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author | Eugene Sandulenko | 2011-08-05 10:15:20 +0100 |
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committer | Eugene Sandulenko | 2011-08-06 11:28:35 +0100 |
commit | 78f1ea769060cd631c210fc01020bb921afe3607 (patch) | |
tree | 3d12aedc45efe68e6e5d81ee24d90c428bfc186c /engines/tsage | |
parent | e72c2fae8896b14553f2e2246726b2e426f0e9bb (diff) | |
download | scummvm-rg350-78f1ea769060cd631c210fc01020bb921afe3607.tar.gz scummvm-rg350-78f1ea769060cd631c210fc01020bb921afe3607.tar.bz2 scummvm-rg350-78f1ea769060cd631c210fc01020bb921afe3607.zip |
OSYSTEM: extended installTimerProc() with timer ID parameter
Diffstat (limited to 'engines/tsage')
-rw-r--r-- | engines/tsage/sound.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tsage/sound.cpp b/engines/tsage/sound.cpp index 1d932fd9ba..9ee32e4927 100644 --- a/engines/tsage/sound.cpp +++ b/engines/tsage/sound.cpp @@ -85,7 +85,7 @@ void SoundManager::postInit() { // it handles updates for both music and Fx. However, since Adlib updates also get done in a // thread, and doesn't get too far ahead, I've left it to the AdlibSoundDriver class to // call the update method, rather than having it be called separately -// g_system->getTimerManager()->installTimerProc(_sfUpdateCallback, 1000000 / SOUND_FREQUENCY, NULL); +// g_system->getTimerManager()->installTimerProc(_sfUpdateCallback, 1000000 / SOUND_FREQUENCY, NULL, "tsageSoundUpdate"); __sndmgrReady = true; } } |