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author | Matthew Hoops | 2011-05-18 18:23:37 -0400 |
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committer | Matthew Hoops | 2011-05-18 18:23:37 -0400 |
commit | d4c92983920cfe3b25a22d91e12c750e591b917e (patch) | |
tree | c0b63318b9ba0e67528337cfaa21515def1c3962 /engines/tsage/saveload.h | |
parent | 7e2edf16b3e2bf1d2b31999979a60802514df6cb (diff) | |
parent | cf107e24be28c7e6db65b5c7ffed120af4a7994b (diff) | |
download | scummvm-rg350-d4c92983920cfe3b25a22d91e12c750e591b917e.tar.gz scummvm-rg350-d4c92983920cfe3b25a22d91e12c750e591b917e.tar.bz2 scummvm-rg350-d4c92983920cfe3b25a22d91e12c750e591b917e.zip |
Merge remote branch 'upstream/master' into pegasus
Diffstat (limited to 'engines/tsage/saveload.h')
-rw-r--r-- | engines/tsage/saveload.h | 29 |
1 files changed, 16 insertions, 13 deletions
diff --git a/engines/tsage/saveload.h b/engines/tsage/saveload.h index c45271b8fc..51b7696590 100644 --- a/engines/tsage/saveload.h +++ b/engines/tsage/saveload.h @@ -18,9 +18,6 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * - * $URL$ - * $Id$ - * */ #ifndef TSAGE_SAVELOAD_H @@ -36,7 +33,7 @@ namespace tSage { typedef void (*SaveNotifierFn)(bool postFlag); -#define TSAGE_SAVEGAME_VERSION 1 +#define TSAGE_SAVEGAME_VERSION 3 class SavedObject; @@ -62,11 +59,17 @@ struct tSageSavegameHeader { if (s.isLoading()) FIELD = (TYPE)v_##FIELD; /** - * Derived serialiser class with extra synchronisation types + * Derived serializer class with extra synchronisation types */ -class Serialiser : public Common::Serializer { +class Serializer : public Common::Serializer { public: - Serialiser(Common::SeekableReadStream *in, Common::WriteStream *out) : Common::Serializer(in, out) {} + Serializer(Common::SeekableReadStream *in, Common::WriteStream *out) : Common::Serializer(in, out) {} + + // HACK: TSAGE saved games contain a single byte for the savegame version, + // thus the normal syncVersion() Serializer member won't work here. In order + // to maintain compatibility with older game saves, this method is provided + // in order to set the savegame version from a byte + void setSaveVersion(byte version) { _version = version; } void syncPointer(SavedObject **ptr, Common::Serializer::Version minVersion = 0, Common::Serializer::Version maxVersion = kLastVersion); @@ -81,13 +84,13 @@ public: class Serialisable { public: virtual ~Serialisable() {} - virtual void synchronise(Serialiser &s) = 0; + virtual void synchronize(Serializer &s) = 0; }; class SaveListener { public: virtual ~SaveListener() {} - virtual void listenerSynchronise(Serialiser &s) = 0; + virtual void listenerSynchronize(Serializer &s) = 0; }; /*--------------------------------------------------------------------------*/ @@ -98,7 +101,7 @@ public: virtual ~SavedObject(); virtual Common::String getClassName() { return "SavedObject"; } - virtual void synchronise(Serialiser &s) {} + virtual void synchronize(Serializer &s) {} static SavedObject *createInstance(const Common::String &className); }; @@ -109,10 +112,10 @@ public: * Derived list class with extra functionality */ template<typename T> -class SynchronisedList : public Common::List<T> { +class SynchronizedList : public Common::List<T> { public: - void synchronise(Serialiser &s) { - int entryCount; + void synchronize(Serializer &s) { + int entryCount = 0; if (s.isLoading()) { this->clear(); |