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author | Paul Gilbert | 2012-02-27 22:29:16 +1100 |
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committer | Paul Gilbert | 2012-02-27 22:29:16 +1100 |
commit | 46c590940aa8ca02075a81990b854014781c5e04 (patch) | |
tree | 7608934c141f718675cf14bb2239d29da10e8529 /engines/tsage | |
parent | 1e8b286c849a799059b7394eabf253827d6ec73f (diff) | |
download | scummvm-rg350-46c590940aa8ca02075a81990b854014781c5e04.tar.gz scummvm-rg350-46c590940aa8ca02075a81990b854014781c5e04.tar.bz2 scummvm-rg350-46c590940aa8ca02075a81990b854014781c5e04.zip |
TSAGE: Renamed many of the unknown fields in the R2R Animation Player
Diffstat (limited to 'engines/tsage')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_logic.cpp | 57 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_logic.h | 16 |
2 files changed, 38 insertions, 35 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp index e5e932b1e1..582458afed 100644 --- a/engines/tsage/ringworld2/ringworld2_logic.cpp +++ b/engines/tsage/ringworld2/ringworld2_logic.cpp @@ -1594,18 +1594,18 @@ void AnimationPlayerSubData::load(Common::File &f) { f.skip(6); _duration = f.readUint32LE(); - _fieldA = f.readUint16LE(); - _fieldC = f.readUint16LE(); - _fieldE = f.readUint16LE(); + _frameRate = f.readUint16LE(); + _framesPerSlices = f.readUint16LE(); + _drawType = f.readUint16LE(); f.skip(2); _sliceSize = f.readUint16LE(); _ySlices = f.readUint16LE(); - _field16 = f.readUint16LE(); - f.skip(4); + _field16 = f.readUint32LE(); + f.skip(2); _palStart = f.readUint16LE(); _palSize = f.readUint16LE(); f.read(_palData, 768); - _field320 = f.readSint32LE(); + _totalSize = f.readSint32LE(); f.skip(12); _slices.load(f); @@ -1650,6 +1650,7 @@ void AnimationPlayer::remove() { void AnimationPlayer::process(Event &event) { if ((event.eventType == EVENT_KEYPRESS) && (event.kbd.keycode == Common::KEYCODE_ESCAPE) && (_field3A)) { + // Move the current position to the end _position = _subData._duration; } } @@ -1658,15 +1659,15 @@ void AnimationPlayer::dispatch() { uint32 gameFrame = R2_GLOBALS._events.getFrameNumber(); uint32 gameDiff = (gameFrame > _gameFrame) ? gameFrame - _gameFrame : _gameFrame - gameFrame; - if (gameDiff >= _field910) { - drawFrame(_field904 % _subData._fieldC); - ++_field904; - _position = _field904 / _subData._fieldC; + if (gameDiff >= _frameDelay) { + drawFrame(_playbackTick % _subData._framesPerSlices); + ++_playbackTick; + _position = _playbackTick / _subData._framesPerSlices; - if (_position == _field90E) + if (_position == _ticksPerSlices) nextSlices(); - _field908 = _field904; + _playbackTickPrior = _playbackTick; _gameFrame = gameFrame; } } @@ -1691,16 +1692,16 @@ bool AnimationPlayer::load(int animId, Action *endAction) { _subData.load(_resourceFile); // Set other properties - _field908 = -1; - _field904 = 0; - _field910 = 60 / _subData._fieldA; - _gameFrame = R2_GLOBALS._events.getFrameNumber() - _field910; + _playbackTickPrior = -1; + _playbackTick = 0; + _frameDelay = 60 / _subData._frameRate; + _gameFrame = R2_GLOBALS._events.getFrameNumber() - _frameDelay; - if (_subData._field320) { - _dataNeeded = _subData._field320; + if (_subData._totalSize) { + _dataNeeded = _subData._totalSize; } else { - int v = (_subData._sliceSize + 2) * _subData._ySlices * _subData._fieldC; - _dataNeeded = (_subData._field16 / _subData._fieldC) + v + 96; + int v = (_subData._sliceSize + 2) * _subData._ySlices * _subData._framesPerSlices; + _dataNeeded = (_subData._field16 / _subData._framesPerSlices) + v + 96; } debugC(1, ktSageDebugGraphics, "Data needed %d", _dataNeeded); @@ -1709,7 +1710,7 @@ bool AnimationPlayer::load(int animId, Action *endAction) { _animData1 = new AnimationData(); _sliceCurrent = _animData1; - if (_subData._fieldC <= 1) { + if (_subData._framesPerSlices <= 1) { _animData2 = NULL; _sliceNext = _sliceCurrent; } else { @@ -1718,7 +1719,7 @@ bool AnimationPlayer::load(int animId, Action *endAction) { } _position = 0; - _field90E = 1; + _ticksPerSlices = 1; // Load up the first slices set _sliceCurrent->_dataSize = _subData._slices._dataSize; @@ -1784,7 +1785,7 @@ void AnimationPlayer::drawFrame(int sliceIndex) { // Draw from uncompressed source for (int sliceNum = 0; sliceNum < _subData._ySlices; ++sliceNum) { for (int yIndex = 0; yIndex < _sliceHeight; ++yIndex) { - // TODO: Check of _subData._fieldE was done for two different kinds of + // TODO: Check of _subData._drawType was done for two different kinds of // line slice drawing in original const byte *pSrc = (const byte *)sliceDataStart + READ_LE_UINT16(sliceData1 + sliceNum * 2); byte *pDest = (byte *)surface.getBasePtr(playerBounds.left, y++); @@ -1816,7 +1817,7 @@ void AnimationPlayer::drawFrame(int sliceIndex) { // Draw from RLE compressed source for (int sliceNum = 0; sliceNum < _subData._ySlices; ++sliceNum) { for (int yIndex = 0; yIndex < _sliceHeight; ++yIndex, playerBounds.top++) { - // TODO: Check of _subData._fieldE was done for two different kinds of + // TODO: Check of _subData._drawType was done for two different kinds of // line slice drawing in original const byte *pSrc = (const byte *)sliceDataStart + READ_LE_UINT16(sliceData1 + sliceNum * 2); byte *pDest = (byte *)surface.getBasePtr(playerBounds.left, playerBounds.top); @@ -1867,14 +1868,16 @@ void AnimationPlayer::drawFrame(int sliceIndex) { * Read the next frame's slice set */ void AnimationPlayer::nextSlices() { - _position = _field90E++; - _field904 = _position * _subData._fieldC; - _field908 = _field904 - 1; + _position = _ticksPerSlices++; + _playbackTick = _position * _subData._framesPerSlices; + _playbackTickPrior = _playbackTick - 1; if (_sliceNext == _sliceCurrent) { int dataSize = _sliceCurrent->_slices._dataSize2; _sliceCurrent->_dataSize = dataSize; debugC(1, ktSageDebugGraphics, "Next frame size = %xh", dataSize); + if (dataSize == 0) + return; dataSize -= 96; assert(dataSize >= 0); diff --git a/engines/tsage/ringworld2/ringworld2_logic.h b/engines/tsage/ringworld2/ringworld2_logic.h index d582370599..3d2ffd9f78 100644 --- a/engines/tsage/ringworld2/ringworld2_logic.h +++ b/engines/tsage/ringworld2/ringworld2_logic.h @@ -353,16 +353,16 @@ public: class AnimationPlayerSubData { public: int _duration; - int _fieldA; - int _fieldC; - int _fieldE; + int _frameRate; + int _framesPerSlices; + int _drawType; int _sliceSize; int _ySlices; int _field16; int _palStart; int _palSize; byte _palData[256 * 3]; - int32 _field320; + int32 _totalSize; AnimationSlices _slices; public: void load(Common::File &f); @@ -397,11 +397,11 @@ public: AnimationPlayerSubData _subData; Action *_endAction; int _dataNeeded; - int _field904; - int _field908; + int _playbackTick; + int _playbackTickPrior; int _position; - int _field90E; - uint _field910; + int _ticksPerSlices; + uint _frameDelay; uint32 _gameFrame; public: AnimationPlayer(); |