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authorMax Horn2011-04-14 14:34:28 +0200
committerMax Horn2011-04-14 14:34:28 +0200
commit2e095e25f2435f0d066d2826176e394bda5c4a9c (patch)
tree81d2c4d9e26e4a7644087a13c61b785ae3e431c8 /engines/tsage/ringworld_scenes2.cpp
parent84184aabc00251374a181fe296487619afa779ed (diff)
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ALL: centre -> center
Diffstat (limited to 'engines/tsage/ringworld_scenes2.cpp')
-rw-r--r--engines/tsage/ringworld_scenes2.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/tsage/ringworld_scenes2.cpp b/engines/tsage/ringworld_scenes2.cpp
index c0b2fbb966..1fc45d323d 100644
--- a/engines/tsage/ringworld_scenes2.cpp
+++ b/engines/tsage/ringworld_scenes2.cpp
@@ -266,7 +266,7 @@ void Scene1000::postInit(SceneObjectList *OwnerList) {
setAction(&_action2);
- _globals->_sceneManager._scene->_sceneBounds.centre(_object1._position.x, _object1._position.y);
+ _globals->_sceneManager._scene->_sceneBounds.center(_object1._position.x, _object1._position.y);
_globals->_sceneManager._scene->_sceneBounds.contain(_globals->_sceneManager._scene->_backgroundBounds);
_globals->_sceneOffset.x = (_globals->_sceneManager._scene->_sceneBounds.left / 160) * 160;
@@ -280,7 +280,7 @@ void Scene1000::postInit(SceneObjectList *OwnerList) {
_object1._moveDiff = Common::Point(2, 2);
_object1.setPosition(Common::Point(120, 180));
- _globals->_sceneManager._scene->_sceneBounds.centre(_object1._position.x, _object1._position.y);
+ _globals->_sceneManager._scene->_sceneBounds.center(_object1._position.x, _object1._position.y);
_globals->_sceneManager._scene->_sceneBounds.contain(_globals->_sceneManager._scene->_backgroundBounds);
_globals->_sceneOffset.x = (_globals->_sceneManager._scene->_sceneBounds.left / 160) * 160;
@@ -301,7 +301,7 @@ void Scene1000::postInit(SceneObjectList *OwnerList) {
_globals->_player.hide();
_globals->_player.disableControl();
- _globals->_sceneManager._scene->_sceneBounds.centre(_object3._position.x, _object3._position.y);
+ _globals->_sceneManager._scene->_sceneBounds.center(_object3._position.x, _object3._position.y);
setAction(&_action3);
}
@@ -776,7 +776,7 @@ void Scene1400::postInit(SceneObjectList *OwnerList) {
_globals->_player._moveDiff = Common::Point(4, 2);
_globals->_player.setPosition(Common::Point(160, 800));
- _globals->_sceneManager._scene->_sceneBounds.centre(_globals->_player._position);
+ _globals->_sceneManager._scene->_sceneBounds.center(_globals->_player._position);
_globals->_sceneManager._scene->_sceneBounds.contain(_globals->_sceneManager._scene->_backgroundBounds);
_globals->_sceneOffset.y = (_globals->_sceneManager._scene->_sceneBounds.top / 100) * 100;