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author | strangerke | 2011-04-05 14:12:47 +0200 |
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committer | strangerke | 2011-04-05 14:12:47 +0200 |
commit | 760c6bea3e5181e9062241d05e1efb8487f2512b (patch) | |
tree | 82386decc976c0ebee2896df2ddde464a18e2842 /engines/tsage | |
parent | 38b3f18029cbcb5bca476164eeaf63800e527a7d (diff) | |
download | scummvm-rg350-760c6bea3e5181e9062241d05e1efb8487f2512b.tar.gz scummvm-rg350-760c6bea3e5181e9062241d05e1efb8487f2512b.tar.bz2 scummvm-rg350-760c6bea3e5181e9062241d05e1efb8487f2512b.zip |
TSAGE: Add scene 9450 (not perfect)
Diffstat (limited to 'engines/tsage')
-rw-r--r-- | engines/tsage/ringworld_logic.cpp | 1 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes10.cpp | 188 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes10.h | 49 |
3 files changed, 236 insertions, 2 deletions
diff --git a/engines/tsage/ringworld_logic.cpp b/engines/tsage/ringworld_logic.cpp index 89b298bd74..9c1fcfa890 100644 --- a/engines/tsage/ringworld_logic.cpp +++ b/engines/tsage/ringworld_logic.cpp @@ -158,6 +158,7 @@ Scene *SceneFactory::createScene(int sceneNumber) { case 9350: return new Scene9350(); case 9360: return new Scene9360(); case 9400: return new Scene9400(); + case 9450: return new Scene9450(); case 9700: return new Scene9700(); case 9750: return new Scene9750(); case 9999: return new Scene9999(); diff --git a/engines/tsage/ringworld_scenes10.cpp b/engines/tsage/ringworld_scenes10.cpp index add5a6ba0c..0db015c8d6 100644 --- a/engines/tsage/ringworld_scenes10.cpp +++ b/engines/tsage/ringworld_scenes10.cpp @@ -38,11 +38,17 @@ Scene2::Scene2() { void Object9350::postInit(SceneObjectList *OwnerList) { warning("Object9350::postInit - Weird cast to be verified"); - _globals->_sceneManager.postInit((SceneObjectList*) &_globals->_sceneManager._sceneChangeListeners); + SceneObject::postInit((SceneObjectList*) &_globals->_sceneManager._sceneChangeListeners); } void Object9350::draw() { warning("Scene9350::Object1::draw - TODO"); + reposition(); + Rect destRect = _bounds; + destRect.translate(-_globals->_sceneOffset.x, -_globals->_sceneOffset.y); + Region *priorityRegion = _globals->_sceneManager._scene->_priorities.find(_globals->_sceneManager._scene->_stripManager._stripNum); + GfxSurface frame = getFrame(); + _globals->gfxManager().copyFrom(frame, destRect, priorityRegion); } /*-------------------------------------------------------------------------- @@ -815,6 +821,185 @@ void Scene9400::postInit(SceneObjectList *OwnerList) { } /*-------------------------------------------------------------------------- + * Scene 9450 + * + *--------------------------------------------------------------------------*/ +void Scene9450::Object2::signal() { + Scene9450 *scene = (Scene9450 *)_globals->_sceneManager._scene; + + this->setAction(&scene->_sequenceManager3, this, 9458, &scene->_object1, 0); +} + +void Scene9450::Object3::dispatch() { + SceneObject::dispatch(); + _percent = (_percent * 20) / 30; +} + +void Scene9450::Hotspot1::doAction(int action) { + Scene9450 *scene = (Scene9450 *)_globals->_sceneManager._scene; + + if (action == CURSOR_USE) { + if (scene->_object2._action) + scene->_object2._action->remove(); + scene->_sceneMode = 9459; + _globals->_player.disableControl(); + setAction(&scene->_sequenceManager1, scene, 9459, &scene->_object2, &scene->_object1, &scene->_object3, &_globals->_player, 0); + } else { + SceneHotspot_3::doAction(action); + } +} + +void Scene9450::Hotspot3::doAction(int action) { + Scene9450 *scene = (Scene9450 *)_globals->_sceneManager._scene; + + switch (action) { + case OBJECT_CLOAK: + case OBJECT_JACKET: + case OBJECT_TUNIC2: + scene->_sceneMode = 9460; + _globals->_player.disableControl(); + setAction(&scene->_sequenceManager1, scene, 9460, &_globals->_player, &scene->_object2, &scene->_object1, 0); + break; + case OBJECT_TUNIC: + SceneItem::display(9450, 49, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + break; + case CURSOR_WALK: + // nothing + break; + case CURSOR_LOOK: + SceneItem::display(9450, 41, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + break; + case CURSOR_USE: + case CURSOR_TALK: + if (_globals->_inventory._tunic._sceneNumber == 9450) { + if (scene->_object2._action) + scene->_object2._action->remove(); + scene->_sceneMode = 9459; + _globals->_player.disableControl(); + setAction(&scene->_sequenceManager1, scene, 9459, &scene->_object2, &scene->_object1, &scene->_object3, &_globals->_player, 0); + } else if ((_globals->_inventory._cloak._sceneNumber != 1) && (_globals->_inventory._jacket._sceneNumber != 1) && (_globals->_inventory._tunic2._sceneNumber != 1)) { + SceneItem::display(9450, 38, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + } else { + scene->_sceneMode = 9460; + _globals->_player.disableControl(); + setAction(&scene->_sequenceManager1, scene, 9460, &_globals->_player, &scene->_object2, &scene->_object1, 0); + } + break; + default: + SceneItem::display(9450, 45, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + break; + } +} + +void Scene9450::signal() { + switch (_sceneMode++) { + case 1002: + case 1004: + // Drink + setAction(&_sequenceManager1, this, 9456, &_object2, &_object1, &_object3, 0); + break; + case 1005: + // Bring me more wine + setAction(&_sequenceManager1, this, 9457, &_object2, &_object1, &_object3, 0); + break; + case 9451: + if (_globals->getFlag(87)) { + _globals->_player.enableControl(); + } else { + _sceneMode = 1001; + if (_object2._action) + _object2._action->remove(); + } + // No break on purpose + case 1001: + case 1003: + // Eat + setAction(&_sequenceManager1, this, 9455, &_object2, &_object1, &_object3, 0); + break; + case 9453: + _globals->_sceneManager.changeScene(9360); + break; + case 9459: + _object2.signal(); + _globals->_events.setCursor(CURSOR_WALK); + _hotspot1.remove(); + break; + case 1006: + _globals->setFlag(87); + // No break on purpose + default: + _globals->_player.enableControl(); + break; + } +} + +void Scene9450::dispatch() { + if (_action) { + _action->dispatch(); + } else { + if ((_globals->_player._position.y < 98) && (_globals->_player._position.x > 241) && (_globals->_player._position.x < 282)) { + _globals->_player.disableControl(); + _sceneMode = 9452; + setAction(&_sequenceManager1, this, 9452, &_globals->_player, 0); + } else if ((_globals->_player._position.y < 99) && (_globals->_player._position.x > 68) && (_globals->_player._position.x < 103)) { + _globals->_player.disableControl(); + _sceneMode = 9453; + setAction(&_sequenceManager1, this, 9453, &_globals->_player, 0); + } + } +} + +void Scene9450::postInit(SceneObjectList *OwnerList) { + Scene::postInit(); + setZoomPercents(84, 75, 167, 150); + _globals->_events.setCursor(CURSOR_WALK); + _globals->_player.postInit(); + + _object2.postInit(); + _object1.postInit(); + _object1.flag100(); + + _globals->_player.disableControl(); + _sceneMode = 9451; + setAction(&_sequenceManager1, this, 9451, &_globals->_player, 0); + + if (_globals->getFlag(87)) { + if (_globals->_inventory._tunic._sceneNumber == 1) { + _object2.signal(); + } else { + _object2.setPosition(Common::Point(184, 144), 0); + _object2.setVisage(9451); + _object2.setPriority2(250); + _object2._strip = 5; + _object2._frame = 10; + } + } else { + _object3.postInit(); + _object3.flag100(); + _object3.setAction(&_sequenceManager2, 0, 9455, &_object2, &_object1, 0); + } + + if (_globals->_inventory._tunic._sceneNumber != 1) + _hotspot1.quickInit(123, 139, 138, 170, 9450, 37, -1); + + _hotspot2.quickInit(153, 102, 176, 141, 9450, 39, 40); + _hotspot3.quickInit(97, 198, 130, 229, 9450, 41, 42); + _hotspot15.quickInit(131, 190, 145, 212, 9450, 43, 44); + _hotspot4.quickInit(33, 144, 105, 192, 9450, 0, 1); + _hotspot5.quickInit(20, 236, 106, 287, 9450, 2, 3); + _hotspot6.quickInit(137, 119, 195, 320, 9450, 4, 5); + _hotspot7.quickInit(20, 59, 99, 111, 9450, 6, -1); + _hotspot8.quickInit(110, 0, 199, 117, 9450, 7, 8); + _hotspot9.quickInit(101, 104, 130, 174, 9450, 9, 10); + _hotspot10.quickInit(110, 246, 149, 319, 9450, 11, 12); + _hotspot11.quickInit(16, 34, 74, 62, 6450, 13, 14); + _hotspot12.quickInit(19, 108, 72, 134, 9450, 15, 16); + _hotspot13.quickInit(18, 215, 71, 237, 9450, 17, 18); + _hotspot14.quickInit(15, 288, 76, 314, 9450, 19, 20); + _hotspot16.quickInit(0, 0, 200, 320, 9450, 46, -1); +} + +/*-------------------------------------------------------------------------- * Scene 9700 * *--------------------------------------------------------------------------*/ @@ -832,7 +1017,6 @@ void Scene9700::signal() { _globals->_player.enableControl(); _globals->_player._canWalk = 0; _globals->_events.setCursor(CURSOR_USE); - break; case 9704: _globals->_soundHandler.startSound(323, 0, 127); diff --git a/engines/tsage/ringworld_scenes10.h b/engines/tsage/ringworld_scenes10.h index 35a35e193a..8f2cd182c6 100644 --- a/engines/tsage/ringworld_scenes10.h +++ b/engines/tsage/ringworld_scenes10.h @@ -231,6 +231,55 @@ public: virtual void dispatch(); }; +class Scene9450: public Scene2 { + class Object2: public SceneObject { + public: + virtual void signal(); + }; + + class Object3: public SceneObject4 { + public: + virtual void dispatch(); + }; + + class Hotspot1: public SceneHotspot_3{ + public: + virtual void doAction(int action); + }; + + class Hotspot3: public SceneHotspot_3{ + public: + virtual void doAction(int action); + }; +public: + SceneObject _object1; + SequenceManager _sequenceManager1; + SequenceManager _sequenceManager2; + Object2 _object2; + SequenceManager _sequenceManager3; + Object3 _object3; + Hotspot1 _hotspot1; + SceneHotspot_3 _hotspot2; + Hotspot3 _hotspot3; + SceneHotspot_3 _hotspot4; + SceneHotspot_3 _hotspot5; + SceneHotspot_3 _hotspot6; + SceneHotspot_3 _hotspot7; + SceneHotspot_3 _hotspot8; + SceneHotspot_3 _hotspot9; + SceneHotspot_3 _hotspot10; + SceneHotspot_3 _hotspot11; + SceneHotspot_3 _hotspot12; + SceneHotspot_3 _hotspot13; + SceneHotspot_3 _hotspot14; + SceneHotspot_3 _hotspot15; + SceneHotspot_3 _hotspot16; + + virtual void postInit(SceneObjectList *OwnerList = NULL); + virtual void signal(); + virtual void dispatch(); +}; + class Scene9700: public Scene2 { SequenceManager _sequenceManager; SceneObject _object1; |