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authorPaul Gilbert2013-10-07 17:30:25 -0400
committerPaul Gilbert2013-10-07 17:30:25 -0400
commitb21534b5d11db2022c3dbdf94000f9f035a66853 (patch)
treedfae28c638311e6794dc721e5589fa9716ada891 /engines/tsage
parenta7055e75d12c041c9b6e94887b753f652d3e604c (diff)
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TSAGE: Fixes for not allowing walk cursor to be selected when walking disabled
Diffstat (limited to 'engines/tsage')
-rw-r--r--engines/tsage/core.cpp4
-rw-r--r--engines/tsage/ringworld2/ringworld2_dialogs.cpp2
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes0.cpp8
3 files changed, 8 insertions, 6 deletions
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index 22c7e32492..488eacceab 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -4259,11 +4259,11 @@ void SceneHandler::process(Event &event) {
g_vm->_debugger->onFrame();
}
- if ((event.eventType == EVENT_KEYPRESS) && g_globals->_player._enabled && g_globals->_player._canWalk) {
+ if ((event.eventType == EVENT_KEYPRESS) && g_globals->_player._enabled) {
// Keyboard shortcuts for different actions
switch (event.kbd.keycode) {
case Common::KEYCODE_w:
- g_globals->_events.setCursor(CURSOR_WALK);
+ g_globals->_events.setCursor(GLOBALS._player._canWalk ? CURSOR_WALK : CURSOR_USE);
event.handled = true;
break;
case Common::KEYCODE_l:
diff --git a/engines/tsage/ringworld2/ringworld2_dialogs.cpp b/engines/tsage/ringworld2/ringworld2_dialogs.cpp
index 057d91a46e..4ebbdd602d 100644
--- a/engines/tsage/ringworld2/ringworld2_dialogs.cpp
+++ b/engines/tsage/ringworld2/ringworld2_dialogs.cpp
@@ -165,7 +165,7 @@ void RightClickDialog::execute() {
break;
case 1:
// Walk action
- cursorNum = CURSOR_WALK;
+ cursorNum = R2_GLOBALS._player._canWalk ? CURSOR_WALK : CURSOR_USE;
break;
case 2:
// Use action
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
index fb67c9e181..fb7e42f643 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
@@ -3281,7 +3281,7 @@ void Scene300::postInit(SceneObjectList *OwnerList) {
_mirandaWorkstation1.setDetails(Rect(4, 128, 69, 167), 300, 33, 31, 35, 1, NULL);
switch (R2_GLOBALS._player._characterIndex) {
- case 1:
+ case R2_QUINN:
_miranda.postInit();
_miranda.setup(302, 2, 1);
_miranda.setPosition(Common::Point(47, 128));
@@ -3303,7 +3303,7 @@ void Scene300::postInit(SceneObjectList *OwnerList) {
R2_GLOBALS._player.disableControl();
break;
- case 2:
+ case R2_SEEKER:
_miranda.postInit();
_miranda.setup(302, 2, 1);
_miranda.setPosition(Common::Point(47, 128));
@@ -3323,9 +3323,10 @@ void Scene300::postInit(SceneObjectList *OwnerList) {
R2_GLOBALS._player.setPosition(Common::Point(158, 108));
R2_GLOBALS._player.fixPriority(130);
R2_GLOBALS._player.enableControl(CURSOR_USE);
+ R2_GLOBALS._player._canWalk = false;
break;
- case 3:
+ case R2_MIRANDA:
if ((R2_GLOBALS._player._characterScene[R2_SEEKER] == 300) || (R2_GLOBALS._player._characterScene[R2_SEEKER] == 325)) {
_seeker.postInit();
_seeker.setVisage(302);
@@ -3347,6 +3348,7 @@ void Scene300::postInit(SceneObjectList *OwnerList) {
R2_GLOBALS._player.setup(302, 2, 1);
R2_GLOBALS._player.setPosition(Common::Point(47, 128));
R2_GLOBALS._player.enableControl(CURSOR_USE);
+ R2_GLOBALS._player._canWalk = false;
break;
default: