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author | strangerke | 2011-03-25 23:28:19 +0100 |
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committer | strangerke | 2011-03-25 23:28:19 +0100 |
commit | 1827c7e7421d35f2a95bb2c9a50939c14547a9c6 (patch) | |
tree | c1d0a3932eb3d1b83a4c781b6ce0a2d1b7c1ff38 /engines/tsage | |
parent | b2ce645c1e3e501c36b460ff2049b5cb989ddfa1 (diff) | |
download | scummvm-rg350-1827c7e7421d35f2a95bb2c9a50939c14547a9c6.tar.gz scummvm-rg350-1827c7e7421d35f2a95bb2c9a50939c14547a9c6.tar.bz2 scummvm-rg350-1827c7e7421d35f2a95bb2c9a50939c14547a9c6.zip |
TSAGE: Implement Scene 7700
Diffstat (limited to 'engines/tsage')
-rw-r--r-- | engines/tsage/core.h | 21 | ||||
-rw-r--r-- | engines/tsage/ringworld_logic.cpp | 1 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes1.cpp | 2 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes8.cpp | 916 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes8.h | 180 | ||||
-rw-r--r-- | engines/tsage/staticres.cpp | 2 | ||||
-rw-r--r-- | engines/tsage/staticres.h | 2 |
7 files changed, 1121 insertions, 3 deletions
diff --git a/engines/tsage/core.h b/engines/tsage/core.h index d4c25b1668..955331c557 100644 --- a/engines/tsage/core.h +++ b/engines/tsage/core.h @@ -406,6 +406,7 @@ public: bool contains(const Common::Point &pt); void setBounds(const Rect &newBounds) { _bounds = newBounds; } + void setBounds(const int ys, const int xe, const int ye, const int xs) { _bounds = Rect(MIN(xs, xe), MIN(ys, ye), MAX(xs, xe), MAX(ys, ye)); } static void display(int resNum, int lineNum, ...); static void display2(int resNum, int lineNum) { display(resNum, lineNum, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); @@ -420,6 +421,14 @@ public: virtual void doAction(int action); }; +class SceneHotspot_2: public SceneHotspot { +public: + int _field26, _field28; + SceneHotspot_2(): SceneHotspot() {} + + virtual Common::String getClassName() { return "SceneHotspot2"; } +}; + enum AnimateMode {ANIM_MODE_NONE = 0, ANIM_MODE_1 = 1, ANIM_MODE_2 = 2, ANIM_MODE_3 = 3, ANIM_MODE_4 = 4, ANIM_MODE_5 = 5, ANIM_MODE_6 = 6, ANIM_MODE_7 = 7, ANIM_MODE_8 = 8}; @@ -552,6 +561,18 @@ public: virtual Common::String getClassName() { return "SceneObjectExt"; } }; +class SceneObject3: public SceneObjectExt { +public: + int _field88, _field8A; + + virtual void synchronise(Serialiser &s) { + SceneObject::synchronise(s); + s.syncAsSint16LE(_field88); + s.syncAsSint16LE(_field8A); + } + virtual Common::String getClassName() { return "SceneObject3"; } +}; + class SceneText: public SceneObject { public: int _fontNumber; diff --git a/engines/tsage/ringworld_logic.cpp b/engines/tsage/ringworld_logic.cpp index 42a01024a7..7c3b855361 100644 --- a/engines/tsage/ringworld_logic.cpp +++ b/engines/tsage/ringworld_logic.cpp @@ -122,6 +122,7 @@ Scene *SceneFactory::createScene(int sceneNumber) { // Scene 7300: Discussion with Lord Poria case 7300: return new Scene7300(); case 7600: return new Scene7600(); + case 7700: return new Scene7700(); /* Scene group 10 */ diff --git a/engines/tsage/ringworld_scenes1.cpp b/engines/tsage/ringworld_scenes1.cpp index b156b8961f..0b7efbaca4 100644 --- a/engines/tsage/ringworld_scenes1.cpp +++ b/engines/tsage/ringworld_scenes1.cpp @@ -2378,7 +2378,7 @@ void Scene60::signal() { _globals->_player._uiEnabled = true; _globals->_events.setCursor(CURSOR_USE); - _gfxButton.setText(SCENE60_EXIT_MSG); + _gfxButton.setText(SCENE_EXIT_MSG); _gfxButton._bounds.centre(160, 193); _gfxButton.draw(); _gfxButton._bounds.expandPanes(); diff --git a/engines/tsage/ringworld_scenes8.cpp b/engines/tsage/ringworld_scenes8.cpp index 3e620652fc..dedbda65ff 100644 --- a/engines/tsage/ringworld_scenes8.cpp +++ b/engines/tsage/ringworld_scenes8.cpp @@ -23,6 +23,7 @@ * */ +#include "graphics/cursorman.h" #include "tsage/ringworld_scenes8.h" #include "tsage/scenes.h" #include "tsage/tsage.h" @@ -1582,4 +1583,919 @@ void Scene7600::postInit(SceneObjectList *OwnerList) { _soundHandler2.startSound(255); _soundHandler1.startSound(251); } + +/*-------------------------------------------------------------------------- + * Scene 7700 + * + *--------------------------------------------------------------------------*/ + +void Scene7700::Action1::signal() { + Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; + warning("TODO: Scene7700::Action1::signal - Find the SceneObject behind _fmt"); + + switch (_actionIndex++) { + case 0: { + PlayerMover *mover1 = new PlayerMover(); +// Common::Point pt = Common::Point(_fmt._position.x, _fmt._position.y + 30); + Common::Point pt = Common::Point(scene->_object1._position.x, scene->_object1._position.y + 30); + _globals->_player.addMover(mover1, &pt, this); + break; + } + case 1: +// _globals->_player.checkAngle(&_fmt); + _globals->_player.checkAngle(&scene->_object1); + if (_globals->_player._field8C == 0) +// _fmt.animate(ANIM_MODE_5, this); + scene->_object1.animate(ANIM_MODE_5, this); + else +// _fmt.animate(ANIM_MODE_6, this); + scene->_object1.animate(ANIM_MODE_6, this); + break; + case 2: + remove(); + break; + } +} + +void Scene7700::Action2::signal() { + Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; + switch (_actionIndex++) { + case 0: + case 2: + setDelay(_globals->_randomSource.getRandomNumber(60) + 60); + break; + case 1: + scene->_prof.animate(ANIM_MODE_7, 0, 0); + setDelay(20); + break; + case 3: + scene->_prof.animate(ANIM_MODE_6, this); + _actionIndex = 0; + break; + } +} + +void Scene7700::Action3::signal() { + Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; + switch (_actionIndex++) { + case 0: + scene->_object15.animate(ANIM_MODE_5, this); + break; + case 1: + scene->_sceneItem10.remove(); + scene->_object15.remove(); + scene->_sceneHotspot8.remove(); + scene->_sceneHotspot9.remove(); + scene->_object19.remove(); + setDelay(60); + // No break on purpose! + case 2: + scene->_soundHandler.startSound(260, 0, 127); + scene->_object8.setVisage(7703); + scene->_object8.setPosition(Common::Point(177, 97), 0); + scene->_object8.setStrip2(3); + scene->_object8.animate(ANIM_MODE_5, this); + scene->_object8._numFrames = 3; + break; + case 3: + _globals->_player.enableControl(); + remove(); + break; + } +} + +void Scene7700::Action4::signal() { + Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; + switch (_actionIndex++) { + case 2: + scene->_object13.remove(); + // No break on purpose! + case 0: + setDelay(3); + break; + case 1: + CursorMan.showMouse(false); + scene->_object13.postInit(); + scene->_object13.setVisage(7700); + scene->_object13.setStrip2(7); + scene->_object13.setPosition(Common::Point(151, 33), 0); + scene->_object13.animate(ANIM_MODE_5, this); + break; + case 3: + CursorMan.showMouse(true); + SceneItem::display(7700, 11, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + _globals->_player.enableControl(); + remove(); + break; + } +} + +void Scene7700::Action5::signal() { + Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; + switch (_actionIndex++) { + case 0: + setDelay(_globals->_randomSource.getRandomNumber(240)); + break; + case 1: { + scene->_object16.setFrame(_globals->_randomSource.getRandomNumber(1) + 1); + scene->_object16.setPosition(Common::Point(133, 145 + _globals->_randomSource.getRandomNumber(54)), 0); + + Common::Point pt(360, scene->_object16._position.y); + NpcMover *mover = new NpcMover(); + scene->_object16.addMover(mover, &pt, this); + _actionIndex = 0; + break; + } + } +} + +void Scene7700::Action6::signal() { + Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; + switch (_actionIndex++) { + case 0: + setDelay(5); + break; + case 1: { + Common::Point pt(2, 66); + NpcMover *mover = new NpcMover(); + scene->_object17.addMover(mover, &pt, this); + break; + } + case 2: + scene->_object17.setStrip(2); + scene->_object17.setPosition(Common::Point(43, 65), 0); + + scene->_object18.postInit(); + scene->_object18.setVisage(7708); + scene->_object18.setStrip(3); + scene->_object18.setPosition(Common::Point(116, 54), 0); + scene->_object18.animate(ANIM_MODE_2, 0); + + setDelay(120); + break; + case 3: + scene->_object17.remove(); + scene->_object18.remove(); + remove(); + break; + } +} + +void Scene7700::SceneHotspot1::doAction(int action) { + if (action == CURSOR_LOOK) + SceneItem::display(7700, 4, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + else + SceneHotspot::doAction(action); +} + +void Scene7700::SceneHotspot2::doAction(int action) { + if (action == CURSOR_LOOK) + SceneItem::display(7700, 6, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + else + SceneHotspot::doAction(action); +} + +void Scene7700::SceneHotspot3::doAction(int action) { + Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; + + switch (action) { + case OBJECT_KEY: + SceneItem::display(7702, 3, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + _globals->_inventory._emptyJar._sceneNumber = 7700; + break; + case CURSOR_LOOK: + if (_globals->_inventory._emptyJar._sceneNumber == 7700) + scene->setAction(&scene->_action4, 0); + else + SceneItem::display(7700, 53, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + break; + case CURSOR_USE: + if (!_globals->getFlag(78)) { + scene->_sceneMode = 7712; + scene->setAction(&scene->_sequenceManager, scene, 7715, 0); + } else if (_globals->_inventory._emptyJar._sceneNumber == 7700) { + _globals->_player.disableControl(); + scene->setAction(&scene->_sequenceManager, scene, 7705, &_globals->_player, 0); + } + break; + default: + SceneHotspot::doAction(action); + break; + } +} + +void Scene7700::SceneHotspot4::doAction(int action) { + Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; + + switch (action) { + case CURSOR_LOOK: + SceneItem::display(7700, 12, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + break; + case CURSOR_USE: + if (!_globals->getFlag(78)) { + scene->_sceneMode = 7712; + scene->setAction(&scene->_sequenceManager, scene, 7715, 0); + } else if (_globals->_inventory._emptyJar._sceneNumber == 7700) { + SceneItem::display(7700, 12, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + } + break; + default: + SceneHotspot::doAction(action); + break; + } +} + +void Scene7700::SceneHotspot5::doAction(int action) { + Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; + + switch (action) { + case CURSOR_LOOK: + SceneItem::display(7700, 28, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + break; + case CURSOR_USE: + if (!_globals->getFlag(78)) { + if (_globals->_inventory._paper._sceneNumber == 7700) { + _globals->_player.disableControl(); + scene->_sceneMode = 7708; + scene->setAction(&scene->_sequenceManager, scene, 7708, &_globals->_player, 0); + } + } else { + scene->_sceneMode = 7712; + scene->setAction(&scene->_sequenceManager, scene, 7715, 0); + } + break; + default: + SceneHotspot::doAction(action); + break; + } +} + +void Scene7700::SceneHotspot6::doAction(int action) { + switch (action) { + case CURSOR_LOOK: + SceneItem::display(7700, 43, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + break; + case CURSOR_USE: + SceneItem::display(7700, 56, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + break; + default: + SceneHotspot::doAction(action); + break; + } +} + +void Scene7700::SceneItem7::doAction(int action) { + if (action == CURSOR_LOOK) + SceneItem::display(7700, 51, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); +} + +void Scene7700::SceneHotspot8::doAction(int action) { + Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; + + switch (action) { + case CURSOR_LOOK: + SceneItem::display(7700, 48, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + break; + case CURSOR_USE: + scene->_sceneMode = 7709; + scene->_soundHandler.startSound(259, 0, 127); + scene->_object15.setFrame(scene->_object15.getFrameCount()); + scene->_object15.animate(ANIM_MODE_6, scene); + if ((scene->_field977 == 2) && (scene->_field97B == 0)) { + scene->_field979++; + } else { + scene->_field97B = 0; + scene->_field979 = 0; + scene->_field977 = 0; + } + break; + default: + SceneHotspot::doAction(action); + break; + } +} + +void Scene7700::SceneHotspot9::doAction(int action) { + Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; + + switch (action) { + case CURSOR_LOOK: + SceneItem::display(7700, 48, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + break; + case CURSOR_USE: + scene->_sceneMode = 7709; + scene->_soundHandler.startSound(259, 0, 127); + scene->_object15.setFrame(1); + scene->_object15.animate(ANIM_MODE_5, scene); + if (scene->_field977 > 2) { + scene->_field97B = 0; + scene->_field979 = 0; + scene->_field977 = 0; + } + + if (scene->_field979 != 0) { + if (scene->_field979 != 4) { + scene->_field97B = 0; + scene->_field979 = 0; + scene->_field977 = 0; + } else { + scene->_field97B++; + if (scene->_field97B == 3) { + _globals->_player.disableControl(); + scene->setAction(&scene->_action3); + } + } + } else { + scene->_field977++; + } + break; + default: + SceneHotspot::doAction(action); + break; + } +} + +void Scene7700::SceneItem10::doAction(int action) { +} + +void Scene7700::Object1::doAction(int action) { + Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; + + if (action == CURSOR_LOOK) { + SceneItem::display(7700, _field88, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + } else if (action == CURSOR_USE) { + if (_globals->getFlag(78)) { + _globals->_player.disableControl(); + scene->setAction(&scene->_action1, this); + } else { + scene->_sceneMode = 7715; + scene->setAction(&scene->_sequenceManager, scene, 7715, 0); + } + } else { + SceneHotspot::doAction(action); + } +} + +void Scene7700::SceneHotspot11::doAction(int action) { + switch (action) { + case CURSOR_LOOK: + SceneItem::display(7700, _field28, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + break; + case CURSOR_USE: + SceneItem::display(7701, _field26, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + break; + default: + SceneHotspot::doAction(action); + break; + } +} + +void Scene7700::Object1::signal() { + if (_state == 0) { + _state = 1; + SceneItem::display(7701, _field8A, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + } else { + _state = 0; + } + _globals->_player.enableControl(); +} + +void Scene7700::Object3::doAction(int action) { + Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; + + if (action == CURSOR_LOOK) { + SceneItem::display(7700, 34, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + } else if (action == CURSOR_USE) { + if (_globals->getFlag(78)) { + if (scene->_object3._frame == 1) { + _globals->_player.disableControl(); + scene->_sceneMode = 7707; + scene->setAction(&scene->_sequenceManager, scene, 7707, &_globals->_player, this, 0); + } else { + SceneItem::display(7700, 60, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + } + } else { + scene->_sceneMode = 7712; + scene->setAction(&scene->_sequenceManager, scene, 7715, 0); + } + } +} + +void Scene7700::Object7::doAction(int action) { + Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; + + switch (action) { + case CURSOR_LOOK: + if (_globals->getFlag(78)) + SceneItem::display(7700, 45, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + else + SceneItem::display(7700, 44, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + break; + case CURSOR_USE: + if (_globals->getFlag(78)) { + SceneItem::display(7701, 41, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + } else { + scene->_sceneMode = 7712; + scene->setAction(&scene->_sequenceManager, scene, 7714, 0); + } + break; + case CURSOR_TALK: + if (_globals->getFlag(78)) { + SceneItem::display(7702, 1, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + } else { + _globals->_player.disableControl(); + if (_state == 0) { + _state = 1; + scene->_sceneMode = 7703; + scene->setAction(&scene->_sequenceManager, scene, 7703, 0); + } else { + scene->_sceneMode = 7712; + scene->setAction(&scene->_sequenceManager, scene, 7712, 0); + } + } + break; + case OBJECT_STUNNER: + if (!_globals->getFlag(78)) { + _globals->_soundHandler.proc3(); + _globals->setFlag(78); + setAction(0); + _globals->_player.disableControl(); + scene->_sceneMode = 7704; + scene->setAction(&scene->_sequenceManager, scene, 7704, &_globals->_player, this, 0); + } + break; + default: + SceneHotspot::doAction(action); + break; + } +} + +void Scene7700::Object8::doAction(int action) { + Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; + + if ((action == CURSOR_LOOK) || (action == CURSOR_USE)) { + if (_strip == 3) { + scene->_object9.postInit(); + scene->_object9.setVisage(7701); + scene->_object9.setStrip2(3); + scene->_object9.setPosition(Common::Point(91, 166), 0); + scene->_object9.setPriority2(200); + + scene->_object14.postInit(); + scene->_object14.setVisage(7701); + scene->_object14.setStrip(2); + scene->_object14.setPriority2(250); + scene->_object14.setPosition(Common::Point(139, 151), 0); + + scene->_gfxButton.setText(SCENE_EXIT_MSG); + scene->_gfxButton._bounds.centre(140, 189); + scene->_gfxButton.draw(); + scene->_gfxButton._bounds.expandPanes(); + + _globals->_sceneItems.push_front(&scene->_object10); + _globals->_sceneItems.push_front(&scene->_object9); + _globals->_player._canWalk = false; + } else { + scene->_object15.postInit(); + scene->_object15.setVisage(7701); + scene->_object15.setPosition(Common::Point(140, 165), 0); + scene->_object15.setPriority2(200); + + scene->_gfxButton.setText(SCENE_EXIT_MSG); + scene->_gfxButton._bounds.centre(140, 186); + scene->_gfxButton.draw(); + scene->_gfxButton._bounds.expandPanes(); + + scene->_object19.postInit(); + scene->_object19.setVisage(7700); + scene->_object19.setStrip(6); + scene->_object19.setPosition(Common::Point(140, 192), 0); + + _globals->_sceneItems.push_front(&scene->_object10); + _globals->_sceneItems.push_front(&scene->_object8); + _globals->_sceneItems.push_front(&scene->_object9); + _globals->_events.setCursor(CURSOR_WALK); + _globals->_player._canWalk = false; + } + } else { + SceneHotspot::doAction(action); + } +} + +void Scene7700::Object9::doAction(int action) { + Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; + + switch (action) { + case CURSOR_LOOK: + SceneItem::display(7700, 49, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + break; + case CURSOR_USE: + SceneItem::display(7701, 42, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + break; + case CURSOR_TALK: + SceneItem::display(7702, 4, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + break; + case OBJECT_KEY: + if (_frame == 1) { + if (!_globals->getFlag(80)) { + scene->_object10.postInit(); + scene->_object10.setVisage(7701); + scene->_object10.setStrip(4); + scene->_object10.setPosition(Common::Point(159, 136)); + _globals->_sceneItems.push_front(&scene->_object10); + scene->_object10.setPriority2(240); + } + scene->_soundHandler.startSound(262, 0, 127); + scene->_object14.animate(ANIM_MODE_5, 0); + } + _globals->_events.setCursor(CURSOR_WALK); + break; + default: + SceneHotspot::doAction(action); + } +} + +void Scene7700::Object10::doAction(int action) { + Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; + + if (action == CURSOR_LOOK) { + SceneItem::display(7700, 50, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + } else if (action == CURSOR_USE) { + _globals->setFlag(80); + scene->_sceneItem10.remove(); + scene->_gfxButton._bounds.expandPanes(); + scene->_object14.remove(); + scene->_object9.remove(); + remove(); + } else { + SceneHotspot::doAction(action); + } +} + +void Scene7700::Object11::doAction(int action) { + Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; + + switch (action) { + case OBJECT_SCANNER: + if (_frame != 1) + SceneItem::display(7701, 44, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + else + SceneItem::doAction(action); + break; + case CURSOR_LOOK: + if (_frame != 1) + SceneItem::display(7700, 9, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + else + SceneItem::display(7700, 52, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + break; + case CURSOR_USE: + if (_frame != 1) { + SceneItem::display(7701, 8, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + } else { + _globals->setFlag(49); + _globals->_player.disableControl(); + scene->_sceneMode = 7706; + scene->setAction(&scene->_sequenceManager, scene, 7706, &_globals->_player, this, NULL); + } + break; + case OBJECT_EMPTY_JAR: + _globals->_inventory._emptyJar._sceneNumber = 0; + _globals->_inventory._jar._sceneNumber = 1; + _globals->_player.disableControl(); + scene->setAction(&scene->_sequenceManager, scene, 7710, &_globals->_player, this, NULL); + break; + default: + SceneHotspot::doAction(action); + } +} + +void Scene7700::Object12::doAction(int action) { + Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; + + if (action == CURSOR_LOOK) { + SceneItem::display(7700, 15, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + } else if (action == CURSOR_USE) { + if (_globals->getFlag(78)) { + scene->_sceneMode = 7713; + scene->setAction(&scene->_sequenceManager, scene, 7713, &_globals->_player, NULL); + } else { + scene->_sceneMode = 7712; + scene->setAction(&scene->_sequenceManager, scene, 7715, NULL); + } + } else { + SceneHotspot::doAction(action); + } +} + +void Scene7700::signal() { + switch (_sceneMode) { + case 7701: + _globals->_player.setPriority2(-1); + _globals->_player.setStrip2(-1); + if (_globals->getFlag(78)) { + _globals->_player.enableControl(); + } else { + _sceneMode = 7711; + setAction(&_sequenceManager, this, 7711, 0); + } + break; + case 7702: + _soundHandler.proc1(0); + _globals->_sceneManager.changeScene(7600); + break; + case 7703: + case 7706: + case 7707: + case 7711: + case 7712: + _globals->_player.enableControl(); + break; + case 7704: + _globals->_soundHandler.startSound(256, 0, 127); + _prof.setStrip2(4); + _prof.setFrame2(1); + _prof.setPosition(Common::Point(159, 87), 0); + _globals->_player.enableControl(); + break; + case 7705: + case 7708: + _globals->_inventory._key._sceneNumber = 1; + _globals->_player.enableControl(); + break; + case 7709: + _globals->_events.setCursor(CURSOR_USE); + break; + case 7710: + _globals->_player.enableControl(); + SceneItem::display(7700, 62, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + break; + case 7013: + _object12.remove(); + _globals->_inventory._emptyJar._sceneNumber = 1; + break; + default: + break; + } +} + +void Scene7700::process(Event &event) { + Scene::process(event); + + if (_globals->_sceneItems.contains(&_sceneItem10)) { + if (_gfxButton.process(event)) { + _sceneItem10.remove(); + _sceneHotspot15.remove(); + _sceneHotspot9.remove(); + if (_globals->_sceneObjects->contains(&_object10)) + _object10.remove(); + if (_globals->_sceneObjects->contains(&_object14)) + _object14.remove(); + _object19.remove(); + _gfxButton._bounds.expandPanes(); + _globals->_player._canWalk = true; + } + } + if ((event.eventType == EVENT_KEYPRESS) && (event.kbd.keycode == Common::KEYCODE_p)) { + event.handled = true; + if (!_globals->_sceneObjects->contains(&_object17)) { + _object17.postInit(); + _object17.setVisage(7708); + _object17.setPosition(Common::Point(163, 50), 0); + _object17.setPriority2(1); + _object17.animate(ANIM_MODE_2, 0); + _object17.setAction(&_action6); + } + } +} + +void Scene7700::dispatch() { + if ((_globals->_sceneRegions.indexOf(_globals->_player._position) == 6) || (_globals->_player._position.x < 10)) + _globals->_player.changeZoom(100 - ((_globals->_player._position.y - 68) / 2)); + else + _globals->_player.changeZoom(-1); + + if ((_action == 0) && (_globals->_sceneRegions.indexOf(_globals->_player._position) == 30)) { + _globals->_player.disableControl(); + _sceneMode = 7702; + setAction(&_sequenceManager, this, 7702, &_globals->_player, 0); + } + Scene::dispatch(); +} + +void Scene7700::postInit(SceneObjectList *OwnerList) { + loadScene(7700); + Scene::postInit(); + setZoomPercents(100, 80, 200, 100); + _globals->setFlag(53); + _field97B = 0; + _field979 = 0; + _field977 = 0; + + _stripManager.addSpeaker(&_speakerEText); + _stripManager.addSpeaker(&_speakerQText); + _speakerQText._npc = &_globals->_player; + _speakerEText._npc = &_prof; + + _globals->_player.postInit(); + _globals->_player.setVisage(4201); + _globals->_player.animate(ANIM_MODE_1, 0); + SceneObjectWrapper *wrapper = new SceneObjectWrapper(); + _globals->_player.setObjectWrapper(wrapper); + _globals->_player.setPosition(Common::Point(-19, 68), 0); + _globals->_player.setStrip2(7); + _globals->_player.setPriority2(95); + _globals->_player.changeZoom(80); + _globals->_player._moveDiff.x = 6; + _globals->_player._moveDiff.y = 3; + _globals->_player.disableControl(); + + _prof.postInit(); + _prof.setVisage(7706); + + if (_globals->getFlag(78)) { + _prof.setStrip2(4); + _prof.setPriority2(80); + _prof.setPosition(Common::Point(159, 87), 0); + } else { + _prof.setPosition(Common::Point(203, 87), 0); + _prof.setStrip2(2); + _prof._numFrames = 6; + _prof.setAction(&_action2); + } + + _object16.postInit(); + _object16.setVisage(7700); + _object16.setStrip2(5); + _object16.setPriority2(1); + _object16.setPosition(Common::Point(133, 160), 0); + _object16._moveDiff.x = 1; + _object16._field7A = 7; + _object16.setAction(&_action5); + + _object1.postInit(); + _object1.setVisage(7700); + _object1.setPosition(Common::Point(184, 61), 0); + _object1._field88 = 18; + _object1._field8A = 16; + + _object2.postInit(); + _object2.setVisage(7700); + _object2.setPosition(Common::Point(184, 70), 0); + _object2.setPriority2(60); + _object2._field88 = 19; + _object2._field8A = 17; + + _object3.postInit(); + _object3.setVisage(7703); + _object3.setPosition(Common::Point(288, 36), 0); + _object3.setStrip(2); + + _object4.postInit(); + _object4.setVisage(7700); + _object4.setPosition(Common::Point(268, 59), 0); + _object4.setStrip(2); + _object4._field88 = 37; + _object4._field8A = 35; + + _object5.postInit(); + _object5.setVisage(7700); + _object5.setPosition(Common::Point(268, 67), 0); + _object5.setPriority2(58); + _object5.setStrip2(3); + _object5._field88 = 38; + _object5._field8A = 36; + + _object6.postInit(); + _object6.setVisage(7700); + _object6.setPosition(Common::Point(268, 75), 0); + _object6.setPriority2(57); + _object6.setStrip2(4); + _object6._field88 = 40; + _object6._field8A = 43; + + _object8.postInit(); + _object8.setVisage(7703); + _object8.setPosition(Common::Point(203, 91), 0); + _object8.setStrip2(4); + _object8.setPriority2(86); + + _sceneHotspot8.setBounds(82, 141, 161, 92); + _sceneHotspot9.setBounds(82, 187, 161, 141); + + _object11.postInit(); + _object11.setVisage(7703); + _object11.setPosition(Common::Point(32, 128), 0); + + if (_globals->getFlag(49)) + _object11.setFrame(_object11.getFrameCount()); + + if (_globals->_inventory._emptyJar._sceneNumber == 7700) { + _object12.postInit(); + _object12.setVisage(7700); + _object12.setStrip(8); + _object12.setPosition(Common::Point(189, 48), 0); + _globals->_sceneItems.addItems(&_object12, NULL); + } + _sceneHotspot1._sceneRegionId = 28; + _sceneHotspot2._sceneRegionId = 6; + _sceneHotspot3._sceneRegionId = 10; + _sceneHotspot4._sceneRegionId = 11; + _sceneHotspot5._sceneRegionId = 9; + _sceneHotspot6._sceneRegionId = 7; + + _sceneItem7.setBounds(0, 320, 200, 0); + _sceneItem10.setBounds(0, 320, 200, 0); + + _sceneHotspot11._sceneRegionId = 57; + _sceneHotspot11._field26 = 0; + _sceneHotspot11._field28 = 0; + _sceneHotspot12._sceneRegionId = 2; + _sceneHotspot12._field26 = 2; + _sceneHotspot12._field28 = 2; + _sceneHotspot13._sceneRegionId = 12; + _sceneHotspot13._field26 = 3; + _sceneHotspot13._field28 = 3; + _sceneHotspot14._sceneRegionId = 18; + _sceneHotspot14._field26 = 4; + _sceneHotspot14._field28 = 5; + _sceneHotspot15.setBounds(0, 55, 50, 8); + _sceneHotspot15._field26 = 6; + _sceneHotspot15._field28 = 7; + _sceneHotspot16.setBounds(0, 130, 34, 103); + _sceneHotspot16._field26 = 8; + _sceneHotspot16._field28 = 9; + _sceneHotspot17.setBounds(41, 180, 46, 170); + _sceneHotspot17._field26 = 11; + _sceneHotspot17._field28 = 13; + _sceneHotspot18.setBounds(38, 187, 46, 180); + _sceneHotspot18._field26 = 12; + _sceneHotspot18._field28 = 14; + _sceneHotspot19._sceneRegionId = 3; + _sceneHotspot19._field26 = 14; + _sceneHotspot19._field28 = 16; + _sceneHotspot20._sceneRegionId = 14; + _sceneHotspot20._field26 = 15; + _sceneHotspot20._field28 = 17; + _sceneHotspot21.setBounds(9, 215, 26, 210); + _sceneHotspot21._field26 = 18; + _sceneHotspot21._field28 = 20; + _sceneHotspot22.setBounds(10, 221, 26, 215); + _sceneHotspot22._field26 = 19; + _sceneHotspot22._field28 = 21; + _sceneHotspot23.setBounds(6, 230, 26, 225); + _sceneHotspot23._field26 = 20; + _sceneHotspot23._field28 = 22; + _sceneHotspot24._sceneRegionId = 13; + _sceneHotspot24._field26 = 21; + _sceneHotspot24._field28 = 23; + _sceneHotspot25._sceneRegionId = 21; + _sceneHotspot25._field26 = 22; + _sceneHotspot25._field28 = 24; + _sceneHotspot26._sceneRegionId = 19; + _sceneHotspot26._field26 = 23; + _sceneHotspot26._field28 = 25; + _sceneHotspot27._sceneRegionId = 27; + _sceneHotspot27._field26 = 24; + _sceneHotspot27._field28 = 26; + _sceneHotspot28._sceneRegionId = 15; + _sceneHotspot28._field26 = 25; + _sceneHotspot28._field28 = 27; + _sceneHotspot29._sceneRegionId = 26; + _sceneHotspot29._field26 = 27; + _sceneHotspot29._field28 = 29; + _sceneHotspot30.setBounds(0, 317, 34, 310); + _sceneHotspot30._field26 = 28; + _sceneHotspot30._field28 = 30; + _sceneHotspot31._sceneRegionId = 17; + _sceneHotspot31._field26 = 29; + _sceneHotspot31._field28 = 31; + _sceneHotspot32._sceneRegionId = 25; + _sceneHotspot32._field26 = 30; + _sceneHotspot32._field28 = 32; + _sceneHotspot33._sceneRegionId = 5; + _sceneHotspot33._field26 = 31; + _sceneHotspot33._field28 = 33; + _sceneHotspot34.setBounds(42, 292, 48, 281); + _sceneHotspot34._field26 = 32; + _sceneHotspot34._field28 = 35; + _sceneHotspot35._sceneRegionId = 24; + _sceneHotspot35._field26 = 38; + _sceneHotspot35._field28 = 41; + _sceneHotspot36._sceneRegionId = 1; + _sceneHotspot36._field26 = 39; + _sceneHotspot36._field28 = 42; + + _globals->_sceneItems.addItems(&_prof, &_sceneHotspot35, &_object8, &_sceneHotspot34, &_sceneHotspot33, &_sceneHotspot32, NULL); + _globals->_sceneItems.addItems(&_sceneHotspot31, &_sceneHotspot30, &_sceneHotspot29, &_sceneHotspot5, &_sceneHotspot28, &_sceneHotspot27, NULL); + _globals->_sceneItems.addItems(&_sceneHotspot26, &_sceneHotspot25, &_sceneHotspot24, &_sceneHotspot23, &_sceneHotspot22, &_sceneHotspot21, NULL); + _globals->_sceneItems.addItems(&_sceneHotspot20, &_sceneHotspot19, &_sceneHotspot18, &_sceneHotspot17, &_sceneHotspot4, &_sceneHotspot3, NULL); + _globals->_sceneItems.addItems(&_sceneHotspot16, &_sceneHotspot15, &_sceneHotspot2, &_sceneHotspot14, &_object11, &_sceneHotspot1, NULL); + _globals->_sceneItems.addItems(&_sceneHotspot13, &_sceneHotspot12, &_sceneHotspot11, &_object2, &_object1, &_object3, NULL); + _globals->_sceneItems.addItems(&_object6, &_object5, &_object4, &_sceneHotspot6, &_sceneHotspot36, &_sceneItem7, NULL); + + _sceneMode = 7701; + setAction(&_sequenceManager, this, 7701, &_globals->_player, 0); + _soundHandler.startSound(256, 0, 127); +} + } // End of namespace tSage diff --git a/engines/tsage/ringworld_scenes8.h b/engines/tsage/ringworld_scenes8.h index 81c79a690e..01a3bf09de 100644 --- a/engines/tsage/ringworld_scenes8.h +++ b/engines/tsage/ringworld_scenes8.h @@ -288,6 +288,186 @@ public: virtual void postInit(SceneObjectList *OwnerList = NULL); }; +class Scene7700: public Scene { + /* Actions */ + class Action1: public Action { + public: + virtual void signal(); + }; + class Action2: public Action { + public: + virtual void signal(); + }; + class Action3: public Action { + public: + virtual void signal(); + }; + class Action4: public Action { + public: + virtual void signal(); + }; + class Action5: public Action { + public: + virtual void signal(); + }; + class Action6: public Action { + public: + virtual void signal(); + }; + + class Object1: public SceneObject3 { + public: + virtual void signal(); + virtual void doAction(int action); + }; + class Object3: public SceneObject3 { + public: + virtual void doAction(int action); + }; + class Object7: public SceneObjectExt { + public: + virtual void doAction(int action); + }; + class Object8: public SceneObject { + public: + virtual void doAction(int action); + }; + class Object9: public SceneObject { + public: + virtual void doAction(int action); + }; + class Object10: public SceneObject { + public: + virtual void doAction(int action); + }; + class Object11: public SceneObject { + public: + virtual void doAction(int action); + }; + class Object12: public SceneObject { + public: + virtual void doAction(int action); + }; + + /* Items */ + class SceneHotspot1: public SceneHotspot { + public: + virtual void doAction(int action); + }; + class SceneHotspot2: public SceneHotspot { + public: + virtual void doAction(int action); + }; + class SceneHotspot3: public SceneHotspot { + public: + virtual void doAction(int action); + }; + class SceneHotspot4: public SceneHotspot { + public: + virtual void doAction(int action); + }; + class SceneHotspot5: public SceneHotspot { + public: + virtual void doAction(int action); + }; + class SceneHotspot6: public SceneHotspot { + public: + virtual void doAction(int action); + }; + class SceneItem7: public SceneItem { + public: + virtual void doAction(int action); + }; + class SceneHotspot8: public SceneHotspot { + public: + virtual void doAction(int action); + }; + class SceneHotspot9: public SceneHotspot { + public: + virtual void doAction(int action); + }; + class SceneItem10: public SceneItem { + public: + virtual void doAction(int action); + }; + class SceneHotspot11: public SceneHotspot_2 { + public: + virtual void doAction(int action); + }; +public: + SoundHandler _soundHandler; + SequenceManager _sequenceManager; + GfxButton _gfxButton; + SpeakerEText _speakerEText; + SpeakerQText _speakerQText; + Object1 _object1; + Object1 _object2; + Object3 _object3; + Object1 _object4; + Object1 _object5; + Object1 _object6; + Object7 _prof; + Object8 _object8; + Object9 _object9; + Object10 _object10; + Object11 _object11; + Object12 _object12; + SceneObject _object13; + SceneObject _object14; + SceneObject _object15; + SceneObject _object16; + SceneObject _object17; + SceneObject _object18; + SceneObject _object19; + Action1 _action1; + Action2 _action2; + Action3 _action3; + Action4 _action4; + Action5 _action5; + Action6 _action6; + SceneHotspot1 _sceneHotspot1; + SceneHotspot2 _sceneHotspot2; + SceneHotspot3 _sceneHotspot3; + SceneHotspot4 _sceneHotspot4; + SceneHotspot5 _sceneHotspot5; + SceneHotspot6 _sceneHotspot6; + SceneItem7 _sceneItem7; + SceneHotspot8 _sceneHotspot8; + SceneHotspot9 _sceneHotspot9; + SceneItem10 _sceneItem10; + SceneHotspot11 _sceneHotspot11; + SceneHotspot11 _sceneHotspot12; + SceneHotspot11 _sceneHotspot13; + SceneHotspot11 _sceneHotspot14; + SceneHotspot11 _sceneHotspot15; + SceneHotspot11 _sceneHotspot16; + SceneHotspot11 _sceneHotspot17; + SceneHotspot11 _sceneHotspot18; + SceneHotspot11 _sceneHotspot19; + SceneHotspot11 _sceneHotspot20; + SceneHotspot11 _sceneHotspot21; + SceneHotspot11 _sceneHotspot22; + SceneHotspot11 _sceneHotspot23; + SceneHotspot11 _sceneHotspot24; + SceneHotspot11 _sceneHotspot25; + SceneHotspot11 _sceneHotspot26; + SceneHotspot11 _sceneHotspot27; + SceneHotspot11 _sceneHotspot28; + SceneHotspot11 _sceneHotspot29; + SceneHotspot11 _sceneHotspot30; + SceneHotspot11 _sceneHotspot31; + SceneHotspot11 _sceneHotspot32; + SceneHotspot11 _sceneHotspot33; + SceneHotspot11 _sceneHotspot34; + SceneHotspot11 _sceneHotspot35; + SceneHotspot11 _sceneHotspot36; + int _field977, _field979, _field97B; + + virtual void postInit(SceneObjectList *OwnerList = NULL); + virtual void signal(); + virtual void process(Event &event); + virtual void dispatch(); +}; } // End of namespace tSage #endif diff --git a/engines/tsage/staticres.cpp b/engines/tsage/staticres.cpp index a29bf22617..487e26ff40 100644 --- a/engines/tsage/staticres.cpp +++ b/engines/tsage/staticres.cpp @@ -98,8 +98,8 @@ const char *LOOK_BTN_STRING = "Look"; const char *PICK_BTN_STRING = "Pick"; const char *START_PLAY_BTN_STRING = " Start Play "; const char *INTRODUCTION_BTN_STRING = "Introduction"; +const char *SCENE_EXIT_MSG = " EXIT "; -const char *SCENE60_EXIT_MSG = " EXIT "; const char *SCENE6100_CAREFUL = "Be careful! The probe cannot handle too much of that."; const char *SCENE6100_TOUGHER = "Hey! This is tougher than it looks!"; const char *SCENE6100_ONE_MORE_HIT = "You had better be more careful. One more hit like that \ diff --git a/engines/tsage/staticres.h b/engines/tsage/staticres.h index 75a0de4cf7..0de47f9e91 100644 --- a/engines/tsage/staticres.h +++ b/engines/tsage/staticres.h @@ -64,9 +64,9 @@ extern const char *PICK_BTN_STRING; extern const char *INV_EMPTY_MSG; extern const char *START_PLAY_BTN_STRING; extern const char *INTRODUCTION_BTN_STRING; +extern const char *SCENE_EXIT_MSG; // Scene specific resources -extern const char *SCENE60_EXIT_MSG; extern const char *SCENE6100_CAREFUL; extern const char *SCENE6100_TOUGHER; extern const char *SCENE6100_ONE_MORE_HIT; |