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author | Strangerke | 2013-08-31 18:22:14 +0200 |
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committer | Strangerke | 2013-08-31 18:23:18 +0200 |
commit | dfeb802602904aafbe69fa20c2c233e620755bed (patch) | |
tree | 2cb057fdb69d4edb5afc724a46d7087301e18610 /engines/tsage | |
parent | 74cc4aec8aa80da2541857e3120b31a566ccdff3 (diff) | |
download | scummvm-rg350-dfeb802602904aafbe69fa20c2c233e620755bed.tar.gz scummvm-rg350-dfeb802602904aafbe69fa20c2c233e620755bed.tar.bz2 scummvm-rg350-dfeb802602904aafbe69fa20c2c233e620755bed.zip |
TSAGE: Some renaming in Scene250
Diffstat (limited to 'engines/tsage')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes0.cpp | 42 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes0.h | 2 |
2 files changed, 22 insertions, 22 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp index 1439557d1e..3cec701563 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp @@ -2504,7 +2504,7 @@ bool Scene250::Button::startAction(CursorType action, Event &event) { switch (action) { case CURSOR_USE: - if (scene->_field414) { + if (scene->_destButtonY) { SceneItem::display2(250, 15); } else { switch (_floorNumber) { @@ -2580,14 +2580,14 @@ void Scene250::Button::setFloor(int floorNumber) { /*--------------------------------------------------------------------------*/ Scene250::Scene250(): SceneExt() { - _field412 = _field414 = _field416 = _field418 = _field41A = 0; + _currButtonY = _destButtonY = _field416 = _field418 = _field41A = 0; } void Scene250::synchronize(Serializer &s) { SceneExt::synchronize(s); - s.syncAsSint16LE(_field412); - s.syncAsSint16LE(_field414); + s.syncAsSint16LE(_currButtonY); + s.syncAsSint16LE(_destButtonY); s.syncAsSint16LE(_field416); s.syncAsSint16LE(_field418); s.syncAsSint16LE(_field41A); @@ -2632,24 +2632,24 @@ void Scene250::postInit(SceneObjectList *OwnerList) { switch (R2_GLOBALS._sceneManager._previousScene) { case 200: - _field412 = 55; + _currButtonY = 55; break; case 300: - _field412 = 43; + _currButtonY = 43; break; case 700: - _field412 = 139; + _currButtonY = 139; break; case 850: - _field412 = 91; + _currButtonY = 91; break; default: R2_GLOBALS._sceneManager._previousScene = 200; - _field412 = 55; + _currButtonY = 55; break; } - _currentFloor.setPosition(Common::Point(111, _field412)); + _currentFloor.setPosition(Common::Point(111, _currButtonY)); } void Scene250::signal() { @@ -2668,16 +2668,16 @@ void Scene250::signal() { _sceneMode = 2; break; case 2: - _sceneMode = ((_field414 - 12) == _field412) ? 4 : 3; + _sceneMode = ((_destButtonY - 12) == _currButtonY) ? 4 : 3; signal(); break; case 3: _currentFloor.setPosition(Common::Point(111, _currentFloor._position.y + 12)); - _field412 += 12; + _currButtonY += 12; R2_GLOBALS._player.setPosition(Common::Point(261, 185)); ADD_MOVER(R2_GLOBALS._player, 261, 15); - if ((_field414 - 12) == _field412) + if ((_destButtonY - 12) == _currButtonY) _sceneMode = 4; break; case 4: @@ -2704,7 +2704,7 @@ void Scene250::signal() { break; case 7: _field418 = 1; - if ((_field414 + 12) == _field412) + if ((_destButtonY + 12) == _currButtonY) _sceneMode = 9; else _sceneMode = 8; @@ -2712,11 +2712,11 @@ void Scene250::signal() { break; case 8: _currentFloor.setPosition(Common::Point(111, _currentFloor._position.y - 12)); - _field412 -= 12; + _currButtonY -= 12; R2_GLOBALS._player.setPosition(Common::Point(261, 15)); ADD_MOVER(R2_GLOBALS._player, 261, 185); - if ((_field414 + 12) == _field412) + if ((_destButtonY + 12) == _currButtonY) _sceneMode = 9; break; case 9: @@ -2732,7 +2732,7 @@ void Scene250::signal() { break; case 20: // Handle changing scene - switch (_field414) { + switch (_destButtonY) { case 55: R2_GLOBALS._sceneManager.changeScene(200); break; @@ -2755,12 +2755,12 @@ void Scene250::signal() { } void Scene250::changeFloor(int floorNumber) { - _field414 = (floorNumber - 1) * 12 + 43; - _button1.setPosition(Common::Point(111, _field414)); + _destButtonY = (floorNumber - 1) * 12 + 43; + _button1.setPosition(Common::Point(111, _destButtonY)); _button1.show(); - _sceneMode = (_field412 >= _field414) ? 6 : 1; - if (_field414 == _field412) + _sceneMode = (_currButtonY >= _destButtonY) ? 6 : 1; + if (_destButtonY == _currButtonY) _sceneMode = 20; signal(); diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.h b/engines/tsage/ringworld2/ringworld2_scenes0.h index a2f2accaba..c909a4170c 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes0.h +++ b/engines/tsage/ringworld2/ringworld2_scenes0.h @@ -318,7 +318,7 @@ class Scene250: public SceneExt { virtual bool startAction(CursorType action, Event &event); }; public: - int _field412, _field414, _field416, _field418, _field41A; + int _currButtonY, _destButtonY, _field416, _field418, _field41A; NamedHotspot _background, _item2, _item3, _item4; Button _button1, _currentFloor; Button _floor1, _floor2, _floor3, _floor4, _floor5; |