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authorstrangerke2011-05-28 07:59:34 +0200
committerstrangerke2011-05-28 07:59:34 +0200
commit1bd2f50dee281a82627df464ae7532f4279c725c (patch)
treed783402193ba5fa24fae25676e698dea3c046da0 /engines/tsage
parenta7580aee6674fb67647f24bd851b2bd2b66c9bf8 (diff)
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TSAGE: Fix crash when restoring a game in scene 2100
Diffstat (limited to 'engines/tsage')
-rw-r--r--engines/tsage/ringworld_scenes3.cpp35
1 files changed, 17 insertions, 18 deletions
diff --git a/engines/tsage/ringworld_scenes3.cpp b/engines/tsage/ringworld_scenes3.cpp
index 38a4afc0f7..dc6cd17cd7 100644
--- a/engines/tsage/ringworld_scenes3.cpp
+++ b/engines/tsage/ringworld_scenes3.cpp
@@ -1530,15 +1530,23 @@ void Scene2100::Object3::doAction(int action) {
/*--------------------------------------------------------------------------*/
Scene2100::Scene2100() :
- _hotspot1(0, CURSOR_LOOK, 2100, 2, LIST_END),
- _hotspot5(0, CURSOR_LOOK, 2100, 9, LIST_END),
- _hotspot6(0, CURSOR_LOOK, 2100, 7, CURSOR_USE, 2100, 8, LIST_END),
- _hotspot7(0, CURSOR_LOOK, 2100, 7, CURSOR_USE, 2100, 11, LIST_END),
- _hotspot9(0, CURSOR_LOOK, 2100, 14, LIST_END),
- _hotspot11(0, CURSOR_LOOK, 2100, 15, CURSOR_USE, 2100, 16, LIST_END),
- _hotspot12(0, CURSOR_LOOK, 2100, 24, CURSOR_USE, 2100, 25, LIST_END),
- _hotspot13(0, CURSOR_LOOK, 2100, 17, LIST_END),
- _hotspot15(0, CURSOR_LOOK, 2100, 22, CURSOR_USE, 2100, 23, LIST_END) {
+ _hotspot1(0, CURSOR_LOOK, 2100, 2, LIST_END),
+ _hotspot5(0, CURSOR_LOOK, 2100, 9, LIST_END),
+ _hotspot6(0, CURSOR_LOOK, 2100, 7, CURSOR_USE, 2100, 8, LIST_END),
+ _hotspot7(0, CURSOR_LOOK, 2100, 7, CURSOR_USE, 2100, 11, LIST_END),
+ _hotspot9(0, CURSOR_LOOK, 2100, 14, LIST_END),
+ _hotspot11(0, CURSOR_LOOK, 2100, 15, CURSOR_USE, 2100, 16, LIST_END),
+ _hotspot12(0, CURSOR_LOOK, 2100, 24, CURSOR_USE, 2100, 25, LIST_END),
+ _hotspot13(0, CURSOR_LOOK, 2100, 17, LIST_END),
+ _hotspot15(0, CURSOR_LOOK, 2100, 22, CURSOR_USE, 2100, 23, LIST_END) {
+ _area1.setup(2153, 2, 1, 2100);
+ _area1._pt = Common::Point(200, 31);
+ _area2.setup(2153, 3, 1, 2150);
+ _area2._pt = Common::Point(200, 50);
+ _area3.setup(2153, 4, 1, 2320);
+ _area3._pt = Common::Point(200, 75);
+ _area4.setup(2153, 1, 1, OBJECT_TRANSLATOR);
+ _area4._pt = Common::Point(237, 77);
}
void Scene2100::postInit(SceneObjectList *OwnerList) {
@@ -1665,15 +1673,6 @@ void Scene2100::postInit(SceneObjectList *OwnerList) {
&_hotspot13, &_hotspot12, &_hotspot8, &_object1, &_hotspot2, &_hotspot3, &_hotspot4, &_hotspot5,
&_hotspot6, &_hotspot7, &_hotspot1, NULL);
- _area1.setup(2153, 2, 1, 2100);
- _area1._pt = Common::Point(200, 31);
- _area2.setup(2153, 3, 1, 2150);
- _area2._pt = Common::Point(200, 50);
- _area3.setup(2153, 4, 1, 2320);
- _area3._pt = Common::Point(200, 75);
- _area4.setup(2153, 1, 1, OBJECT_TRANSLATOR);
- _area4._pt = Common::Point(237, 77);
-
_globals->_player.postInit();
if (_globals->getFlag(13)) {
_globals->_player.setVisage(2170);