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author | strangerke | 2011-05-02 00:36:11 +0200 |
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committer | strangerke | 2011-05-02 00:36:11 +0200 |
commit | 3b5b11bf9a5804088e3f1289857d7e1dd78bc82a (patch) | |
tree | c2c9506b9eb1f6b609d662877b2ea726749ce8f3 /engines/tsage/ringworld_scenes8.cpp | |
parent | 199d7050efe9e6832916a216889cdde5d45fb3ca (diff) | |
download | scummvm-rg350-3b5b11bf9a5804088e3f1289857d7e1dd78bc82a.tar.gz scummvm-rg350-3b5b11bf9a5804088e3f1289857d7e1dd78bc82a.tar.bz2 scummvm-rg350-3b5b11bf9a5804088e3f1289857d7e1dd78bc82a.zip |
TSAGE: Fix slipping characters in scene 7300
Diffstat (limited to 'engines/tsage/ringworld_scenes8.cpp')
-rw-r--r-- | engines/tsage/ringworld_scenes8.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/tsage/ringworld_scenes8.cpp b/engines/tsage/ringworld_scenes8.cpp index 0cb5f4dc74..fc91512954 100644 --- a/engines/tsage/ringworld_scenes8.cpp +++ b/engines/tsage/ringworld_scenes8.cpp @@ -1335,7 +1335,7 @@ void Scene7300::Action1::signal() { break; case 7: setDelay(3); - _globals->_soundHandler.proc1(0); + _globals->_soundHandler.proc1(NULL); break; case 8: _globals->_sceneManager.changeScene(2280); @@ -1354,7 +1354,7 @@ void Scene7300::Action2::signal() { break; case 1: NpcMover *mover1 = new NpcMover(); - Common::Point pt(_globals->_randomSource.getRandomNumber(203), _globals->_randomSource.getRandomNumber(96)); + Common::Point pt(_globals->_randomSource.getRandomNumber(3) + 203, _globals->_randomSource.getRandomNumber(3) + 96); scene->_object3.addMover(mover1, &pt, this); _actionIndex = 0; break; @@ -1372,7 +1372,7 @@ void Scene7300::Action3::signal() { break; case 1: NpcMover *mover1 = new NpcMover(); - Common::Point pt(_globals->_randomSource.getRandomNumber(76), _globals->_randomSource.getRandomNumber(78)); + Common::Point pt(_globals->_randomSource.getRandomNumber(5) + 76, _globals->_randomSource.getRandomNumber(5) + 78); scene->_object1.addMover(mover1, &pt, this); _actionIndex = 0; break; |