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authorstrangerke2011-04-18 13:44:59 +0200
committerstrangerke2011-04-18 13:44:59 +0200
commit12af50f2ffd7b000ac97a5cea0a596c96fb54924 (patch)
tree45a0bc8ef3b36548c1342be53ac5a7eabdc0bb0e /engines/tsage/ringworld_scenes5.cpp
parentcec59bd124039509e79ee0fbcdac0f05235eebe3 (diff)
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TSAGE: Fix bug in scene 4045 "missing character".
I also renamed several objects and functions.
Diffstat (limited to 'engines/tsage/ringworld_scenes5.cpp')
-rw-r--r--engines/tsage/ringworld_scenes5.cpp132
1 files changed, 67 insertions, 65 deletions
diff --git a/engines/tsage/ringworld_scenes5.cpp b/engines/tsage/ringworld_scenes5.cpp
index d945bec522..297ea943c3 100644
--- a/engines/tsage/ringworld_scenes5.cpp
+++ b/engines/tsage/ringworld_scenes5.cpp
@@ -1642,7 +1642,7 @@ void Scene4045::Action1::signal() {
scene->_stripManager.start(4040, this, scene);
break;
case 2:
- scene->_hotspot5.animate(ANIM_MODE_NONE, NULL);
+ scene->_olloFace.animate(ANIM_MODE_NONE, NULL);
scene->_hotspot4.animate(ANIM_MODE_5, this);
break;
case 3:
@@ -1674,7 +1674,7 @@ void Scene4045::Action2::signal() {
scene->_stripManager.start(_globals->_stripNum, this, scene);
break;
case 2:
- scene->_hotspot5.animate(ANIM_MODE_NONE, NULL);
+ scene->_olloFace.animate(ANIM_MODE_NONE, NULL);
setDelay(10);
break;
case 3:
@@ -1705,7 +1705,7 @@ void Scene4045::Action3::signal() {
break;
case 2:
scene->_hotspot4.animate(ANIM_MODE_6, NULL);
- scene->_hotspot5.animate(ANIM_MODE_NONE, NULL);
+ scene->_olloFace.animate(ANIM_MODE_NONE, NULL);
ADD_MOVER(_globals->_player, 91, 1264);
break;
case 3:
@@ -1717,7 +1717,7 @@ void Scene4045::Action3::signal() {
/*--------------------------------------------------------------------------*/
-void Scene4045::Hotspot1::doAction(int action) {
+void Scene4045::OlloStand::doAction(int action) {
Scene4045 *scene = (Scene4045 *)_globals->_sceneManager._scene;
switch (action) {
@@ -1759,7 +1759,7 @@ void Scene4045::Hotspot1::doAction(int action) {
}
}
-void Scene4045::Hotspot2::doAction(int action) {
+void Scene4045::Miranda::doAction(int action) {
Scene4045 *scene = (Scene4045 *)_globals->_sceneManager._scene;
switch (action) {
@@ -1777,7 +1777,7 @@ void Scene4045::Hotspot2::doAction(int action) {
}
}
-void Scene4045::Hotspot6::doAction(int action) {
+void Scene4045::Necklace::doAction(int action) {
Scene4045 *scene = (Scene4045 *)_globals->_sceneManager._scene;
switch (action) {
@@ -1793,7 +1793,7 @@ void Scene4045::Hotspot6::doAction(int action) {
} else {
scene->_sceneMode = 4047;
_globals->_player.disableControl();
- scene->setAction(&scene->_sequenceManager, scene, 4047, &_globals->_player, &scene->_hotspot1, NULL);
+ scene->setAction(&scene->_sequenceManager, scene, 4047, &_globals->_player, &scene->_olloStand, NULL);
}
break;
default:
@@ -1805,15 +1805,15 @@ void Scene4045::Hotspot6::doAction(int action) {
/*--------------------------------------------------------------------------*/
Scene4045::Scene4045() :
- _hotspot3(0, CURSOR_LOOK, 4045, 1, CURSOR_USE, 4100, 21, LIST_END),
- _hotspot7(9, CURSOR_LOOK, 4045, 0, CURSOR_USE, 4045, 15, LIST_END),
- _hotspot8(10, CURSOR_LOOK, 4045, 2, LIST_END),
- _hotspot9(11, CURSOR_LOOK, 4045, 3, CURSOR_USE, 4045, 15, LIST_END),
- _hotspot10(12, CURSOR_LOOK, 4045, 4, CURSOR_USE, 4045, 19, LIST_END),
- _hotspot11(13, CURSOR_LOOK, 4045, 6, CURSOR_USE, 4045, 15, LIST_END),
- _hotspot12(14, CURSOR_LOOK, 4045, 7, CURSOR_USE, 4045, 29, LIST_END),
- _hotspot13(15, CURSOR_LOOK, 4045, 8, CURSOR_USE, 4045, 19, LIST_END),
- _hotspot14(0, CURSOR_LOOK, 4045, 10, LIST_END) {
+ _flame(0, CURSOR_LOOK, 4045, 1, CURSOR_USE, 4100, 21, LIST_END),
+ _hotspot7(9, CURSOR_LOOK, 4045, 0, CURSOR_USE, 4045, 15, LIST_END),
+ _hotspot8(10, CURSOR_LOOK, 4045, 2, LIST_END),
+ _hotspot9(11, CURSOR_LOOK, 4045, 3, CURSOR_USE, 4045, 15, LIST_END),
+ _hotspot10(12, CURSOR_LOOK, 4045, 4, CURSOR_USE, 4045, 19, LIST_END),
+ _hotspot11(13, CURSOR_LOOK, 4045, 6, CURSOR_USE, 4045, 15, LIST_END),
+ _hotspot12(14, CURSOR_LOOK, 4045, 7, CURSOR_USE, 4045, 29, LIST_END),
+ _hotspot13(15, CURSOR_LOOK, 4045, 8, CURSOR_USE, 4045, 19, LIST_END),
+ _hotspot14(0, CURSOR_LOOK, 4045, 10, LIST_END) {
_hotspot14.setBounds(Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT));
}
@@ -1833,12 +1833,12 @@ void Scene4045::postInit(SceneObjectList *OwnerList) {
_speakerQText._textPos.y = 140;
- _hotspot3.postInit();
- _hotspot3.setVisage(4045);
- _hotspot3.setPosition(Common::Point(47, 111));
- _hotspot3.animate(ANIM_MODE_2, NULL);
- _hotspot3.setPriority2(156);
- _globals->_sceneItems.push_back(&_hotspot3);
+ _flame.postInit();
+ _flame.setVisage(4045);
+ _flame.setPosition(Common::Point(47, 111));
+ _flame.animate(ANIM_MODE_2, NULL);
+ _flame.setPriority2(156);
+ _globals->_sceneItems.push_back(&_flame);
_globals->_player.postInit();
_globals->_player.setVisage(4200);
@@ -1846,65 +1846,67 @@ void Scene4045::postInit(SceneObjectList *OwnerList) {
_globals->_player.animate(ANIM_MODE_1, NULL);
_globals->_player._moveDiff = Common::Point(7, 4);
- _hotspot1.postInit();
- _hotspot1.setVisage(4051);
+ _olloStand.postInit();
+ _olloStand.setVisage(4051);
- _hotspot5.postInit();
- _hotspot5.setVisage(4051);
- _hotspot5.setStrip(4);
- _hotspot5.setPriority2(152);
+ _olloFace.postInit();
+ _olloFace.setVisage(4051);
+ _olloFace.setStrip(4);
+ _olloFace.setPriority2(152);
if(_globals->_sceneManager._previousScene == 4050) {
_globals->_soundHandler.startSound(155);
_globals->_player.setPosition(Common::Point(72, 128));
_globals->_player.enableControl();
- _hotspot1.setStrip(5);
- _hotspot1.setPosition(Common::Point(173, 99));
- _hotspot1._numFrames = 1;
- _hotspot1.animate(ANIM_MODE_2, NULL);
+ _olloStand.setStrip(5);
+ _olloStand.setPosition(Common::Point(173, 99));
+ _olloStand._numFrames = 1;
+ _olloStand.animate(ANIM_MODE_2, NULL);
- _hotspot5.setPosition(Common::Point(177, 40));
+ _olloFace.setPosition(Common::Point(177, 40));
if (_globals->_inventory._peg._sceneNumber == 4045) {
- _hotspot6.postInit();
- _hotspot6.setVisage(4045);
- _hotspot6.setStrip(2);
- _hotspot6.setPosition(Common::Point(108, 82));
- _globals->_sceneItems.push_back(&_hotspot6);
+ _necklace.postInit();
+ _necklace.setVisage(4045);
+ _necklace.setStrip(2);
+ _necklace.setPosition(Common::Point(108, 82));
+ _globals->_sceneItems.push_back(&_necklace);
}
} else {
_globals->_player.setPosition(Common::Point(108, 192));
_globals->_player.setStrip(4);
if (!_globals->getFlag(36) && !_globals->getFlag(43)) {
- _hotspot2.postInit();
- _hotspot2.setVisage(4102);
- _hotspot2.animate(ANIM_MODE_NONE, NULL);
- _hotspot2.setStrip(3);
- _hotspot2.changeZoom(-1);
- _hotspot2.setPosition(Common::Point(66, 209));
- _globals->_sceneItems.push_back(&_hotspot2);
+ _miranda.postInit();
+ _miranda.setVisage(4102);
+ _miranda.animate(ANIM_MODE_NONE, NULL);
+ _miranda.setStrip(3);
+ _miranda.setFrame(2);
+ _miranda.changeZoom(-1);
+
+ _miranda.setPosition(Common::Point(66, 209));
+ _globals->_sceneItems.push_back(&_miranda);
}
if (_globals->getFlag(31)) {
- _hotspot1.setVisage(4051);
- _hotspot1.setStrip(5);
- _hotspot1.setPosition(Common::Point(173, 99));
- _hotspot1._numFrames = 1;
- _hotspot1.animate(ANIM_MODE_2, NULL);
+ _olloStand.setVisage(4051);
+ _olloStand.setStrip(5);
+ _olloStand.setPosition(Common::Point(173, 99));
+ _olloStand._numFrames = 1;
+ _olloStand.animate(ANIM_MODE_2, NULL);
- _hotspot5.setPosition(Common::Point(177, 40));
+ _olloFace.setPosition(Common::Point(177, 40));
if (_globals->_inventory._peg._sceneNumber == 4045) {
- _hotspot6.postInit();
- _hotspot6.setVisage(4045);
- _hotspot6.setStrip(2);
- _hotspot6.setPosition(Common::Point(108, 82));
- _globals->_sceneItems.push_back(&_hotspot6);
+ _necklace.postInit();
+ _necklace.setVisage(4045);
+ _necklace.setStrip(2);
+ _necklace.setPosition(Common::Point(108, 82));
+ _globals->_sceneItems.push_back(&_necklace);
}
} else {
- _hotspot1.setPosition(Common::Point(186, 149));
+ _olloStand.setPosition(Common::Point(186, 149));
_hotspot4.postInit();
_hotspot4.setVisage(4051);
@@ -1912,7 +1914,7 @@ void Scene4045::postInit(SceneObjectList *OwnerList) {
_hotspot4.setPriority2(152);
_hotspot4.setPosition(Common::Point(202, 80));
- _hotspot5.setPosition(Common::Point(192, 77));
+ _olloFace.setPosition(Common::Point(192, 77));
_globals->setFlag(31);
setAction(&_action1);
@@ -1920,17 +1922,17 @@ void Scene4045::postInit(SceneObjectList *OwnerList) {
}
}
- _globals->_sceneItems.addItems(&_hotspot1, &_hotspot7, &_hotspot8, &_hotspot9, &_hotspot10,
+ _globals->_sceneItems.addItems(&_olloStand, &_hotspot7, &_hotspot8, &_hotspot9, &_hotspot10,
&_hotspot13, &_hotspot11, &_hotspot12, &_hotspot14, NULL);
}
void Scene4045::stripCallback(int v) {
switch (v) {
case 1:
- _hotspot5.animate(ANIM_MODE_7, 0, NULL);
+ _olloFace.animate(ANIM_MODE_7, 0, NULL);
break;
case 2:
- _hotspot5.animate(ANIM_MODE_NONE, NULL);
+ _olloFace.animate(ANIM_MODE_NONE, NULL);
break;
}
}
@@ -1939,7 +1941,7 @@ void Scene4045::signal() {
switch (_sceneMode) {
case 4046:
case 4047:
- _hotspot5.animate(ANIM_MODE_NONE, NULL);
+ _olloFace.animate(ANIM_MODE_NONE, NULL);
break;
case 4050:
_globals->_sceneManager.changeScene(4000);
@@ -1954,11 +1956,11 @@ void Scene4045::dispatch() {
if (!_action) {
if (_globals->_player.getRegionIndex() == 8) {
_globals->_player.addMover(NULL);
- if (_hotspot1._strip == 1) {
+ if (_olloStand._strip == 1) {
_globals->_player.disableControl();
_sceneMode = 4046;
- _hotspot1._numFrames = 10;
- setAction(&_sequenceManager, this, 4046, &_globals->_player, &_hotspot1, NULL);
+ _olloStand._numFrames = 10;
+ setAction(&_sequenceManager, this, 4046, &_globals->_player, &_olloStand, NULL);
} else {
setAction(&_action3);
}