScene(R2_BROKEN_DISPLAY, 1580);
+ setObjectScene(R2_TOOLBOX, 3260);
}
void Ringworld2InvObjectList::setObjectScene(int objectNum, int sceneNumber) {
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
index 2b2b5e71ef..c2b00b675e 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
@@ -4884,7 +4884,7 @@ bool Scene500::Object3::startAction(CursorType action, Event &event) {
}
return true;
- case R2_21:
+ case R2_RESERVE_REBREATHER_TANK:
SceneItem::display2(500, 53);
return true;
@@ -5442,7 +5442,7 @@ bool Scene600::Actor5::startAction(CursorType action, Event &event) {
return true;
}
- if ((R2_GLOBALS.getFlag(9)) && (R2_INVENTORY.getObjectScene(R2_9) == 600))
+ if ((R2_GLOBALS.getFlag(9)) && (R2_INVENTORY.getObjectScene(R2_COM_SCANNER) == 600))
SceneItem::display(600, 31, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999);
else {
R2_GLOBALS._player.disableControl();
@@ -5457,7 +5457,7 @@ bool Scene600::Actor6::startAction(CursorType action, Event &event) {
if ((action < CURSOR_WALK) && (action >= R2CURSORS_START)) {
switch (action) {
- case R2_9:
+ case R2_COM_SCANNER:
if (R2_GLOBALS.getFlag(6)) {
if (R2_GLOBALS.getFlag(8)) {
SceneItem::display(600, 29, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999);
@@ -5828,7 +5828,7 @@ bool Scene700::Item12::startAction(CursorType action, Event &event) {
Scene700 *scene = (Scene700 *)R2_GLOBALS._sceneManager._scene;
switch (action) {
- case R2_8:
+ case R2_CABLE_HARNESS:
R2_GLOBALS._player.disableControl();
scene->_actor5.postInit();
scene->_actor5.setup(701, 3, 2);
@@ -5837,7 +5837,7 @@ bool Scene700::Item12::startAction(CursorType action, Event &event) {
scene->_actor5.hide();
scene->_sceneMode = 20;
break;
- case R2_16:
+ case R2_ATTRACTOR_CABLE_HARNESS:
R2_GLOBALS._player.disableControl();
scene->_actor5.postInit();
scene->_actor5.setup(701, 2, 8);
@@ -5908,7 +5908,7 @@ bool Scene700::Actor5::startAction(CursorType action, Event &event) {
switch (action) {
case CURSOR_USE:
- switch (R2_INVENTORY.getObjectScene(R2_8)) {
+ switch (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS)) {
case 0:
if ((_strip == 2) && (_frame == 1)) {
R2_GLOBALS._player.disableControl();
@@ -5937,7 +5937,7 @@ bool Scene700::Actor5::startAction(CursorType action, Event &event) {
break;
case R2_ATTRACTOR_UNIT:
R2_GLOBALS._player.disableControl();
- if (R2_INVENTORY.getObjectScene(R2_8) == 700) {
+ if (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 700) {
scene->_sceneMode = 706;
scene->setAction(&scene->_sequenceManager, scene, 706, &R2_GLOBALS._player, &scene->_actor5, NULL);
} else {
@@ -6020,12 +6020,12 @@ void Scene700::postInit(SceneObjectList *OwnerList) {
_actor9.setPosition(Common::Point(324, 53));
_actor9.setDetails(700, 33, -1, 35, 1, (SceneItem *) NULL);
- if ((R2_INVENTORY.getObjectScene(R2_8) != 1) && (R2_INVENTORY.getObjectScene(R2_16) != 1)) {
+ if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) != 1) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) != 1)) {
_actor5.postInit();
_actor5.fixPriority(10);
- switch (R2_INVENTORY.getObjectScene(R2_16)) {
+ switch (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS)) {
case 0:
- switch (R2_INVENTORY.getObjectScene(R2_8)) {
+ switch (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS)) {
case 0:
_actor5.setup(701, 3, 2);
_actor5.setPosition(Common::Point(243, 98));
@@ -6041,7 +6041,7 @@ void Scene700::postInit(SceneObjectList *OwnerList) {
}
break;
case 700:
- switch (R2_INVENTORY.getObjectScene(R2_8)) {
+ switch (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS)) {
case 0:
if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70))
_actor5.setup(701, 2, 1);
@@ -6191,10 +6191,10 @@ void Scene700::signal() {
R2_GLOBALS._player.setObjectWrapper(new SceneObjectWrapper());
R2_GLOBALS._player._strip = 7;
if (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_UNIT) == 0) {
- R2_INVENTORY.setObjectScene(R2_16, 1);
- R2_INVENTORY.setObjectScene(R2_8, 0);
+ R2_INVENTORY.setObjectScene(R2_ATTRACTOR_CABLE_HARNESS, 1);
+ R2_INVENTORY.setObjectScene(R2_CABLE_HARNESS, 0);
} else {
- R2_INVENTORY.setObjectScene(R2_8, 1);
+ R2_INVENTORY.setObjectScene(R2_CABLE_HARNESS, 1);
}
R2_GLOBALS._player.enableControl();
break;
@@ -6219,7 +6219,7 @@ void Scene700::signal() {
break;
case 17:
R2_INVENTORY.setObjectScene(R2_ATTRACTOR_UNIT, 0);
- R2_INVENTORY.setObjectScene(R2_16, 700);
+ R2_INVENTORY.setObjectScene(R2_ATTRACTOR_CABLE_HARNESS, 700);
R2_GLOBALS._player.setVisage(11);
R2_GLOBALS._player.changeZoom(100);
R2_GLOBALS._player.animate(ANIM_MODE_1, NULL);
@@ -6228,7 +6228,7 @@ void Scene700::signal() {
R2_GLOBALS._player.enableControl();
break;
case 20:
- R2_INVENTORY.setObjectScene(R2_8, 0);
+ R2_INVENTORY.setObjectScene(R2_CABLE_HARNESS, 0);
R2_GLOBALS._player.enableControl();
break;
case 21:
@@ -6236,7 +6236,7 @@ void Scene700::signal() {
if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70))
_actor5.animate(ANIM_MODE_6, NULL);
- R2_INVENTORY.setObjectScene(R2_16, 700);
+ R2_INVENTORY.setObjectScene(R2_ATTRACTOR_CABLE_HARNESS, 700);
R2_GLOBALS._player.enableControl();
break;
case 701:
@@ -6254,7 +6254,7 @@ void Scene700::signal() {
if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70))
_actor5.animate(ANIM_MODE_6, NULL);
R2_INVENTORY.setObjectScene(R2_ATTRACTOR_UNIT, 0);
- R2_INVENTORY.setObjectScene(R2_16, 700);
+ R2_INVENTORY.setObjectScene(R2_ATTRACTOR_CABLE_HARNESS, 700);
R2_GLOBALS._player.enableControl();
break;
case 709:
@@ -6462,7 +6462,7 @@ void Scene800::postInit(SceneObjectList *OwnerList) {
_cabinet.setPosition(Common::Point(169, 79));
_cabinet.setDetails(800, 41, -1, -1, 1, (SceneItem *)NULL);
- if (R2_INVENTORY.getObjectScene(R2_9) == 800) {
+ if (R2_INVENTORY.getObjectScene(R2_COM_SCANNER) == 800) {
_comScanner.postInit();
_comScanner.setup(801, 2, 1);
_comScanner.setPosition(Common::Point(174, 73));
@@ -6548,7 +6548,7 @@ void Scene800::signal() {
case 811:
R2_GLOBALS._player.enableControl();
_comScanner.remove();
- R2_INVENTORY.setObjectScene(R2_9, 1);
+ R2_INVENTORY.setObjectScene(R2_COM_SCANNER, 1);
break;
default:
R2_GLOBALS._player.enableControl();
@@ -7152,7 +7152,7 @@ bool Scene900::Actor4::startAction(CursorType action, Event &event) {
scene->_aSound1.play(30);
setup(900, 3, 11);
R2_GLOBALS._v565E5 = 1;
- if ((R2_INVENTORY.getObjectScene(R2_8) == 0) && (R2_INVENTORY.getObjectScene(R2_16 == 700)) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70) && (scene->_actor2._animateMode != ANIM_MODE_6)) {
+ if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS == 700)) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70) && (scene->_actor2._animateMode != ANIM_MODE_6)) {
scene->_actor2.animate(ANIM_MODE_6, NULL);
} else {
if (((scene->_actor3._percent * 49) / 100) + scene->_actor3._position.x == scene->_actor2._position.x) {
@@ -7172,9 +7172,9 @@ bool Scene900::Actor4::startAction(CursorType action, Event &event) {
setup(900, 3, 9);
R2_GLOBALS._v565E5 = 0;
- if ((R2_INVENTORY.getObjectScene(R2_8) == 0) && (R2_INVENTORY.getObjectScene(R2_16) == 700) && (scene->_actor2._frame < 8) && (scene->_actor2._animateMode != ANIM_MODE_5)) {
+ if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) == 700) && (scene->_actor2._frame < 8) && (scene->_actor2._animateMode != ANIM_MODE_5)) {
scene->_actor2.animate(ANIM_MODE_5, NULL);
- } else if ((R2_INVENTORY.getObjectScene(R2_8) == 700) && (R2_INVENTORY.getObjectScene(R2_16) == 700) && (scene->_actor2._frame < 8)) {
+ } else if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 700) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) == 700) && (scene->_actor2._frame < 8)) {
R2_GLOBALS._v565E7 = 0;
if (scene->_actor2._animateMode != 5) {
R2_GLOBALS._player.disableControl();
@@ -7288,13 +7288,13 @@ void Scene900::postInit(SceneObjectList *OwnerList) {
_actor3._effect = 1;
_actor3.setDetails(900, 6, -1, 8, 1, (SceneItem *) NULL);
- if ((R2_INVENTORY.getObjectScene(R2_8) != 1) && (R2_INVENTORY.getObjectScene(R2_16) != 1)) {
+ if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) != 1) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) != 1)) {
_actor2.postInit();
_actor2.setPosition(Common::Point(0, 0));
_actor2.fixPriority(1);
- if (R2_INVENTORY.getObjectScene(R2_8) == 0) {
- if (R2_INVENTORY.getObjectScene(R2_16) != 700) {
+ if (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) {
+ if (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) != 700) {
_actor2.setup(901, 3, 2);
} else if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70)) {
_actor2.setup(901, 2, 1);
@@ -7446,11 +7446,11 @@ void Scene900::dispatch() {
}
if (R2_GLOBALS._sceneObjects->contains(&_actor2)) {
- if ((R2_GLOBALS._v565E5 != 0) && (R2_INVENTORY.getObjectScene(R2_8) == 0) && (R2_INVENTORY.getObjectScene(R2_16) == 700) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70)) {
+ if ((R2_GLOBALS._v565E5 != 0) && (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) == 700) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70)) {
if ((_actor2._frame > 1) && (_actor2._animateMode != ANIM_MODE_6))
_actor2.animate(ANIM_MODE_6, NULL);
} else {
- if ((_actor2._frame < 8) && (_actor2._animateMode != ANIM_MODE_5) && (R2_GLOBALS._v565E7 == 0) && (R2_INVENTORY.getObjectScene(R2_8) == 0) && (R2_INVENTORY.getObjectScene(R2_16) == 700) && (_sceneMode != 4))
+ if ((_actor2._frame < 8) && (_actor2._animateMode != ANIM_MODE_5) && (R2_GLOBALS._v565E7 == 0) && (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) == 700) && (_sceneMode != 4))
_actor2.animate(ANIM_MODE_5, NULL);
}
}
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index cf8d214d6b..713d7dc7d0 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -279,7 +279,7 @@ bool Scene1100::Actor17::startAction(CursorType action, Event &event) {
break;
case R2_SONIC_STUNNER:
// No break on purpose
- case R2_44:
+ case R2_PHOTON_STUNNER:
if (_visage == 1105) {
R2_GLOBALS._player.disableControl();
if (R2_GLOBALS._player._characterIndex == 1) {
@@ -6690,7 +6690,7 @@ bool Scene1550::UnkObj15502::startAction(CursorType action, Event &event) {
SceneItem::display(1550, 71, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999);
return true;
break;
- case R2_17:
+ case R2_FUEL_CELL:
scene->_field412 = 1;
if (_fieldA4 == 6) {
R2_GLOBALS._player.disableControl();
@@ -6704,7 +6704,7 @@ bool Scene1550::UnkObj15502::startAction(CursorType action, Event &event) {
}
return SceneActor::startAction(action, event);
break;
- case R2_18:
+ case R2_GYROSCOPE:
scene->_field412 = 1;
if (_fieldA4 == 3) {
R2_GLOBALS._player.disableControl();
@@ -6718,7 +6718,7 @@ bool Scene1550::UnkObj15502::startAction(CursorType action, Event &event) {
}
return SceneActor::startAction(action, event);
break;
- case R2_22:
+ case R2_GUIDANCE_MODULE:
scene->_field412 = 1;
if (_fieldA4 == 1) {
R2_GLOBALS._player.disableControl();
@@ -6732,7 +6732,7 @@ bool Scene1550::UnkObj15502::startAction(CursorType action, Event &event) {
}
return SceneActor::startAction(action, event);
break;
- case R2_23:
+ case R2_THRUSTER_VALVE:
scene->_field412 = 1;
if (_fieldA4 == 4) {
R2_GLOBALS._player.disableControl();
@@ -6743,7 +6743,7 @@ bool Scene1550::UnkObj15502::startAction(CursorType action, Event &event) {
}
return SceneActor::startAction(action, event);
break;
- case R2_25:
+ case R2_RADAR_MECHANISM:
scene->_field412 = 1;
if (_fieldA4 == 2) {
R2_GLOBALS._player.disableControl();
@@ -6757,7 +6757,7 @@ bool Scene1550::UnkObj15502::startAction(CursorType action, Event &event) {
}
return SceneActor::startAction(action, event);
break;
- case R2_27:
+ case R2_IGNITOR:
scene->_field412 = 1;
if (_fieldA4 == 5) {
R2_GLOBALS._player.disableControl();
@@ -6768,7 +6768,7 @@ bool Scene1550::UnkObj15502::startAction(CursorType action, Event &event) {
}
return SceneActor::startAction(action, event);
break;
- case R2_45:
+ case R2_BATTERY:
scene->_field412 = 1;
if (_fieldA4 == 7) {
R2_GLOBALS._player.disableControl();
@@ -6794,37 +6794,37 @@ void Scene1550::UnkObj15502::subA5CDF(int strip) {
setup(1517, _fieldA4, 1);
switch (_fieldA4 - 1) {
case 0:
- if (R2_INVENTORY.getObjectScene(R2_22) == 0)
+ if (R2_INVENTORY.getObjectScene(R2_GUIDANCE_MODULE) == 0)
setFrame(5);
setPosition(Common::Point(287, 85));
break;
case 1:
- if (R2_INVENTORY.getObjectScene(R2_25) == 0)
+ if (R2_INVENTORY.getObjectScene(R2_RADAR_MECHANISM) == 0)
setFrame(5);
setPosition(Common::Point(248, 100));
break;
case 2:
- if (R2_INVENTORY.getObjectScene(R2_28) == 0)
+ if (R2_INVENTORY.getObjectScene(R2_DIAGNOSTICS_DISPLAY) == 0)
setFrame(5);
setPosition(Common::Point(217, 85));
break;
case 3:
- if (R2_INVENTORY.getObjectScene(R2_23))
+ if (R2_INVENTORY.getObjectScene(R2_THRUSTER_VALVE))
setFrame(5);
setPosition(Common::Point(161, 121));
break;
case 4:
- if (R2_INVENTORY.getObjectScene(R2_27))
+ if (R2_INVENTORY.getObjectScene(R2_IGNITOR))
setFrame(5);
setPosition(Common::Point(117, 121));
break;
case 5:
- if (R2_INVENTORY.getObjectScene(R2_17))
+ if (R2_INVENTORY.getObjectScene(R2_FUEL_CELL))
setFrame(5);
setPosition(Common::Point(111, 85));
break;
case 6:
- if (R2_INVENTORY.getObjectScene(R2_45))
+ if (R2_INVENTORY.getObjectScene(R2_BATTERY))
setFrame(5);
setPosition(Common::Point(95, 84));
break;
@@ -7129,7 +7129,7 @@ bool Scene1550::Actor13::startAction(CursorType action, Event &event) {
if (scene->_field415 != 2)
return SceneActor::startAction(action, event);
- if (R2_INVENTORY.getObjectScene(R2_45) == 1550) {
+ if (R2_INVENTORY.getObjectScene(R2_BATTERY) == 1550) {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 1564;
scene->setAction(&scene->_sequenceManager1, scene, 1564, &R2_GLOBALS._player, NULL);
@@ -7141,7 +7141,7 @@ bool Scene1550::Actor13::startAction(CursorType action, Event &event) {
if (scene->_field415 != 2)
return SceneActor::startAction(action, event);
- if (R2_INVENTORY.getObjectScene(R2_45) == 1550) {
+ if (R2_INVENTORY.getObjectScene(R2_BATTERY) == 1550) {
SceneItem::display(1550, 74, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999);
} else
SceneItem::display(1550, 64, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999);
@@ -7184,7 +7184,7 @@ void Scene1550::postInit(SceneObjectList *OwnerList) {
SceneExt::postInit();
if (R2_GLOBALS._sceneManager._previousScene == -1)
- R2_GLOBALS.setFlag(R2_16);
+ R2_GLOBALS.setFlag(R2_ATTRACTOR_CABLE_HARNESS);
if ((R2_GLOBALS._player._characterScene[1] != 1550) && (R2_GLOBALS._player._characterScene[1] != 1580)) {
R2_GLOBALS._player._characterScene[1] = 1550;
@@ -7477,7 +7477,7 @@ void Scene1550::signal() {
case 1552:
// No break on purpose
case 1588:
- R2_INVENTORY.setObjectScene(R2_19, R2_GLOBALS._player._characterIndex);
+ R2_INVENTORY.setObjectScene(R2_AIRBAG, R2_GLOBALS._player._characterIndex);
_actor8.remove();
_field412 = 0;
R2_GLOBALS._player.enableControl();
@@ -7492,7 +7492,7 @@ void Scene1550::signal() {
case 1555:
// No break on purpose
case 1589:
- R2_INVENTORY.setObjectScene(R2_18, R2_GLOBALS._player._characterIndex);
+ R2_INVENTORY.setObjectScene(R2_GYROSCOPE, R2_GLOBALS._player._characterIndex);
_actor10.remove();
R2_GLOBALS._player.enableControl();
break;
@@ -7516,7 +7516,7 @@ void Scene1550::signal() {
_field415 = 2;
break;
case 1564:
- R2_INVENTORY.setObjectScene(R2_45, 1);
+ R2_INVENTORY.setObjectScene(R2_BATTERY, 1);
_sceneMode = 1565;
setAction(&_sequenceManager1, this, 1565, &R2_GLOBALS._player, NULL);
break;
@@ -7529,7 +7529,7 @@ void Scene1550::signal() {
case 1579:
_field412 = 0;
_actor1.remove();
- R2_INVENTORY.setObjectScene(R2_22, 0);
+ R2_INVENTORY.setObjectScene(R2_GUIDANCE_MODULE, 0);
R2_GLOBALS._player.enableControl();
break;
case 1570:
@@ -7537,7 +7537,7 @@ void Scene1550::signal() {
case 1580:
_field412 = 0;
_actor1.remove();
- R2_INVENTORY.setObjectScene(R2_25, 0);
+ R2_INVENTORY.setObjectScene(R2_RADAR_MECHANISM, 0);
R2_GLOBALS._player.enableControl();
break;
case 1571:
@@ -7545,19 +7545,19 @@ void Scene1550::signal() {
case 1581:
_field412 = 0;
_actor1.remove();
- R2_INVENTORY.setObjectScene(R2_18, 0);
+ R2_INVENTORY.setObjectScene(R2_GYROSCOPE, 0);
R2_GLOBALS._player.enableControl();
break;
case 1572:
_field412 = 0;
_actor1.remove();
- R2_INVENTORY.setObjectScene(R2_23, 0);
+ R2_INVENTORY.setObjectScene(R2_THRUSTER_VALVE, 0);
R2_GLOBALS._player.enableControl();
break;
case 1573:
_field412 = 0;
_actor1.remove();
- R2_INVENTORY.setObjectScene(R2_27, 0);
+ R2_INVENTORY.setObjectScene(R2_IGNITOR, 0);
R2_GLOBALS._player.enableControl();
break;
case 1574:
@@ -7565,7 +7565,7 @@ void Scene1550::signal() {
case 1582:
_field412 = 0;
_actor1.remove();
- R2_INVENTORY.setObjectScene(R2_17, 0);
+ R2_INVENTORY.setObjectScene(R2_FUEL_CELL, 0);
R2_GLOBALS._player.enableControl();
break;
case 1575:
@@ -7573,7 +7573,7 @@ void Scene1550::signal() {
case 1583:
_field412 = 0;
_actor1.remove();
- R2_INVENTORY.setObjectScene(R2_45, 0);
+ R2_INVENTORY.setObjectScene(R2_BATTERY, 0);
R2_GLOBALS._player.enableControl();
break;
case 1576:
@@ -7598,14 +7598,14 @@ void Scene1550::signal() {
case 1586:
// No break on purpose
case 1587:
- R2_INVENTORY.setObjectScene(R2_28, R2_GLOBALS._player._characterIndex);
+ R2_INVENTORY.setObjectScene(R2_DIAGNOSTICS_DISPLAY, R2_GLOBALS._player._characterIndex);
_actor1.remove();
_field412 = 0;
R2_GLOBALS._player.enableControl();
break;
case 1592:
_actor9.remove();
- R2_INVENTORY.setObjectScene(R2_26, 1);
+ R2_INVENTORY.setObjectScene(R2_JOYSTICK, 1);
if (R2_GLOBALS._player._characterIndex == 1) {
R2_GLOBALS._v565EC[2] = R2_GLOBALS._v565EC[1];
R2_GLOBALS._v565EC[4] = R2_GLOBALS._v565EC[3];
@@ -8393,7 +8393,7 @@ void Scene1550::subA2B2F() {
R2_GLOBALS._walkRegions.enableRegion(k5A78D);
R2_GLOBALS._walkRegions.enableRegion(k5A790);
R2_GLOBALS._walkRegions.enableRegion(k5A791);
- if (R2_INVENTORY.getObjectScene(R2_26) == 1550) {
+ if (R2_INVENTORY.getObjectScene(R2_JOYSTICK) == 1550) {
_actor9.postInit();
_actor9.setup(1562, 3, 1);
_actor9.setPosition(Common::Point(150, 70));
@@ -8482,7 +8482,7 @@ void Scene1550::subA2B2F() {
_actor1.setPosition(Common::Point(259, 133));
_actor1.fixPriority(105);
_actor1.setDetails(1550, 9, -1, -1, 2, (SceneItem *) NULL);
- if (R2_INVENTORY.getObjectScene(R2_18) == 1550) {
+ if (R2_INVENTORY.getObjectScene(R2_GYROSCOPE) == 1550) {
_actor10.postInit();
_actor10.setup(1550, 7, 2);
_actor10.setPosition(Common::Point(227, 30));
@@ -8501,7 +8501,7 @@ void Scene1550::subA2B2F() {
_actor1.setup(1550, 1, 3);
_actor1.setPosition(Common::Point(76, 64));
_actor1.setDetails(1550, 9, -1, -1, 2, (SceneItem *) NULL);
- if (R2_INVENTORY.getObjectScene(R2_28) == 1550) {
+ if (R2_INVENTORY.getObjectScene(R2_DIAGNOSTICS_DISPLAY) == 1550) {
_actor11.postInit();
_actor11.setup(1504, 4, 1);
_actor11.setPosition(Common::Point(49, 35));
@@ -8510,7 +8510,7 @@ void Scene1550::subA2B2F() {
_actor11.fixPriority(65);
_actor11.setDetails(1550, 14, 15, 63, 2, (SceneItem *) NULL);
}
- if (R2_INVENTORY.getObjectScene(R2_19) == 1550) {
+ if (R2_INVENTORY.getObjectScene(R2_AIRBAG) == 1550) {
_actor8.postInit();
_actor8.setup(1550, 7, 1);
_actor8.setPosition(Common::Point(45, 44));
@@ -9050,7 +9050,7 @@ void Scene1580::synchronize(Serializer &s) {
bool Scene1580::Hotspot1::startAction(CursorType action, Event &event) {
Scene1580 *scene = (Scene1580 *)R2_GLOBALS._sceneManager._scene;
- if (action == R2_26) {
+ if (action == R2_JOYSTICK) {
R2_INVENTORY.setObjectScene(26, 1580);
R2_GLOBALS._sceneItems.remove(&scene->_item1);
scene->_actor2.postInit();
@@ -9069,7 +9069,7 @@ bool Scene1580::Hotspot1::startAction(CursorType action, Event &event) {
bool Scene1580::Hotspot2::startAction(CursorType action, Event &event) {
Scene1580 *scene = (Scene1580 *)R2_GLOBALS._sceneManager._scene;
- if (action == R2_28) {
+ if (action == R2_DIAGNOSTICS_DISPLAY) {
R2_INVENTORY.setObjectScene(28, 1580);
R2_GLOBALS._player.disableControl();
R2_GLOBALS._sceneItems.remove(&scene->_item2);
@@ -9171,14 +9171,14 @@ bool Scene1580::Actor6::startAction(CursorType action, Event &event) {
return true;
}
break;
- case R2_9:
+ case R2_COM_SCANNER:
scene->_sceneMode = 30;
R2_GLOBALS._player.disableControl();
R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
scene->_stripManager.start(529, scene);
return true;
break;
- case R2_39:
+ case R2_COM_SCANNER_2:
scene->_sceneMode = 30;
R2_GLOBALS._player.disableControl();
R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
@@ -9203,14 +9203,14 @@ bool Scene1580::Actor7::startAction(CursorType action, Event &event) {
return true;
}
break;
- case R2_9:
+ case R2_COM_SCANNER:
scene->_sceneMode = 30;
R2_GLOBALS._player.disableControl();
R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
scene->_stripManager.start(529, scene);
return true;
break;
- case R2_39:
+ case R2_COM_SCANNER_2:
scene->_sceneMode = 30;
R2_GLOBALS._player.disableControl();
R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
@@ -10442,7 +10442,7 @@ void Scene1800::synchronize(Serializer &s) {
}
bool Scene1800::Hotspot5::startAction(CursorType action, Event &event) {
- if ((action != R2_9) && (action != R2_39))
+ if ((action != R2_COM_SCANNER) && (action != R2_COM_SCANNER_2))
return false;
Scene1800 *scene = (Scene1800 *)R2_GLOBALS._sceneManager._scene;
@@ -11231,10 +11231,10 @@ void Scene1900::postInit(SceneObjectList *OwnerList) {
_stripManager.setFontNumber(3);
_stripManager.addSpeaker(&_seekerSpeaker);
- _exit1.setDetails(Rect(0, 105, 14, 145), R2_9, 2000);
+ _exit1.setDetails(Rect(0, 105, 14, 145), R2_COM_SCANNER, 2000);
_exit1.setDest(Common::Point(14, 135));
- _exit2.setDetails(Rect(305, 105, 320, 145), R2_10, 2000);
+ _exit2.setDetails(Rect(305, 105, 320, 145), R2_SPENT_POWER_CAPSULE, 2000);
_exit2.setDest(Common::Point(315, 135));
R2_GLOBALS._player.postInit();
@@ -11752,7 +11752,7 @@ bool Scene1945::Hotspot3::startAction(CursorType action, Event &event) {
Scene1945 *scene = (Scene1945 *)R2_GLOBALS._sceneManager._scene;
switch (action) {
- case R2_37:
+ case R2_GUNPOWDER:
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 0;
if ((R2_GLOBALS._player._position.x == 191) && (R2_GLOBALS._player._position.y == 142))
@@ -11817,7 +11817,7 @@ bool Scene1945::Hotspot4::startAction(CursorType action, Event &event) {
}
bool Scene1945::Actor3::startAction(CursorType action, Event &event) {
- if ((action == R2_50) && (action == R2_49)) {
+ if ((action == R2_ALCOHOL_LAMP_3) && (action == R2_ALCOHOL_LAMP_2)) {
Scene1945 *scene = (Scene1945 *)R2_GLOBALS._sceneManager._scene;
scene->_fieldEAE = action;
@@ -11981,7 +11981,7 @@ void Scene1945::signal() {
}
return;
case 1942:
- R2_INVENTORY.setObjectScene(R2_37, 0);
+ R2_INVENTORY.setObjectScene(R2_GUNPOWDER, 0);
_actor3.setDetails(1945, 15, -1, -1, 2, (SceneItem *) NULL);
R2_GLOBALS.setFlag(42);
break;
@@ -12239,7 +12239,7 @@ bool Scene1950::Hotspot2::startAction(CursorType action, Event &event) {
}
bool Scene1950::Actor2::startAction(CursorType action, Event &event) {
- if (action != R2_31)
+ if (action != R2_SCRITH_KEY)
return SceneActor::startAction(action, event);
Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene;
@@ -12416,7 +12416,7 @@ void Scene1950::Actor8::signal() {
bool Scene1950::Actor8::startAction(CursorType action, Event &event) {
Scene1950 *scene = (Scene1950 *)R2_GLOBALS._sceneManager._scene;
- if ((R2_GLOBALS._v56613[(scene->_field41C - 1) * 4] == 0) || (action != R2_44))
+ if ((R2_GLOBALS._v56613[(scene->_field41C - 1) * 4] == 0) || (action != R2_PHOTON_STUNNER))
return SceneActor::startAction(action, event);
R2_GLOBALS._player.disableControl();
@@ -13826,7 +13826,7 @@ void Scene1950::signal() {
void Scene1950::process(Event &event) {
if ( (event.eventType == EVENT_BUTTON_DOWN)
&& (R2_GLOBALS._player._uiEnabled)
- && (R2_GLOBALS._events.getCursor() == R2_47)
+ && (R2_GLOBALS._events.getCursor() == R2_LIGHT_BULB)
&& (R2_GLOBALS._player._bounds.contains(event.mousePos))
&& (R2_INVENTORY.getObjectScene(31) == 0)) {
event.handled = true;
diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.cpp b/engines/tsage/ringworld2/ringworld2_scenes2.cpp
index 3cc541493d..5567519046 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes2.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes2.cpp
@@ -1269,13 +1269,13 @@ void Scene2400::signal() {
bool Scene2425::Item1::startAction(CursorType action, Event &event) {
Scene2425 *scene = (Scene2425 *)R2_GLOBALS._sceneManager._scene;
- if ((action == R2_37) && (!R2_GLOBALS.getFlag(84))) {
+ if ((action == R2_GUNPOWDER) && (!R2_GLOBALS.getFlag(84))) {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 2426;
scene->setAction(&scene->_sequenceManager, scene, 2426, &R2_GLOBALS._player, &scene->_actor1, NULL);
R2_GLOBALS.setFlag(84);
return true;
- } else if (action == R2_37) {
+ } else if (action == R2_GUNPOWDER) {
R2_GLOBALS._events.setCursor(R2_STEPPING_DISKS);
R2_GLOBALS._player.enableControl(R2_STEPPING_DISKS);
return NamedHotspot::startAction(R2_STEPPING_DISKS, event);
@@ -1286,13 +1286,13 @@ bool Scene2425::Item1::startAction(CursorType action, Event &event) {
bool Scene2425::Item2::startAction(CursorType action, Event &event) {
Scene2425 *scene = (Scene2425 *)R2_GLOBALS._sceneManager._scene;
- if ((action == R2_37) && (R2_GLOBALS.getFlag(84))) {
+ if ((action == R2_GUNPOWDER) && (R2_GLOBALS.getFlag(84))) {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 2427;
scene->setAction(&scene->_sequenceManager, scene, 2427, &R2_GLOBALS._player, &scene->_actor1, NULL);
R2_GLOBALS.clearFlag(84);
return true;
- } else if (action == R2_37) {
+ } else if (action == R2_GUNPOWDER) {
R2_GLOBALS._events.setCursor(R2_STEPPING_DISKS);
R2_GLOBALS._player.enableControl(R2_STEPPING_DISKS);
return NamedHotspot::startAction(R2_STEPPING_DISKS, event);
@@ -1303,7 +1303,7 @@ bool Scene2425::Item2::startAction(CursorType action, Event &event) {
bool Scene2425::Item3::startAction(CursorType action, Event &event) {
Scene2425 *scene = (Scene2425 *)R2_GLOBALS._sceneManager._scene;
- if (action != R2_37)
+ if (action != R2_GUNPOWDER)
return NamedHotspot::startAction(action, event);
else {
R2_GLOBALS._player.disableControl();
@@ -1320,7 +1320,7 @@ bool Scene2425::Item3::startAction(CursorType action, Event &event) {
}
bool Scene2425::Item4::startAction(CursorType action, Event &event) {
- if (action != R2_37)
+ if (action != R2_GUNPOWDER)
return NamedHotspot::startAction(action, event);
else {
R2_GLOBALS._events.setCursor(R2_STEPPING_DISKS);
@@ -1332,19 +1332,19 @@ bool Scene2425::Item4::startAction(CursorType action, Event &event) {
bool Scene2425::Actor1::startAction(CursorType action, Event &event) {
if (action == R2_STEPPING_DISKS) {
if (R2_GLOBALS._player._characterIndex == 2) {
- R2_GLOBALS._events.setCursor(R2_37);
+ R2_GLOBALS._events.setCursor(R2_GUNPOWDER);
return true;
} else {
return SceneActor::startAction(action, event);
}
- } else if (R2_GLOBALS._events.getCursor() == R2_37)
+ } else if (R2_GLOBALS._events.getCursor() == R2_GUNPOWDER)
return false;
else
return SceneActor::startAction(action, event);
}
bool Scene2425::Actor2::startAction(CursorType action, Event &event) {
- if (action != R2_37)
+ if (action != R2_GUNPOWDER)
return SceneActor::startAction(action, event);
else {
R2_GLOBALS._events.setCursor(R2_STEPPING_DISKS);
@@ -1601,12 +1601,12 @@ void Scene2430::signal() {
break;
case 2430:
_actor2.remove();
- R2_INVENTORY.setObjectScene(R2_37, 2);
+ R2_INVENTORY.setObjectScene(R2_GUNPOWDER, 2);
R2_GLOBALS._player.enableControl();
break;
case 2435:
_actor3.remove();
- R2_INVENTORY.setObjectScene(R2_50, 2);
+ R2_INVENTORY.setObjectScene(R2_ALCOHOL_LAMP_3, 2);
R2_GLOBALS._player.enableControl();
break;
default:
@@ -1627,18 +1627,18 @@ bool Scene2435::Actor2::startAction(CursorType action, Event &event) {
Scene2435 *scene = (Scene2435 *)R2_GLOBALS._sceneManager._scene;
switch (action) {
- case R2_34:
+ case R2_SAPPHIRE_BLUE:
R2_GLOBALS._player.disableControl();
R2_GLOBALS._events.setCursor(CURSOR_ARROW);
R2_GLOBALS.setFlag(82);
scene->_stripManager.start(603, scene);
return true;
- case R2_35:
+ case R2_ANCIENT_SCROLLS:
R2_GLOBALS._player.disableControl();
R2_GLOBALS._events.setCursor(CURSOR_ARROW);
R2_GLOBALS.setFlag(82);
scene->_stripManager.start(602, scene);
- R2_INVENTORY.setObjectScene(R2_35, 2000);
+ R2_INVENTORY.setObjectScene(R2_ANCIENT_SCROLLS, 2000);
return true;
case CURSOR_TALK:
R2_GLOBALS._player.disableControl();
@@ -1647,7 +1647,7 @@ bool Scene2435::Actor2::startAction(CursorType action, Event &event) {
if ((R2_GLOBALS._player._characterIndex == 1) || (R2_GLOBALS.getFlag(82))) {
scene->_stripManager.start(605, scene);
return true;
- } else if (R2_INVENTORY.getObjectScene(R2_35) == 2) {
+ } else if (R2_INVENTORY.getObjectScene(R2_ANCIENT_SCROLLS) == 2) {
scene->_stripManager.start(601, scene);
return true;
} else {
@@ -2204,7 +2204,7 @@ void Scene2450::signal() {
bool Scene2455::Actor1::startAction(CursorType action, Event &event) {
Scene2455 *scene = (Scene2455 *)R2_GLOBALS._sceneManager._scene;
- if (action == R2_29) {
+ if (action == R2_GLASS_DOME) {
if ((R2_INVENTORY.getObjectScene(49) == 2455) || (R2_INVENTORY.getObjectScene(50) == 2455)) {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 2458;
@@ -2224,7 +2224,7 @@ bool Scene2455::Actor2::startAction(CursorType action, Event &event) {
Scene2455 *scene = (Scene2455 *)R2_GLOBALS._sceneManager._scene;
switch (action) {
- case R2_49:
+ case R2_ALCOHOL_LAMP_2:
if (R2_INVENTORY.getObjectScene(50) != 2455) {
R2_GLOBALS._player.disableControl();
scene->_actor1.postInit();
@@ -2236,7 +2236,7 @@ bool Scene2455::Actor2::startAction(CursorType action, Event &event) {
return true;
}
break;
- case R2_50:
+ case R2_ALCOHOL_LAMP_3:
if (R2_INVENTORY.getObjectScene(49) != 2455) {
R2_GLOBALS._player.disableControl();
scene->_actor1.postInit();
@@ -3513,7 +3513,7 @@ void Scene2700::signal() {
}
void Scene2700::process(Event &event) {
if ((R2_GLOBALS._player._canWalk) && (event.eventType == EVENT_BUTTON_DOWN)) {
- if (R2_GLOBALS._events.getCursor() == R2_36) {
+ if (R2_GLOBALS._events.getCursor() == R2_FLUTE) {
if (R2_GLOBALS._player._bounds.contains(event.mousePos)) {
_sceneMode = 10;
_field414 = 2710;
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
index 99bcf3df44..2b97cba8e9 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
@@ -385,7 +385,7 @@ bool Scene3150::Item5::startAction(CursorType action, Event &event) {
scene->_sceneMode = 3154;
scene->setAction(&scene->_sequenceManager, scene, 3154, &R2_GLOBALS._player, &scene->_actor3, NULL);
return true;
- case R2_40:
+ case R2_SUPERCONDUCTOR_WIRE:
if ((R2_INVENTORY.getObjectScene(47) != 3150) && (R2_GLOBALS.getFlag(75))) {
R2_GLOBALS._player.disableControl();
scene->_actor3.postInit();
@@ -407,7 +407,7 @@ bool Scene3150::Item6::startAction(CursorType action, Event &event) {
Scene3150 *scene = (Scene3150 *)R2_GLOBALS._sceneManager._scene;
switch (action) {
- case R2_41:
+ case R2_PILLOW:
R2_GLOBALS._player.disableControl();
scene->_actor4.postInit();
scene->_actor4._effect = 6;
@@ -416,7 +416,7 @@ bool Scene3150::Item6::startAction(CursorType action, Event &event) {
scene->_sceneMode = 3158;
scene->setAction(&scene->_sequenceManager, scene, 3158, &R2_GLOBALS._player, &scene->_actor4, NULL);
return true;
- case R2_42:
+ case R2_FOOD_TRAY:
if ((R2_INVENTORY.getObjectScene(47) != 3150) && (R2_INVENTORY.getObjectScene(40) == 3150) && (R2_GLOBALS.getFlag(75))) {
scene->_actor5.postInit();
scene->_actor5._effect = 6;
@@ -447,7 +447,7 @@ bool Scene3150::Actor4::startAction(CursorType action, Event &event) {
scene->_sceneMode = 3151;
scene->setAction(&scene->_sequenceManager, scene, 3151, &R2_GLOBALS._player, &scene->_actor4, NULL);
return true;
- case R2_42:
+ case R2_FOOD_TRAY:
return false;
default:
return SceneActor::startAction(action, event);
@@ -498,7 +498,7 @@ bool Scene3150::Actor6::startAction(CursorType action, Event &event) {
bool Scene3150::Actor7::startAction(CursorType action, Event &event) {
Scene3150 *scene = (Scene3150 *)R2_GLOBALS._sceneManager._scene;
- if ((action == R2_43) && (!R2_GLOBALS.getFlag(80))) {
+ if ((action == R2_LASER_HACKSAW) && (!R2_GLOBALS.getFlag(80))) {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 3160;
scene->setAction(&scene->_sequenceManager, scene, 3160, &R2_GLOBALS._player, &scene->_actor7, NULL);
@@ -4325,7 +4325,7 @@ bool Scene3600::Actor13::startAction(CursorType action, Event &event) {
return true;
case R2_SONIC_STUNNER:
// No break on purpose
- case R2_44:
+ case R2_PHOTON_STUNNER:
if (action == R2_SONIC_STUNNER)
R2_GLOBALS._sound3.play(43);
else