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authorStrangerke2013-11-24 22:29:49 +0100
committerStrangerke2013-11-24 22:30:53 +0100
commitf4d582f6406bbce2c2c19103944bf2fbac14da72 (patch)
tree574382f4be1cc9af2decb5e50dd3cd487c4f425c /engines/tsage
parent59c0603bf7fbab574eca1ba460a4d53dec00b87b (diff)
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TSAGE: R2R - rename _actorDestPos
Diffstat (limited to 'engines/tsage')
-rw-r--r--engines/tsage/core.cpp6
-rw-r--r--engines/tsage/core.h2
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.cpp2
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.cpp13
4 files changed, 15 insertions, 8 deletions
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index a519ffbd10..6c47cac1ef 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -2110,7 +2110,7 @@ SceneObject::SceneObject() : SceneHotspot() {
_shade = _oldShade = 0;
_linkedActor = NULL;
- _field8A = Common::Point(0, 0);
+ _actorDestPos = Common::Point(0, 0);
_angle = 0;
_xs = 0;
_xe = 0;
@@ -2504,8 +2504,8 @@ void SceneObject::synchronize(Serializer &s) {
s.syncAsSint16LE(_moveDiff.x); s.syncAsSint16LE(_moveDiff.y);
s.syncAsSint32LE(_moveRate);
if (g_vm->getGameID() == GType_Ringworld2) {
- s.syncAsSint16LE(_field8A.x);
- s.syncAsSint16LE(_field8A.y);
+ s.syncAsSint16LE(_actorDestPos.x);
+ s.syncAsSint16LE(_actorDestPos.y);
}
SYNC_POINTER(_endAction);
s.syncAsUint32LE(_regionBitList);
diff --git a/engines/tsage/core.h b/engines/tsage/core.h
index f86172f6a1..3286ee1448 100644
--- a/engines/tsage/core.h
+++ b/engines/tsage/core.h
@@ -549,7 +549,7 @@ public:
EventHandler *_mover;
Common::Point _moveDiff;
int _moveRate;
- Common::Point _field8A;
+ Common::Point _actorDestPos;
Action *_endAction;
uint32 _regionBitList;
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index d0fe284cc6..ef4136a343 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -6435,7 +6435,7 @@ void Scene1337::subD02CA() {
_item6._object1._mover = _arrunkObj1337[2]._arr1[di]._object1._mover;
_item6._object1._moveDiff = _arrunkObj1337[2]._arr1[di]._object1._moveDiff;
_item6._object1._moveRate = _arrunkObj1337[2]._arr1[di]._object1._moveRate;
- _item6._object1._field8A = _arrunkObj1337[2]._arr1[di]._object1._field8A;
+ _item6._object1._actorDestPos = _arrunkObj1337[2]._arr1[di]._object1._actorDestPos;
_item6._object1._endAction = _arrunkObj1337[2]._arr1[di]._object1._endAction;
_item6._object1._regionBitList = _arrunkObj1337[2]._arr1[di]._object1._regionBitList;
// _item6._object1._actorName = _arrunkObj1337[2]._arr1[di]._object1._actorName;
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
index 8e4967fd26..0780b09fc5 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
@@ -4335,7 +4335,7 @@ void Scene3600::Action2::signal() {
scene->_protector.setup(3127, 2, 1);
scene->_protector.animate(ANIM_MODE_1, NULL);
NpcMover *mover = new NpcMover();
- scene->_protector.addMover(mover, &scene->_protector._field8A, scene);
+ scene->_protector.addMover(mover, &scene->_protector._actorDestPos, scene);
}
break;
default:
@@ -4554,7 +4554,7 @@ void Scene3600::postInit(SceneObjectList *OwnerList) {
if (!R2_GLOBALS.getFlag(71)) {
_protector.postInit();
_protector._state = 0;
- _protector._field8A = Common::Point(226, 152);
+ _protector._actorDestPos = Common::Point(226, 152);
_protector._moveDiff = Common::Point(3, 2);
_protector.setPosition(Common::Point(284, 152));
_protector.setup(3127, 2, 1);
@@ -4630,6 +4630,8 @@ void Scene3600::remove() {
void Scene3600::signal() {
switch (_sceneMode) {
case 3320:
+ // Move to the console
+
// Removed (useless ?) call to sub_1D227
R2_GLOBALS._walkRegions.disableRegion(14);
R2_GLOBALS._scrollFollower = &_seeker;
@@ -4646,6 +4648,8 @@ void Scene3600::signal() {
&_miranda, &_webbster, &_teal, NULL);
break;
case 3321:
+ // Teal activates console
+
// Removed (useless ?) call to sub_1D227
R2_GLOBALS._scrollFollower = &R2_GLOBALS._player;
_tealSpeaker.stopSpeaking();
@@ -4731,7 +4735,7 @@ void Scene3600::signal() {
_protector.postInit();
_protector._state = 0;
- _protector._field8A = Common::Point(226, 152);
+ _protector._actorDestPos = Common::Point(226, 152);
_protector._moveDiff = Common::Point(5, 3);
_protector.setup(3403, 7, 1);
_protector.setPosition(Common::Point(405, 155));
@@ -4773,6 +4777,7 @@ void Scene3600::signal() {
R2_GLOBALS._sound2.play(329);
break;
case 3600:
+ // First speech by Teal
_sceneMode = 3320;
_stripManager.start(3320, this);
break;
@@ -4781,6 +4786,7 @@ void Scene3600::signal() {
case 3602:
// No break on purpose
case 3603:
+ // Teal speech near the console
R2_GLOBALS._walkRegions.disableRegion(2);
R2_GLOBALS._walkRegions.disableRegion(7);
_tealSpeaker._displayMode = 1;
@@ -4788,6 +4794,7 @@ void Scene3600::signal() {
_stripManager.start(3321, this);
break;
case 3604:
+ // Goule Protector forces the door
R2_GLOBALS._sound2.fadeOut2(NULL);
R2_GLOBALS._sound1.stop();
R2_GLOBALS._walkRegions.enableRegion(2);