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authorstrangerke2011-04-30 09:26:23 +0200
committerstrangerke2011-04-30 09:26:23 +0200
commita77164e9b9e619486e027923a95a05fe3d7bed00 (patch)
tree0fbd6e05ee7479324a89d549e3fcad98ab6ae67d /engines/tsage/ringworld_scenes3.cpp
parentc08fc15cbef49d61dbed3ad78515ea9ca6fbdb80 (diff)
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TSAGE: Fix some more bugs in scene 2100. It's now playable again
Diffstat (limited to 'engines/tsage/ringworld_scenes3.cpp')
-rw-r--r--engines/tsage/ringworld_scenes3.cpp13
1 files changed, 10 insertions, 3 deletions
diff --git a/engines/tsage/ringworld_scenes3.cpp b/engines/tsage/ringworld_scenes3.cpp
index a0fd63d9b0..065bcfac1c 100644
--- a/engines/tsage/ringworld_scenes3.cpp
+++ b/engines/tsage/ringworld_scenes3.cpp
@@ -1555,7 +1555,7 @@ void Scene2100::postInit(SceneObjectList *OwnerList) {
_object1.setVisage(2100);
_object1.animate(ANIM_MODE_NONE, NULL);
_object1.setPosition(Common::Point(157, 57));
- _object1.setPriority(5);
+ _object1.setPriority2(5);
_hotspot3.postInit();
_hotspot3.setVisage(2101);
@@ -1613,7 +1613,7 @@ void Scene2100::postInit(SceneObjectList *OwnerList) {
_hotspot2.postInit();
_hotspot2.setVisage(2101);
_hotspot2._frame = 1;
- _hotspot2._strip = 7;
+ _hotspot2._strip = 8;
_hotspot2.animate(ANIM_MODE_8, 0, NULL);
_hotspot2.setPosition(Common::Point(88, 41));
_hotspot2.changeZoom(100);
@@ -1666,7 +1666,14 @@ void Scene2100::postInit(SceneObjectList *OwnerList) {
_area4._pt = Common::Point(237, 77);
_globals->_player.postInit();
- _globals->_player.setVisage(_globals->getFlag(13) ? 2170 : 0);
+ if (_globals->getFlag(13)) {
+ _globals->_player.setVisage(2170);
+ _globals->_player._moveDiff.y = 1;
+ } else {
+ _globals->_player.setVisage(0);
+ _globals->_player._moveDiff.y = 3;
+ }
+
_globals->_player.setObjectWrapper(new SceneObjectWrapper());
_globals->_player.animate(ANIM_MODE_1, NULL);
_globals->_player._moveDiff.x = 4;