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authorPaul Gilbert2013-11-05 22:12:14 -0500
committerPaul Gilbert2013-11-05 22:12:14 -0500
commit9678195674f9396051e373f8ebadd7dcc46bc479 (patch)
tree9ca3e72309e984212cf80b2a1aec237c0a5f718e /engines/tsage
parenta00f589e84338554627e0126d21f86379ded0004 (diff)
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TSAGE: Renamings for R2R Rim lift exterior
Diffstat (limited to 'engines/tsage')
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.cpp6
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.h6
2 files changed, 6 insertions, 6 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index 3cb6e2a12b..5c3fda2bbe 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -11547,12 +11547,12 @@ void Scene1800::postInit(SceneObjectList *OwnerList) {
R2_GLOBALS._player._characterScene[R2_QUINN] = 1800;
R2_GLOBALS._player._characterScene[R2_SEEKER] = 1800;
- _item2.setDetails(Rect(128, 95, 190, 135), 1800, 10, -1, -1, 1, NULL);
- _item1.setDetails(Rect(95, 3, 223, 135), 1800, 0, -1, -1, 1, NULL);
+ _elevatorContents.setDetails(Rect(128, 95, 190, 135), 1800, 10, -1, -1, 1, NULL);
+ _elevator.setDetails(Rect(95, 3, 223, 135), 1800, 0, -1, -1, 1, NULL);
// Original was calling _item3.setDetails(Rect(1800, 11, 24, 23), 25, -1, -1, -1, 1, NULL);
// This is *wrong*. The following statement is a wild guess based on good common sense
- _item3.setDetails(11, 1800, 23, 24, 25);
+ _surface.setDetails(11, 1800, 23, 24, 25);
_secBackground.setDetails(Rect(0, 0, 320, 200), 1800, 17, -1, 19, 1, NULL);
R2_GLOBALS._player.disableControl();
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.h b/engines/tsage/ringworld2/ringworld2_scenes1.h
index 899083b4b4..b35bf678ab 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.h
@@ -869,9 +869,9 @@ public:
int _locationMode;
SpeakerQuinn _quinnSpeaker;
SpeakerSeeker _seekerSpeaker;
- NamedHotspot _item1;
- NamedHotspot _item2;
- NamedHotspot _item3;
+ NamedHotspot _elevator;
+ NamedHotspot _elevatorContents;
+ NamedHotspot _surface;
NamedHotspot _secBackground;
Background _background;
SceneActor _playerShadow;