aboutsummaryrefslogtreecommitdiff
path: root/engines/tsage/scenes.cpp
diff options
context:
space:
mode:
authorPaul Gilbert2012-01-01 16:31:56 +1100
committerPaul Gilbert2012-01-01 16:37:24 +1100
commit83acabfdbdf4a44ce94eb068574d9938df301b1f (patch)
tree7ff9d02636b7da4b3fa0a8bdb74d717fd007fd0e /engines/tsage/scenes.cpp
parenta837bb409a0235e4b459bfbdfb66684c8b5d33e3 (diff)
downloadscummvm-rg350-83acabfdbdf4a44ce94eb068574d9938df301b1f.tar.gz
scummvm-rg350-83acabfdbdf4a44ce94eb068574d9938df301b1f.tar.bz2
scummvm-rg350-83acabfdbdf4a44ce94eb068574d9938df301b1f.zip
TSAGE: Do all screen drawing in an intermediate temporary screen surface.
This will be the first half of properly handling on screen dirty rects.
Diffstat (limited to 'engines/tsage/scenes.cpp')
-rw-r--r--engines/tsage/scenes.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tsage/scenes.cpp b/engines/tsage/scenes.cpp
index 6362c63bc3..9d75808dbf 100644
--- a/engines/tsage/scenes.cpp
+++ b/engines/tsage/scenes.cpp
@@ -133,7 +133,7 @@ void SceneManager::fadeInIfNecessary() {
percent = 100;
g_globals->_scenePalette.fade((const byte *)&adjustData, false, percent);
- g_system->updateScreen();
+ GLOBALS._screenSurface.updateScreen();
g_system->delayMillis(10);
}