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author | Strangerke | 2012-10-10 08:26:41 +0200 |
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committer | Strangerke | 2012-10-10 08:26:41 +0200 |
commit | b164cbb571fc4e0f2a6f002760a851d8ac592540 (patch) | |
tree | 4d25f2e1f8241f6f3352fd9fb1135f5faa36dfd4 /engines/tsage/sound.h | |
parent | b2f2f8d7b08b40e43702e8db325f8136066f10be (diff) | |
parent | 1e200620d673af4acdd2d128ed6e390df001aacf (diff) | |
download | scummvm-rg350-b164cbb571fc4e0f2a6f002760a851d8ac592540.tar.gz scummvm-rg350-b164cbb571fc4e0f2a6f002760a851d8ac592540.tar.bz2 scummvm-rg350-b164cbb571fc4e0f2a6f002760a851d8ac592540.zip |
Merge branch 'master' of github.com:scummvm/scummvm into mortevielle
Conflicts:
base/plugins.cpp
configure
Diffstat (limited to 'engines/tsage/sound.h')
-rw-r--r-- | engines/tsage/sound.h | 102 |
1 files changed, 51 insertions, 51 deletions
diff --git a/engines/tsage/sound.h b/engines/tsage/sound.h index 77d1f3d3ac..2f59afb49b 100644 --- a/engines/tsage/sound.h +++ b/engines/tsage/sound.h @@ -54,18 +54,18 @@ enum VoiceType {VOICETYPE_0 = 0, VOICETYPE_1 = 1}; class SoundDriverEntry { public: - int driverNum; - SoundDriverStatus status; - int field2, field6; - Common::String shortDescription; - Common::String longDescription; + int _driverNum; + SoundDriverStatus _status; + int _field2, _field6; + Common::String _shortDescription; + Common::String _longDescription; }; struct GroupData { - uint32 groupMask; - byte v1; - byte v2; - const byte *pData; + uint32 _groupMask; + byte _v1; + byte _v2; + const byte *_pData; }; struct RegisterValue { @@ -229,31 +229,31 @@ public: // _sf methods static SoundManager &sfManager(); - static void _sfTerminate(); - static int _sfDetermineGroup(const byte *soundData); - static void _sfAddToPlayList(Sound *sound); - static void _sfRemoveFromPlayList(Sound *sound); - static bool _sfIsOnPlayList(Sound *sound); - static void _sfRethinkSoundDrivers(); - static void _sfRethinkVoiceTypes(); - static void _sfUpdateVolume(Sound *sound); - static void _sfDereferenceAll(); - static void _sfUpdatePriority(Sound *sound); - static void _sfUpdateLoop(Sound *sound); - static void _sfSetMasterVol(int volume); - static void _sfExtractTrackInfo(trackInfoStruct *trackInfo, const byte *soundData, int groupNum); - static void _sfExtractGroupMask(); - static bool _sfInstallDriver(SoundDriver *driver); - static void _sfUnInstallDriver(SoundDriver *driver); - static void _sfInstallPatchBank(SoundDriver *driver, const byte *bankData); - static void _sfDoAddToPlayList(Sound *sound); - static bool _sfDoRemoveFromPlayList(Sound *sound); - static void _sfDoUpdateVolume(Sound *sound); - static void _sfSoundServer(); - static void _sfProcessFading(); - static void _sfUpdateVoiceStructs(); - static void _sfUpdateVoiceStructs2(); - static void _sfUpdateCallback(void *ref); + static void sfTerminate(); + static int sfDetermineGroup(const byte *soundData); + static void sfAddToPlayList(Sound *sound); + static void sfRemoveFromPlayList(Sound *sound); + static bool sfIsOnPlayList(Sound *sound); + static void sfRethinkSoundDrivers(); + static void sfRethinkVoiceTypes(); + static void sfUpdateVolume(Sound *sound); + static void sfDereferenceAll(); + static void sfUpdatePriority(Sound *sound); + static void sfUpdateLoop(Sound *sound); + static void sfSetMasterVol(int volume); + static void sfExtractTrackInfo(trackInfoStruct *trackInfo, const byte *soundData, int groupNum); + static void sfExtractGroupMask(); + static bool sfInstallDriver(SoundDriver *driver); + static void sfUnInstallDriver(SoundDriver *driver); + static void sfInstallPatchBank(SoundDriver *driver, const byte *bankData); + static void sfDoAddToPlayList(Sound *sound); + static bool sfDoRemoveFromPlayList(Sound *sound); + static void sfDoUpdateVolume(Sound *sound); + static void sfSoundServer(); + static void sfProcessFading(); + static void sfUpdateVoiceStructs(); + static void sfUpdateVoiceStructs2(); + static void sfUpdateCallback(void *ref); }; class Sound: public EventHandler { @@ -343,23 +343,23 @@ public: void orientAfterDriverChange(); // _so methods - void _soPrimeSound(bool dontQueue); - void _soSetTimeIndex(uint timeIndex); - bool _soServiceTracks(); - void _soPrimeChannelData(); - void _soRemoteReceive(); - void _soServiceTrackType0(int trackIndex, const byte *channelData); - void _soUpdateDamper(VoiceTypeStruct *voiceType, int channelNum, VoiceType mode, int v0); - void _soPlaySound(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0, int v1); - void _soPlaySound2(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0); - void _soProc38(VoiceTypeStruct *vtStruct, int channelNum, VoiceType voiceType, int cmd, int value); - void _soProc40(VoiceTypeStruct *vtStruct, int channelNum, int pitchBlend); - void _soDoTrackCommand(int channelNum, int command, int value); - bool _soDoUpdateTracks(int command, int value); - void _soSetTrackPos(int trackIndex, int trackPos, int cueValue); - - void _soServiceTrackType1(int trackIndex, const byte *channelData); - int _soFindSound(VoiceTypeStruct *vtStruct, int channelNum); + void soPrimeSound(bool dontQueue); + void soSetTimeIndex(uint timeIndex); + bool soServiceTracks(); + void soPrimeChannelData(); + void soRemoteReceive(); + void soServiceTrackType0(int trackIndex, const byte *channelData); + void soUpdateDamper(VoiceTypeStruct *voiceType, int channelNum, VoiceType mode, int v0); + void soPlaySound(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0, int v1); + void soPlaySound2(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0); + void soProc38(VoiceTypeStruct *vtStruct, int channelNum, VoiceType voiceType, int cmd, int value); + void soProc40(VoiceTypeStruct *vtStruct, int channelNum, int pitchBlend); + void soDoTrackCommand(int channelNum, int command, int value); + bool soDoUpdateTracks(int command, int value); + void soSetTrackPos(int trackIndex, int trackPos, int cueValue); + + void soServiceTrackType1(int trackIndex, const byte *channelData); + int soFindSound(VoiceTypeStruct *vtStruct, int channelNum); }; class ASound: public EventHandler { |