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authorPaul Gilbert2013-09-13 21:41:09 -0400
committerPaul Gilbert2013-09-13 21:41:09 -0400
commit9c5d133e94181da11c9b8d8713b2e65e40a1bd66 (patch)
treef5ee9208b7817df55b3cced07fcb45235385bd68 /engines/tsage
parent763eedd0df5aed045e121b9256c6664278451d68 (diff)
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TSAGE: Initial implementation of R2R balloon cutscene code
Diffstat (limited to 'engines/tsage')
-rw-r--r--engines/tsage/globals.cpp3
-rw-r--r--engines/tsage/globals.h2
-rw-r--r--engines/tsage/ringworld2/ringworld2_logic.cpp2
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes2.cpp611
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes2.h87
-rw-r--r--engines/tsage/staticres.cpp195
-rw-r--r--engines/tsage/staticres.h8
7 files changed, 907 insertions, 1 deletions
diff --git a/engines/tsage/globals.cpp b/engines/tsage/globals.cpp
index 3ca54d67a9..8f70c2926e 100644
--- a/engines/tsage/globals.cpp
+++ b/engines/tsage/globals.cpp
@@ -577,6 +577,9 @@ void Ringworld2Globals::synchronize(Serializer &s) {
for (i = 0; i < 508; i += 4)
s.syncAsByte(_scene1550JunkLocations[i + 2]);
+
+ s.syncAsSint16LE(_balloonPosition.x);
+ s.syncAsSint16LE(_balloonPosition.y);
}
} // end of namespace Ringworld2
diff --git a/engines/tsage/globals.h b/engines/tsage/globals.h
index 9d4de26b91..cf4649247e 100644
--- a/engines/tsage/globals.h
+++ b/engines/tsage/globals.h
@@ -302,6 +302,8 @@ public:
byte _scannerFrequencies[4];
byte _stripManager_lookupList[12];
byte _scene1550JunkLocations[508];
+ Common::Point _balloonPosition;
+
ScannerDialog *_scannerDialog;
Ringworld2Globals();
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp
index 98e455b41b..b7faf7bd4a 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.cpp
+++ b/engines/tsage/ringworld2/ringworld2_logic.cpp
@@ -224,7 +224,7 @@ Scene *Ringworld2Game::createScene(int sceneNumber) {
// Exiting Forest
return new Scene2800();
case 2900:
- error("Missing scene %d from group 2", sceneNumber);
+ // Balloon Cutscene
/* Scene group #3 */
// ARM Base Hanager
case 3100:
diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.cpp b/engines/tsage/ringworld2/ringworld2_scenes2.cpp
index 443f68bc1f..ea75fb8f2a 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes2.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes2.cpp
@@ -4541,5 +4541,616 @@ void Scene2800::signal() {
}
}
+/*--------------------------------------------------------------------------
+ * Scene 2900 - Balloon Cutscene
+ *
+ *--------------------------------------------------------------------------*/
+
+bool Scene2900::Item1::startAction(CursorType action, Event &event) {
+ switch (action) {
+ case CURSOR_USE:
+ SceneItem::display2(1, 5 + R2_GLOBALS._randomSource.getRandomNumber(5));
+ break;
+ case CURSOR_LOOK:
+ SceneItem::display2(2900, 0);
+ break;
+ case CURSOR_TALK:
+ SceneItem::display2(1, 10 + R2_GLOBALS._randomSource.getRandomNumber(5));
+ break;
+ default:
+ break;
+ }
+
+ event.handled = true;
+ return true;
+}
+
+bool Scene2900::Item2::startAction(CursorType action, Event &event) {
+ switch (action) {
+ case CURSOR_USE:
+ SceneItem::display2(2900, 5);
+ break;
+ case CURSOR_LOOK:
+ SceneItem::display2(2900, 3);
+ break;
+ case CURSOR_TALK:
+ SceneItem::display2(2900, 4);
+ break;
+ default:
+ break;
+ }
+
+ event.handled = true;
+ return true;
+}
+
+bool Scene2900::Item3::startAction(CursorType action, Event &event) {
+ switch (action) {
+ case CURSOR_USE:
+ SceneItem::display2(2900, 8);
+ break;
+ case CURSOR_LOOK:
+ SceneItem::display2(2900, 6);
+ break;
+ case CURSOR_TALK:
+ SceneItem::display2(2900, 4);
+ break;
+ default:
+ break;
+ }
+
+ event.handled = true;
+ return true;
+}
+
+bool Scene2900::Item4::startAction(CursorType action, Event &event) {
+ Scene2900 *scene = (Scene2900 *)R2_GLOBALS._sceneManager._scene;
+
+ switch (action) {
+ case CURSOR_USE:
+ if (scene->_field416 != 0 || scene->_field414 != 0 || scene->_field425 != scene->_field426) {
+ SceneItem::display2(2900, 17);
+ } else if (R2_GLOBALS._v56A99 / 48 == 0) {
+ SceneItem::display2(2900, 15);
+ } else {
+ R2_GLOBALS._sound2.fadeSound(282);
+ scene->_field414 = 1;
+ scene->_field41E = -1;
+ scene->_field426 = 100 - ((R2_GLOBALS._v56A99 / 48) - 1) * 25;
+ }
+ break;
+
+ case CURSOR_LOOK:
+ SceneItem::display2(2900, 9);
+ break;
+
+ case CURSOR_TALK:
+ SceneItem::display2(2900, 4);
+ break;
+
+ default:
+ break;
+ }
+
+ event.handled = true;
+ return true;
+}
+
+bool Scene2900::Item5::startAction(CursorType action, Event &event) {
+ Scene2900 *scene = (Scene2900 *)R2_GLOBALS._sceneManager._scene;
+
+ switch (action) {
+ case CURSOR_USE:
+ if (scene->_field416 != 0 || scene->_field414 != 0 || scene->_field425 != scene->_field426) {
+ SceneItem::display2(2900, 17);
+ } else if (R2_GLOBALS._v56A99 / 48 == 0) {
+ SceneItem::display2(2900, 16);
+ } else {
+ R2_GLOBALS._sound2.fadeSound(212);
+ scene->_field414 = 1;
+ scene->_field41E = 1;
+ scene->_field426 = 100 - ((R2_GLOBALS._v56A99 / 48) + 1) * 25;
+ }
+ break;
+
+ case CURSOR_LOOK:
+ SceneItem::display2(2900, 12);
+ break;
+
+ case CURSOR_TALK:
+ SceneItem::display2(2900, 4);
+ break;
+
+ default:
+ break;
+ }
+
+ event.handled = true;
+ return true;
+}
+
+/*------------------------------------------------------------------------*/
+
+void Scene2900::Action1::signal() {
+ Scene2900 *scene = (Scene2900 *)R2_GLOBALS._sceneManager._scene;
+ setDelay(3);
+
+ if (scene->_field416 == 0 && scene->_field414 == 0) {
+ scene->_field427 = 2;
+ scene->_field412 = 0;
+ } else if (scene->_field416 != 0) {
+ R2_GLOBALS._sound2.fadeOut2(NULL);
+ } else if (scene->_field427 == 0) {
+ R2_GLOBALS._sound2.fadeOut2(NULL);
+ } else if (scene->_field412 == 0) {
+ scene->_object6.hide();
+ scene->_object5.hide();
+ scene->_field412 = 1;
+ } else {
+ --scene->_field427;
+ scene->_object6.show();
+ scene->_object5.show();
+ scene->_field412 = 0;
+ }
+}
+
+/*------------------------------------------------------------------------*/
+
+Scene2900::Obj1::Obj1() {
+ _width = _height = 0;
+ _field4 = 0;
+ _field6 = 0;
+ _field8 = 0;
+ _fieldA = 0;
+ _resNum = 0;
+ _xV = _yV = 0;
+ _rect = Rect(40, 0, 280, 150);
+}
+
+void Scene2900::Obj1::load(int resNum) {
+ byte *data = g_resourceManager->getResource(RES_BITMAP, resNum, 9999);
+
+ _resNum = resNum;
+ _xV = _yV = 0;
+ _width = READ_LE_UINT16(data);
+ _height = READ_LE_UINT16(data + 2);
+
+ DEALLOCATE(data);
+}
+
+Common::Point Scene2900::Obj1::setPosition(const Common::Point &pos, int v3) {
+ Rect rect2;
+ Rect blockRect(0, 0, 160, 100);
+ int xHalfCount = _width / 160;
+ int yHalfCount = _height / 100;
+ Common::Point p = pos;
+
+ if (p.x >= 0) {
+ int xRight = p.x + _rect.width();
+ if (xRight > _width) {
+ p.x = _width - _rect.width();
+ }
+ } else {
+ p.x = 0;
+ }
+
+ if (p.y >= 0) {
+ int yBottom = p.y + _rect.height();
+ if (yBottom > _height) {
+ p.y = _height - _rect.height();
+ }
+ } else {
+ p.y = 0;
+ }
+
+ if ((p.x != 0 || p.y != 0) && !v3) {
+ rect2 = _rect;
+ moveArea(rect2, _xV - p.x, _yV - p.y);
+ }
+
+ _xV = p.x;
+ _yV = p.y;
+ Rect rect3 = _rect;
+ rect3.translate(_xV - _rect.left, _yV - _rect.top);
+ int rlbNum = 0;
+
+ for (int xCtr = 0; xCtr < xHalfCount; ++xCtr) {
+ for (int yCtr = 0; yCtr < yHalfCount; ++yCtr) {
+ blockRect.moveTo(160 * xCtr, 100 * yCtr);
+ if (blockRect.intersects(rect3)) {
+ blockRect.translate(_rect.left - _xV, _rect.top - _yV);
+ byte *data = g_resourceManager->getResource(RES_BITMAP, _resNum, rlbNum);
+
+ draw(data, blockRect.left, blockRect.top, _rect, rect2);
+
+ DEALLOCATE(data);
+ }
+ }
+ }
+
+ return Common::Point(_xV, _yV);
+}
+
+void Scene2900::Obj1::synchronize(Serializer &s) {
+ s.syncAsUint16LE(_width);
+ s.syncAsUint16LE(_height);
+ s.syncAsSint16LE(_xV);
+ s.syncAsSint16LE(_yV);
+ _rect.synchronize(s);
+}
+
+int Scene2900::Obj1::adjustRect(Common::Rect &r1, const Common::Rect &r2) {
+ if (r2.contains(r1))
+ return 0;
+ if (!r2.intersects(r1))
+ return 1;
+
+ if (r1.top >= r2.top && r1.bottom <= r2.bottom) {
+ if (r1.left >= r2.left && r1.left < r2.right) {
+ r1.left = r2.right - 1;
+ return 1;
+ }
+ if (r1.right > r2.left && r1.right <= r2.right) {
+ r1.right = r2.left + 1;
+ return 1;
+ }
+ }
+
+ if (r1.left < r2.left || r1.right > r2.right)
+ return -1;
+
+ if (r1.top >= r2.top && r1.top < r2.bottom) {
+ r1.top = r2.bottom - 1;
+ return 1;
+ }
+ if (r1.bottom > r2.top && r1.bottom <= r2.bottom) {
+ r1.bottom = r2.top + 1;
+ return 1;
+ }
+
+ return -1;
+}
+
+void Scene2900::Obj1::draw(const byte *data, int xp, int yp, const Rect &r1, const Rect &r2) {
+ Rect blockRect(xp, yp, xp + 160, yp + 100);
+ const byte *src = data;
+
+ if (blockRect.intersects(r1)) {
+ blockRect.clip(r1);
+
+ if (adjustRect(blockRect, r2) != 0) {
+ int width = blockRect.width();
+ int height = blockRect.height();
+
+ GfxSurface &surface = R2_GLOBALS.gfxManager().getSurface();
+ Graphics::Surface s = surface.lockSurface();
+
+ for (int yCtr = 0; yCtr < height; ++yCtr, src += 160) {
+ byte *destP = (byte *)s.getBasePtr(blockRect.left, blockRect.top + yCtr);
+ Common::copy(src, src + width, destP);
+ }
+
+ surface.unlockSurface();
+ surface.addDirtyRect(blockRect);
+ }
+ }
+}
+
+void Scene2900::Obj1::moveArea(Rect &r, int xAmt, int yAmt) {
+ Rect tempRect = r;
+ tempRect.translate(xAmt, yAmt);
+ int xpSrc, xpDest, width;
+ int ypSrc, ypDest, height;
+
+ if (tempRect.intersects(r)) {
+ if (xAmt >= 0) {
+ xpSrc = tempRect.left;
+ width = tempRect.width() - xAmt;
+ xpDest = tempRect.left + xAmt;
+ } else {
+ xpSrc = tempRect.left - xAmt;
+ width = tempRect.width() + xAmt;
+ xpDest = tempRect.left;
+ }
+
+ if (yAmt > 0) {
+ height = tempRect.height() - yAmt;
+ ypDest = tempRect.top + yAmt + (height - 1);
+ ypSrc = tempRect.top + (height - 1);
+
+ for (int yCtr = 0; yCtr < height; ++yCtr, --ypSrc, --ypDest) {
+ moveLine(xpSrc, ypSrc, xpDest, ypDest, width);
+ }
+ } else {
+ ypSrc = tempRect.top - yAmt;
+ height = tempRect.height() + yAmt;
+ ypDest = tempRect.top;
+
+ for (int yCtr = 0; yCtr < height; ++yCtr, ++ypSrc, ++ypDest) {
+ moveLine(xpSrc, ypSrc, xpDest, ypDest, width);
+ }
+ }
+ } else {
+ r = Rect(0, 0, 0, 0);
+ }
+}
+
+void Scene2900::Obj1::moveLine(int xpSrc, int ypSrc, int xpDest, int ypDest, int width) {
+ byte buffer[SCREEN_WIDTH];
+ assert(width <= SCREEN_WIDTH);
+
+ GfxSurface &surface = R2_GLOBALS.gfxManager().getSurface();
+ Graphics::Surface s = surface.lockSurface();
+
+ byte *srcP = (byte *)s.getBasePtr(xpSrc, ypSrc);
+ byte *destP = (byte *)s.getBasePtr(xpDest, ypDest);
+ Common::copy(srcP, srcP + width, &buffer[0]);
+ Common::copy(&buffer[0], &buffer[width], destP);
+
+ surface.unlockSurface();
+}
+
+
+/*------------------------------------------------------------------------*/
+
+Scene2900::Scene2900(): SceneExt() {
+ _field412 = 0;
+ _field414 = 0;
+ _field416 = 0;
+ _offsetPos = Common::Point(550, 550);
+ _field41C = 0;
+ _field41E = 0;
+ _pos = Common::Point(160, 100);
+ _field424 = 0;
+ _field425 = 100;
+ _field426 = 100;
+ _field427 = 0;
+ _field8F8 = 0;
+}
+
+void Scene2900::synchronize(Serializer &s) {
+ s.syncAsSint16LE(_field412);
+ s.syncAsSint16LE(_field414);
+ s.syncAsSint16LE(_field416);
+ s.syncAsSint16LE(_field41C);
+ s.syncAsSint16LE(_field41E);
+ s.syncAsSint16LE(_offsetPos.x);
+ s.syncAsSint16LE(_offsetPos.y);
+ s.syncAsSint16LE(_pos.x);
+ s.syncAsSint16LE(_pos.y);
+ s.syncAsSint16LE(_field424);
+ s.syncAsSint16LE(_field425);
+ s.syncAsSint16LE(_field426);
+ s.syncAsSint16LE(_field427);
+ s.syncAsSint16LE(_field8F8);
+
+ _obj1.synchronize(s);
+}
+
+void Scene2900::postInit(SceneObjectList *OwnerList) {
+ R2_GLOBALS._uiElements._active = false;
+ // TODO: Determine correct colours
+ R2_GLOBALS._gfxColors.foreground = 220;
+ R2_GLOBALS._fontColors.background = 12;
+ R2_GLOBALS._fontColors.foreground = 22;
+ _obj1.load(2950);
+
+ loadScene(2900);
+ SceneExt::postInit();
+
+ _object1.setup2(2900, 6, 1, 22, 0, 25, 0);
+ _object2.setup2(2900, 6, 1, 280, 0, 25, 0);
+ _object3.setup2(2900, 1, 3, 228, 199, 25, 0);
+
+ _object4.postInit();
+ _object4.setVisage(2900);
+ _object4.setStrip(2);
+ _object4.setFrame(1);
+ _object4.fixPriority(10);
+
+ _object6.postInit();
+ _object6.setVisage(2900);
+ _object6.setStrip(1);
+ _object6.setFrame(1);
+ _object6.setPosition(Common::Point(209, 199));
+ _object6.fixPriority(200);
+
+ _object5.postInit();
+ _object5.setVisage(2900);
+ _object5.setStrip(1);
+ _object5.setFrame(2);
+ _object5.setPosition(Common::Point(247, 199));
+ _object5.fixPriority(200);
+
+ _item1.setDetails(Rect(0, 0, 320, 150), 2900, -1, -1, -1, 1, (SceneItem *)NULL);
+ _item2.setDetails(Rect(0, 150, 320, 200), 2900, -1, -1, -1, 1, (SceneItem *)NULL);
+ _item3.setDetails(Rect(42, 164, 129, 190), 2900, -1, -1, -1, 2, (SceneItem *)NULL);
+ _item4.setDetails(Rect(165, 160, 228, 200), 2900, -1, -1, -1, 2, (SceneItem *)NULL);
+ _item5.setDetails(Rect(228, 160, 285, 200), 2900, -1, -1, -1, 2, (SceneItem *)NULL);
+
+ setAction(&_action1);
+ R2_GLOBALS._player.postInit();
+ R2_GLOBALS._player.setVisage(2900);
+ R2_GLOBALS._player.setStrip2(3);
+ R2_GLOBALS._player.setFrame2(1);
+ R2_GLOBALS._player.fixPriority(15);
+ R2_GLOBALS._player._moveDiff = Common::Point(2, 2);
+ R2_GLOBALS._player.disableControl();
+
+ if (R2_GLOBALS._sceneManager._previousScene == 2350 &&
+ R2_GLOBALS._balloonPosition.x == 0 && R2_GLOBALS._balloonPosition.y == 0) {
+ R2_GLOBALS._v56A99 = 5;
+ _obj1.setPosition(Common::Point(R2_GLOBALS._balloonPosition.x - 120,
+ R2_GLOBALS._balloonPosition.y - 100));
+ _sceneMode = 10;
+
+ R2_GLOBALS._player.changeZoom(100);
+ R2_GLOBALS._player.setPosition(Common::Point(160, 180));
+ ADD_PLAYER_MOVER(160, 100);
+
+ _object4.setPosition(Common::Point(9, 189));
+ } else {
+ _offsetPos.x = R2_GLOBALS._balloonPosition.x + 120;
+ _offsetPos.y = R2_GLOBALS._balloonPosition.y + 100;
+
+ if ((R2_GLOBALS._v56A99 % 8) == 0)
+ _offsetPos.x -= 70;
+ else if ((R2_GLOBALS._v56A99 % 8) == 7)
+ _offsetPos.x += 70;
+
+ if (_offsetPos.x <= 120)
+ _pos.x = _offsetPos.x + 40;
+ else if (_offsetPos.x >= 680)
+ _pos.x = _offsetPos.x - 520;
+
+ if ((R2_GLOBALS._v56A99 / 6) == 5)
+ _offsetPos.y -= 50;
+ if (_offsetPos.y <= 100)
+ _pos.y = _offsetPos.y;
+
+ _field425 = _field426 = 100 - (R2_GLOBALS._v56A99 / 48) * 25;
+ _obj1.setPosition(Common::Point(_offsetPos.x - 120, _offsetPos.y - 100));
+ _sceneMode = 11;
+
+ R2_GLOBALS._player.changeZoom(_field425);
+ R2_GLOBALS._player.setPosition(_pos);
+ R2_GLOBALS._player.enableControl();
+ R2_GLOBALS._player._canWalk = false;
+
+ _object4.setPosition(Common::Point(109 - _field425, 189));
+ }
+
+ R2_GLOBALS._sound1.play(211);
+}
+
+void Scene2900::remove() {
+ // TODO: Figure out correct colours
+ R2_GLOBALS._gfxColors.foreground = 59;
+ R2_GLOBALS._fontColors.background = 4;
+ R2_GLOBALS._fontColors.foreground = 15;
+
+ R2_GLOBALS._scenePalette.loadPalette(0);
+ R2_GLOBALS._scenePalette.setEntry(255, 255, 255, 255);
+
+ R2_GLOBALS._sound1.fadeOut2(NULL);
+ R2_GLOBALS._sound2.stop();
+
+ SceneExt::remove();
+}
+
+void Scene2900::signal() {
+ switch (_sceneMode) {
+ case 10:
+ _sceneMode = 11;
+ R2_GLOBALS._player.enableControl();
+ R2_GLOBALS._player._canWalk = false;
+ break;
+ case 12:
+ R2_GLOBALS._sceneManager.changeScene(2600);
+ break;
+ default:
+ break;
+ }
+}
+
+void Scene2900::dispatch() {
+ if (_sceneMode == 11) {
+ _offsetPos.x += balloonData[R2_GLOBALS._v56A99].x;
+ _offsetPos.y += balloonData[R2_GLOBALS._v56A99].y;
+ _field41C = balloonData[R2_GLOBALS._v56A99].v3;
+
+ if (_field41C == 0) {
+ _field416 = 0;
+ } else {
+ _field416 = 1;
+ _field414 = 0;
+ _field41C += R2_GLOBALS._v56A99 / 48;
+ _field426 = 100 - (_field41C * 25);
+ }
+
+ if (_field425 == _field426) {
+ _field416 = 0;
+ } else {
+ if (_field416 == 0) {
+ _field425 = _field425 - _field41E;
+ } else {
+ _field425 = _field425 - _field41C;
+ }
+
+ if (_field41C == -1 || _field41E == -1) {
+ if (_object4._frame == 1) {
+ _object4.setFrame2(10);
+ } else {
+ _object4.setFrame2(_object4._frame - 1);
+ }
+ } else if (_field41C == -1 || _field41E == 1) {
+ if (_object4._frame == 10)
+ _object4.setFrame2(1);
+ else
+ _object4.setFrame2(_object4._frame + 1);
+ }
+
+ _object4.setPosition(Common::Point(109 - _field425, 189));
+ R2_GLOBALS._player.changeZoom(_field425);
+ }
+
+ if (_field8F8 == 0) {
+ R2_GLOBALS._scenePalette.loadPalette(2950);
+ R2_GLOBALS._scenePalette.refresh();
+ }
+
+ // TODO: Verify param 3
+ R2_GLOBALS._balloonPosition = _obj1.setPosition(Common::Point(_offsetPos.x - 120,
+ _offsetPos.y - 100), _field8F8 + (_field8F8 ? 1 : 0));
+ _field8F8 = 1;
+
+ if (_offsetPos.x <= 120)
+ _pos.x = _offsetPos.x + 40;
+ else if (_offsetPos.x >= 680)
+ _pos.x = _offsetPos.x - 520;
+
+ if (_offsetPos.y <= 100)
+ _pos.y = _offsetPos.y;
+
+ R2_GLOBALS._player.setPosition(_pos);
+
+ if ((_offsetPos.y % 100) == 50 && _field416 == 0) {
+ _field424 = R2_GLOBALS._v56A99;
+ if (_field414 != 0) {
+ _field424 += _field41E * 48;
+ _field414 = 0;
+ }
+
+ if (balloonData[R2_GLOBALS._v56A99].x > 0) {
+ ++_field424;
+ } else if (balloonData[R2_GLOBALS._v56A99].x < 0) {
+ --_field424;
+ }
+
+ if (balloonData[R2_GLOBALS._v56A99].y > 0) {
+ _field424 += 240;
+ } else if (balloonData[R2_GLOBALS._v56A99].x < 0) {
+ _field424 += 8;
+ }
+
+ if (balloonData[R2_GLOBALS._v56A99].v3 > 0) {
+ _field424 += 48;
+ } else if (balloonData[R2_GLOBALS._v56A99].v3 < 0) {
+ _field424 += 208;
+ }
+
+ R2_GLOBALS._v56A99 = _field424;
+ if (R2_GLOBALS._v56A99 == 189) {
+ _sceneMode = 12;
+ R2_GLOBALS._player.disableControl();
+
+ ADD_MOVER(R2_GLOBALS._player, 160, -10);
+ }
+ }
+ }
+
+ Scene::dispatch();
+}
+
} // End of namespace Ringworld2
} // End of namespace TsAGE
diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.h b/engines/tsage/ringworld2/ringworld2_scenes2.h
index 04b849f070..b127c5685c 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes2.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes2.h
@@ -667,6 +667,93 @@ public:
virtual void signal();
};
+class Scene2900 : public SceneExt {
+ /* Items */
+ class Item1 : public NamedHotspot {
+ public:
+ virtual bool startAction(CursorType action, Event &event);
+ };
+ class Item2 : public NamedHotspot {
+ public:
+ virtual bool startAction(CursorType action, Event &event);
+ };
+ class Item3 : public NamedHotspot {
+ public:
+ virtual bool startAction(CursorType action, Event &event);
+ };
+ class Item4 : public NamedHotspot {
+ public:
+ virtual bool startAction(CursorType action, Event &event);
+ };
+ class Item5 : public NamedHotspot {
+ public:
+ virtual bool startAction(CursorType action, Event &event);
+ };
+
+ /* Actions */
+ class Action1: public Action {
+ public:
+ void signal();
+ };
+
+ /* Custom classes */
+ class Obj1 {
+ private:
+ void moveArea(Rect &r, int xAmt, int yAmt);
+ void moveLine(int xpSrc, int ypSrc, int xpDest, int ypDest, int width);
+ public:
+ int _width, _height;
+ int _field4;
+ int _field6;
+ int _field8;
+ int _fieldA;
+ int _resNum;
+ int _xV, _yV;
+ Rect _rect;
+
+ Obj1();
+ void load(int resNum);
+ Common::Point setPosition(const Common::Point &pos, int v3 = 0);
+ void synchronize(Serializer &s);
+ int adjustRect(Common::Rect &r1, const Common::Rect &r2);
+ void draw(const byte *data, int xp, int yp, const Rect &r1, const Rect &r2);
+ };
+public:
+ BackgroundSceneObject _object1;
+ BackgroundSceneObject _object2;
+ BackgroundSceneObject _object3;
+ SceneObject _object4;
+ SceneObject _object5;
+ SceneObject _object6;
+ Item1 _item1;
+ Item2 _item2;
+ Item3 _item3;
+ Item4 _item4;
+ Item5 _item5;
+ Action1 _action1;
+ Obj1 _obj1;
+
+ int _field412;
+ int _field414;
+ int _field416;
+ int _field41C;
+ int _field41E;
+ Common::Point _offsetPos;
+ Common::Point _pos;
+ int _field424;
+ int _field425;
+ int _field426;
+ int _field427;
+ int _field8F8;
+
+ Scene2900();
+ virtual void synchronize(Serializer &s);
+ virtual void postInit(SceneObjectList *OwnerList = NULL);
+ virtual void remove();
+ virtual void signal();
+ virtual void dispatch();
+};
+
} // End of namespace Ringworld2
} // End of namespace TsAGE
diff --git a/engines/tsage/staticres.cpp b/engines/tsage/staticres.cpp
index db38862365..b67b798b83 100644
--- a/engines/tsage/staticres.cpp
+++ b/engines/tsage/staticres.cpp
@@ -448,6 +448,201 @@ const byte k5A7F6[] = {
15, 10, 11
};
+const BalloonRecord balloonData[] = {
+ { 0, -2, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, 0, 1 },
+ { 0, 0, 1 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { 0, -2, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { 0, 0, -1 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { -2, 0, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, 0, -1 },
+ { 0, 0, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, 0, 0 },
+ { 0, 0, -1 },
+ { -2, 0, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { 0, -2, 0 },
+ { -2, 0, 0 },
+ { 0, 0, -1 },
+ { -2, 0, 0 },
+ { 0, 0, -1 },
+ { -2, 0, 0 },
+ { 0, 0, -1 },
+ { -2, 0, 0 },
+ { 0, 0, -1 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { -2, 0, 0 },
+ { 0, -2, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, 0, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, 0, 1 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, 0, 1 },
+ { -2, 0, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { -2, 0, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { 0, -2, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { -2, 0, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { 0, 0, -1 },
+ { 0, -2, 0 },
+ { -2, 0, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, 0, -1 },
+ { -2, 0, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { -2, 0, 0 },
+ { 0, -2, 0 },
+ { -2, 0, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { 0, 0, 0 },
+ { -2, 0, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { -2, 0, 0 },
+ { 0, -2, 0 },
+ { 0, -2, 0 },
+ { -2, 0, 0 }
+};
+
} // End of namespace Ringworld2
} // End of namespace TsAGE
diff --git a/engines/tsage/staticres.h b/engines/tsage/staticres.h
index 8c21147191..b6c5d5e72a 100644
--- a/engines/tsage/staticres.h
+++ b/engines/tsage/staticres.h
@@ -209,6 +209,14 @@ extern const byte scene1550JunkRegions[];
extern const byte k5A79B[];
extern const byte k5A7F6[];
+// Scene 2900 balloon data
+struct BalloonRecord {
+ int8 x;
+ int8 y;
+ int8 v3;
+};
+extern const BalloonRecord balloonData[];
+
} // End of namespace Ringworld2
} // End of namespace TsAGE