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authorStrangerke2013-11-11 11:09:54 +0100
committerStrangerke2013-11-11 11:09:54 +0100
commit37cd3e4079a53d2647fab63d122720ccf7e1cb50 (patch)
treebf32904848159e8048d6525261b2997906bdfb0a /engines/tsage
parentb4ddd5c4134b853ed1e76bd1404d8d332cd0e609 (diff)
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TSAGE: R2R - Minor cleanup: update some todos, use american instead of british english, ...
Diffstat (limited to 'engines/tsage')
-rw-r--r--engines/tsage/globals.cpp4
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.cpp17
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes2.cpp4
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.cpp8
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.h2
-rw-r--r--engines/tsage/ringworld2/ringworld2_speakers.cpp3
-rw-r--r--engines/tsage/tsage.cpp2
7 files changed, 20 insertions, 20 deletions
diff --git a/engines/tsage/globals.cpp b/engines/tsage/globals.cpp
index 6503e928f4..768c51ca16 100644
--- a/engines/tsage/globals.cpp
+++ b/engines/tsage/globals.cpp
@@ -422,7 +422,7 @@ Ringworld2Globals::Ringworld2Globals() {
_sounds.push_back(&_sound3);
_sounds.push_back(&_sound4);
- // Initialise fields
+ // Initialize fields
_stripModifier = 0;
_flubMazeArea = 1;
_flubMazeEntryDirection = 0;
@@ -509,7 +509,7 @@ void Ringworld2Globals::reset() {
_spillLocation[12] = 27;
_spillLocation[13] = 31;
- // Initialise the vampire data within the Flub maze
+ // Initialize the vampire data within the Flub maze
for (int i = 0; i < 18; i++) {
_vampireData[i]._isAlive = true;
_vampireData[i]._position = Common::Point();
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index f88e1703a3..36d48ca27a 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -103,7 +103,7 @@ void Scene1000::signal() {
switch (_sceneMode++) {
case 0:
- // TODO: Sort out values
+ // TODO: Determine correct colors
R2_GLOBALS._gfxColors.foreground = 191;
R2_GLOBALS._gfxColors.background = 144;
R2_GLOBALS._fontColors.background = 224;
@@ -128,7 +128,7 @@ void Scene1000::signal() {
case 1:
R2_GLOBALS._sound1.fadeOut2(NULL);
- // TODO: Sort out values
+ // TODO: Determine correct colors
R2_GLOBALS._gfxColors.foreground = 191;
R2_GLOBALS._gfxColors.background = 144;
R2_GLOBALS._fontColors.background = 224;
@@ -157,7 +157,7 @@ void Scene1000::signal() {
break;
case 3:
- // TODO: Sort out values
+ // TODO: Determine correct colors
R2_GLOBALS._gfxColors.foreground = 191;
R2_GLOBALS._gfxColors.background = 144;
R2_GLOBALS._fontColors.background = 224;
@@ -184,7 +184,7 @@ void Scene1000::signal() {
break;
case 4:
- // TODO: Sort out values
+ // TODO: Determine correct colors
R2_GLOBALS._gfxColors.foreground = 191;
R2_GLOBALS._gfxColors.background = 144;
R2_GLOBALS._fontColors.background = 224;
@@ -9426,8 +9426,7 @@ void Scene1575::synchronize(Serializer &s) {
s.syncAsSint16LE(_field41A);
}
-// TODO: Remove this method stub with proper sub-method call
-double unk(double v1, double v2) {
+double hypotenuse(double v1, double v2) {
return sqrt(v1 * v1 + v2 * v2);
}
@@ -9456,8 +9455,8 @@ void Scene1575::postInit(SceneObjectList *OwnerList) {
_arrActor[i].postInit();
_arrActor[i].setup(1575, 2, k5A7F6[3 * i + 2]);
- double v1 = unk(2.0, 3 - k5A7F6[3 * i]);
- v1 += unk(2.0, 3 - k5A7F6[3 * i + 1]);
+ double v1 = hypotenuse(2.0, 3 - k5A7F6[3 * i]);
+ v1 += hypotenuse(2.0, 3 - k5A7F6[3 * i + 1]);
int yp = (int)(sqrt(v1) * 75.0 / 17.0 - 161.0);
int angle = R2_GLOBALS._gfxManagerInstance.getAngle(
@@ -9496,7 +9495,7 @@ void Scene1575::postInit(SceneObjectList *OwnerList) {
_actor10.setup(1575, 3, 2);
_actor10.setPosition(Common::Point(287, 91));
- // Initialise buttons
+ // Initialize buttons
_button1.initButton(1);
_button2.initButton(2);
_button3.initButton(3);
diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.cpp b/engines/tsage/ringworld2/ringworld2_scenes2.cpp
index 4022e1fc09..6cb14774ba 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes2.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes2.cpp
@@ -4969,7 +4969,7 @@ void Scene2900::synchronize(Serializer &s) {
void Scene2900::postInit(SceneObjectList *OwnerList) {
R2_GLOBALS._uiElements._active = false;
- // TODO: Determine correct colours
+ // TODO: Determine correct colors
R2_GLOBALS._gfxColors.foreground = 228;
R2_GLOBALS._fontColors.background = 12;
R2_GLOBALS._fontColors.foreground = 22;
@@ -5075,7 +5075,7 @@ void Scene2900::postInit(SceneObjectList *OwnerList) {
}
void Scene2900::remove() {
- // TODO: Figure out correct colours
+ // TODO: Figure out correct colors
R2_GLOBALS._gfxColors.foreground = 59;
R2_GLOBALS._fontColors.background = 4;
R2_GLOBALS._fontColors.foreground = 15;
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
index d7ee79906a..ab6da047ce 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
@@ -3521,7 +3521,7 @@ Scene3500::Scene3500() {
_nextMove = 0;
_mazePosition.x = 0;
_mazePosition.y = 0;
- _field1282 = 0;
+ _field1282 = true; // Set to true in fixup()
_field1284 = 0;
_directionChangesEnabled = false;
}
@@ -3557,7 +3557,7 @@ void Scene3500::postInit(SceneObjectList *OwnerList) {
R2_GLOBALS._player._characterScene[R2_SEEKER] = 3500;
R2_GLOBALS._player._characterScene[R2_MIRANDA] = 3500;
_field1284 = 0;
- _field1282 = 0;
+ _field1282 = false;
_nextMove = 0;
_field1272 = true;
_speed = 4;
@@ -3880,11 +3880,11 @@ void Scene3500::dispatch() {
int tmpCellId = 0;
int cellId = 0;
- if ((_mazeChangeAmount == 0) && (_field1282 == 0)) {
+ if ((_mazeChangeAmount == 0) && !_field1282) {
if (_field1284 == 2)
R2_GLOBALS._sceneManager.changeScene(1000);
} else {
- _field1282 = 0;
+ _field1282 = false;
tmpRect.set(160, 89, 299, 182);
newMazeX = _mazePosition.x;
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.h b/engines/tsage/ringworld2/ringworld2_scenes3.h
index 834a601e62..b282900c3a 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.h
@@ -657,7 +657,7 @@ public:
int _mazeDirection;
int _nextMove;
Common::Point _mazePosition;
- int _field1282; // TODO: Set to true in Fixup()
+ bool _field1282;
int _field1284;
bool _directionChangesEnabled;
diff --git a/engines/tsage/ringworld2/ringworld2_speakers.cpp b/engines/tsage/ringworld2/ringworld2_speakers.cpp
index 5fd935f8cd..49359bb351 100644
--- a/engines/tsage/ringworld2/ringworld2_speakers.cpp
+++ b/engines/tsage/ringworld2/ringworld2_speakers.cpp
@@ -71,7 +71,8 @@ void VisualSpeaker::remove() {
}
void VisualSpeaker::signal() {
- // TODO: _action->_field18 = 1;
+ // TODO: Handle _field18 if used in Action. It looks only used in the original in remove()
+ // _action->_field18 = 1;
if (_speakerMode == 0xff)
stopSpeaking();
diff --git a/engines/tsage/tsage.cpp b/engines/tsage/tsage.cpp
index 9956d5c7fb..37e96c75e0 100644
--- a/engines/tsage/tsage.cpp
+++ b/engines/tsage/tsage.cpp
@@ -125,7 +125,7 @@ void TSageEngine::deinitialize() {
}
Common::Error TSageEngine::run() {
- // Basic initialisation
+ // Basic initialization
initialize();
g_globals->_sceneHandler->registerHandler();