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author | strangerke | 2011-05-27 22:11:00 +0200 |
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committer | strangerke | 2011-05-27 22:12:47 +0200 |
commit | f4b2f84c019b3c0f6f5e701119ff0fe292029693 (patch) | |
tree | 99bbd59b2349c8b963d525c6a6ba655faf41be61 /engines/tsage/ringworld_scenes3.cpp | |
parent | a6fedd6034b9e1d3723bd7fcee170429e1a4afed (diff) | |
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TSAGE: Fix priority issue in scene 2100, in the lift
Diffstat (limited to 'engines/tsage/ringworld_scenes3.cpp')
-rw-r--r-- | engines/tsage/ringworld_scenes3.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/tsage/ringworld_scenes3.cpp b/engines/tsage/ringworld_scenes3.cpp index e11f1539e1..b4c5628499 100644 --- a/engines/tsage/ringworld_scenes3.cpp +++ b/engines/tsage/ringworld_scenes3.cpp @@ -1753,6 +1753,7 @@ void Scene2100::postInit(SceneObjectList *OwnerList) { setAction(&_action14); } else { _globals->_player.disableControl(); + _globals->_player.fixPriority(1); _globals->_player.setPosition(Common::Point(157, 56)); _sceneMode = 2104; |