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authorPaul Gilbert2011-06-27 22:54:28 +1000
committerPaul Gilbert2011-06-27 22:56:14 +1000
commit6cea946f16cee1529863b0d5ca77cfbf4bfb01b1 (patch)
treee37a123e260ca49a91ae20289e1b041eae57f29c /engines/tsage/sound.cpp
parent0a9b9fe08f3b5fa8f9a505887fccd88b42f7f1b9 (diff)
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TSAGE: Separated the sound manager processing into it's own thread
This will be necessary with the introduction of the Sound FX driver, since the sound manager will do the processing for both drivers, but each will need to do their own output in their AudioStream thread
Diffstat (limited to 'engines/tsage/sound.cpp')
-rw-r--r--engines/tsage/sound.cpp344
1 files changed, 315 insertions, 29 deletions
diff --git a/engines/tsage/sound.cpp b/engines/tsage/sound.cpp
index 2c00e6ec47..01e770a77a 100644
--- a/engines/tsage/sound.cpp
+++ b/engines/tsage/sound.cpp
@@ -31,25 +31,6 @@ namespace tSage {
static SoundManager *_soundManager = NULL;
-#if 0
-static void dumpVoiceStruct() {
- VoiceTypeStruct *vt = _soundManager->_voiceTypeStructPtrs[1];
- if (!vt) {
- debug("Not setup");
- return;
- }
-
- assert(vt->_voiceType == VOICETYPE_1);
- for (uint idx = 0; idx < vt->_entries.size(); ++idx) {
- VoiceStructEntryType1 &vte = vt->_entries[idx]._type1;
- debug("#%d - s=%p, ch=%x, pr=%x | s2=%p, ch2=%x, pr2=%x | s3=%p, ch3=%x, pr3=%x",
- idx, (void *)vte._sound, vte._channelNum, vte._priority,
- (void *)vte._sound2, vte._channelNum2, vte._priority2,
- (void *)vte._sound3, vte._channelNum3, vte._priority3);
- }
-}
-#endif
-
/*--------------------------------------------------------------------------*/
SoundManager::SoundManager() {
@@ -84,6 +65,8 @@ SoundManager::~SoundManager() {
delete driver;
}
_sfTerminate();
+
+ g_system->getTimerManager()->removeTimerProc(_sfUpdateCallback);
}
_soundManager = NULL;
@@ -94,6 +77,10 @@ void SoundManager::postInit() {
_saver->addSaveNotifier(&SoundManager::saveNotifier);
_saver->addLoadNotifier(&SoundManager::loadNotifier);
_saver->addListener(this);
+
+ // Install a timer for handling sound manager updates at 60Hz
+ g_system->getTimerManager()->installTimerProc(_sfUpdateCallback, 1000000 / GAME_FRAME_RATE, NULL);
+
__sndmgrReady = true;
}
}
@@ -1330,7 +1317,6 @@ bool SoundManager::_sfInstallDriver(SoundDriver *driver) {
if (!driver->open())
return false;
- driver->setUpdateCallback(_sfUpdateCallback, (void *)&sfManager());
sfManager()._installedDrivers.push_back(driver);
driver->_groupOffset = driver->getGroupData();
driver->_groupMask = READ_LE_UINT32(driver->_groupOffset);
@@ -2444,8 +2430,6 @@ const int v440D4[48] = {
};
AdlibSoundDriver::AdlibSoundDriver(): SoundDriver() {
- _upCb = NULL;
- _upRef = NULL;
_minVersion = 0x102;
_maxVersion = 0x10A;
_masterVolume = 0;
@@ -2586,7 +2570,16 @@ void AdlibSoundDriver::setPitch(int channel, int pitchBlend) {
void AdlibSoundDriver::write(byte reg, byte value) {
_portContents[reg] = value;
- OPLWriteReg(_opl, reg, value);
+ _queue.push(RegisterValue(reg, value));
+}
+
+void AdlibSoundDriver::flush() {
+ Common::StackLock slock(SoundManager::sfManager()._serverDisabledMutex);
+
+ while (!_queue.empty()) {
+ RegisterValue v = _queue.pop();
+ OPLWriteReg(_opl, v._regNum, v._value);
+ }
}
void AdlibSoundDriver::updateChannelVolume(int channelNum) {
@@ -2725,18 +2718,311 @@ void AdlibSoundDriver::update(int16 *buf, int len) {
len -= count;
YM3812UpdateOne(_opl, buf, count);
if (samplesLeft == 0) {
- if (_upCb) {
- (*_upCb)(_upRef);
- }
+ flush();
samplesLeft = _sampleRate / 50;
}
buf += count;
}
}
-void AdlibSoundDriver::setUpdateCallback(UpdateCallback upCb, void *ref) {
- _upCb = upCb;
- _upRef = ref;
+/*--------------------------------------------------------------------------*/
+
+const byte adlibFx_group_data[] = { 3, 1, 1, 0, 0xff };
+
+
+AdlibFxSoundDriver::AdlibFxSoundDriver(): SoundDriver() {
+ _minVersion = 0x102;
+ _maxVersion = 0x10A;
+ _masterVolume = 0;
+
+ _groupData.groupMask = 9;
+ _groupData.v1 = 0x3E;
+ _groupData.v2 = 0;
+ _groupData.pData = &adlib_group_data[0];
+
+ _mixer = _vm->_mixer;
+ _sampleRate = _mixer->getOutputRate();
+ _opl = makeAdLibOPL(_sampleRate);
+ _mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
+/*
+ Common::set_to(_channelVoiced, _channelVoiced + ADLIB_CHANNEL_COUNT, false);
+ memset(_channelVolume, 0, ADLIB_CHANNEL_COUNT * sizeof(int));
+ memset(_v4405E, 0, ADLIB_CHANNEL_COUNT * sizeof(int));
+ memset(_v44067, 0, ADLIB_CHANNEL_COUNT * sizeof(int));
+ memset(_v44070, 0, ADLIB_CHANNEL_COUNT * sizeof(int));
+ memset(_v44079, 0, ADLIB_CHANNEL_COUNT * sizeof(int));
+ memset(_v44082, 0, ADLIB_CHANNEL_COUNT * sizeof(int));
+ _v44082[ADLIB_CHANNEL_COUNT] = 0x90;
+ Common::set_to(_pitchBlend, _pitchBlend + ADLIB_CHANNEL_COUNT, 0x2000);
+ memset(_v4409E, 0, ADLIB_CHANNEL_COUNT * sizeof(int));
+ _patchData = NULL;
+*/
+}
+
+AdlibFxSoundDriver::~AdlibFxSoundDriver() {
+ _mixer->stopHandle(_soundHandle);
+ OPLDestroy(_opl);
+}
+
+bool AdlibFxSoundDriver::open() {
+
+
+ write(1, 0x20);
+ if (!reset())
+ return false;
+
+ write(8, 0);
+ for (int idx = 0x20; idx < 0xF6; ++idx)
+ write(idx, 0);
+
+ write(0xBD, 0);
+ return true;
+}
+
+void AdlibFxSoundDriver::close() {
+ for (int idx = 0xB0; idx < 0xB8; ++idx)
+ write(idx, _portContents[idx] & 0xDF);
+ for (int idx = 0x40; idx < 0x55; ++idx)
+ write(idx, 0x3F);
+ reset();
+}
+
+bool AdlibFxSoundDriver::reset() {
+ write(1, 0x20);
+ write(1, 0x20);
+
+ return true;
+}
+
+const GroupData *AdlibFxSoundDriver::getGroupData() {
+ return &_groupData;
+}
+
+int AdlibFxSoundDriver::setMasterVolume(int volume) {
+ int oldVolume = _masterVolume;
+ _masterVolume = volume;
+
+ for (int channelNum = 0; channelNum < ADLIB_CHANNEL_COUNT; ++channelNum)
+ updateChannelVolume(channelNum);
+
+ return oldVolume;
+}
+
+void AdlibFxSoundDriver::proc32(int channel, int program, int v0, int v1) {
+ if (program == -1)
+ return;
+/*
+ int offset = READ_LE_UINT16(_patchData + program * 2);
+ if (offset) {
+ const byte *dataP = _patchData + offset;
+ int id;
+
+ for (offset = 2, id = 0; id != READ_LE_UINT16(dataP); offset += 30, ++id) {
+ if ((dataP[offset] <= v0) && (dataP[offset + 1] >= v0)) {
+ if (dataP[offset + 2] != 0xff)
+ v0 = dataP[offset + 2];
+
+ _v4409E[channel] = dataP + offset - _patchData;
+
+ // Set sustain/release
+ int portNum = v440C2[v440B0[channel]] + 0x80;
+ write(portNum, (_portContents[portNum] & 0xF0) | 0xF);
+
+ portNum = v440C2[v440B9[channel]] + 0x80;
+ write(portNum, (_portContents[portNum] & 0xF0) | 0xF);
+
+ if (_channelVoiced[channel])
+ clearVoice(channel);
+
+ _v44067[channel] = v0;
+ _v4405E[channel] = v1;
+
+ updateChannel(channel);
+ setFrequency(channel);
+ updateChannelVolume(channel);
+ setVoice(channel);
+ break;
+ }
+ }
+ }
+ */
+}
+
+void AdlibFxSoundDriver::updateVoice(int channel) {
+ if (_channelVoiced[channel])
+ clearVoice(channel);
+}
+
+void AdlibFxSoundDriver::proc38(int channel, int cmd, int value) {
+ if (cmd == 7) {
+ // Set channel volume
+ _channelVolume[channel] = value;
+ updateChannelVolume(channel);
+ }
+}
+
+void AdlibFxSoundDriver::setPitch(int channel, int pitchBlend) {
+ _pitchBlend[channel] = pitchBlend;
+ setFrequency(channel);
+}
+
+void AdlibFxSoundDriver::write(byte reg, byte value) {
+ _portContents[reg] = value;
+ _queue.push(RegisterValue(reg, value));
+}
+
+void AdlibFxSoundDriver::flush() {
+ Common::StackLock slock(SoundManager::sfManager()._serverDisabledMutex);
+
+ while (!_queue.empty()) {
+ RegisterValue v = _queue.pop();
+ OPLWriteReg(_opl, v._regNum, v._value);
+ }
+}
+
+void AdlibFxSoundDriver::updateChannelVolume(int channelNum) {
+ int volume = (_masterVolume * _channelVolume[channelNum] / 127 * _v4405E[channelNum] / 127) / 2;
+ int level2 = 63 - v44134[volume * _v44079[channelNum] / 63];
+ int level1 = !_v44082[channelNum] ? 63 - _v44070[channelNum] :
+ 63 - v44134[volume * _v44070[channelNum] / 63];
+
+ int portNum = v440C2[v440B0[channelNum]] + 0x40;
+ write(portNum, (_portContents[portNum] & 0x80) | level1);
+
+ portNum = v440C2[v440B9[channelNum]] + 0x40;
+ write(portNum, (_portContents[portNum] & 0x80) | level2);
+}
+
+void AdlibFxSoundDriver::setVoice(int channel) {
+ int portNum = 0xB0 + channel;
+ write(portNum, _portContents[portNum] | 0x20);
+ _channelVoiced[channel] = true;
+}
+
+void AdlibFxSoundDriver::clearVoice(int channel) {
+ write(0xB0 + channel, _portContents[0xB0 + channel] & ~0x20);
+ _channelVoiced[channel] = false;
+}
+
+void AdlibFxSoundDriver::updateChannel(int channel) {
+/*
+ const byte *dataP = _patchData + _v4409E[channel];
+ int portOffset = v440C2[v440B0[channel]];
+
+ int portNum = portOffset + 0x20;
+ int portValue = 0;
+ if (*(dataP + 4))
+ portValue |= 0x80;
+ if (*(dataP + 5))
+ portValue |= 0x40;
+ if (*(dataP + 8))
+ portValue |= 0x20;
+ if (*(dataP + 6))
+ portValue |= 0x10;
+ portValue |= *(dataP + 7);
+ write(portNum, portValue);
+
+ portValue = (_portContents[0x40 + portOffset] & 0x3F) | (*(dataP + 9) << 6);
+ write(0x40 + portOffset, portValue);
+
+ _v44070[channel] = 63 - *(dataP + 10);
+ write(0x60 + portOffset, *(dataP + 12) | (*(dataP + 11) << 4));
+ write(0x80 + portOffset, *(dataP + 14) | (*(dataP + 13) << 4));
+ write(0xE0 + portOffset, (_portContents[0xE0 + portOffset] & 0xFC) | *(dataP + 15));
+
+ portOffset = v440C2[v440B9[channel]];
+ portNum = portOffset + 0x20;
+ portValue = 0;
+ if (*(dataP + 17))
+ portValue |= 0x80;
+ if (*(dataP + 18))
+ portValue |= 0x40;
+ if (*(dataP + 21))
+ portValue |= 0x20;
+ if (*(dataP + 19))
+ portValue |= 0x10;
+ portValue |= *(dataP + 20);
+ write(portNum, portValue);
+
+ write(0x40 + portOffset, (_portContents[0x40 + portOffset] & 0x3f) | (*(dataP + 22) << 6));
+ _v44079[channel] = 0x3F - *(dataP + 23);
+ write(0x60 + portOffset, *(dataP + 25) | (*(dataP + 24) << 4));
+ write(0x80 + portOffset, *(dataP + 27) | (*(dataP + 26) << 4));
+ write(0xE0 + portOffset, (_portContents[0xE0 + portOffset] & 0xFC) | *(dataP + 28));
+
+ write(0xC0 + channel, (_portContents[0xC0 + channel] & 0xF0)
+ | (*(dataP + 16) << 1) | *(dataP + 3));
+
+ _v44082[channel] = *(dataP + 3);
+ */
+}
+
+void AdlibFxSoundDriver::setFrequency(int channel) {
+ int offset, ch;
+
+ int v = _pitchBlend[channel];
+ if (v == 0x2000) {
+ offset = 0;
+ ch = _v44067[channel];
+ } else if (v > 0x2000) {
+ ch = _v44067[channel];
+ v -= 0x2000;
+ if (v == 0x1fff)
+ v = 0x2000;
+
+ offset = (v / 170) & 3;
+ ch += (v / 170) >> 2;
+
+ if (ch >= 128)
+ ch = 127;
+ } else {
+ ch = _v44067[channel];
+ int tempVal = (0x2000 - v) / 170;
+ int tempVal2 = 4 - (tempVal & 3);
+
+ if (tempVal2 == 4)
+ offset = 0;
+ else {
+ offset = tempVal2;
+ --ch;
+ }
+
+ ch -= tempVal >> 2;
+ if (ch < 0)
+ ch = 0;
+ }
+
+ int var2 = ch / 12;
+ if (var2)
+ --var2;
+
+ int dataWord = v440D4[((ch % 12) << 2) + offset];
+ write(0xA0 + channel, dataWord & 0xff);
+ write(0xB0 + channel, (_portContents[0xB0 + channel] & 0xE0) |
+ ((dataWord >> 8) & 3) | (var2 << 2));
+}
+
+int AdlibFxSoundDriver::readBuffer(int16 *buffer, const int numSamples) {
+ update(buffer, numSamples);
+ return numSamples;
+}
+
+void AdlibFxSoundDriver::update(int16 *buf, int len) {
+ static int samplesLeft = 0;
+ while (len != 0) {
+ int count = samplesLeft;
+ if (count > len) {
+ count = len;
+ }
+ samplesLeft -= count;
+ len -= count;
+ YM3812UpdateOne(_opl, buf, count);
+ if (samplesLeft == 0) {
+ flush();
+ samplesLeft = _sampleRate / 50;
+ }
+ buf += count;
+ }
}
} // End of namespace tSage