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authorGregory Montoir2008-11-10 20:38:54 +0000
committerGregory Montoir2008-11-10 20:38:54 +0000
commit4a5d4ba94dd6320e137cde6ba27744613d2a1099 (patch)
tree9fe86b10f376fec7a60a224680537f85f0892399 /engines/tucker/saveload.cpp
parent2b59700d2a311c0486912435624bac78fe1f9dbb (diff)
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add initial support for 'Bud Tucker in Double Trouble'
svn-id: r34990
Diffstat (limited to 'engines/tucker/saveload.cpp')
-rw-r--r--engines/tucker/saveload.cpp116
1 files changed, 116 insertions, 0 deletions
diff --git a/engines/tucker/saveload.cpp b/engines/tucker/saveload.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/savefile.h"
+
+#include "tucker/tucker.h"
+
+namespace Tucker {
+
+enum {
+ kCurrentGameStateVersion = 1
+};
+
+void TuckerEngine::generateGameStateFileName(int num, char *dst, int len, bool prefixOnly) const {
+ if (prefixOnly) {
+ snprintf(dst, len, "%s.*", _targetName.c_str());
+ } else {
+ snprintf(dst, len, "%s.%d", _targetName.c_str(), num);
+ }
+ dst[len] = 0;
+}
+
+static void saveOrLoadInt(Common::WriteStream &stream, int &i) {
+ stream.writeSint32LE(i);
+}
+
+static void saveOrLoadInt(Common::ReadStream &stream, int &i) {
+ i = stream.readSint32LE();
+}
+
+template <class S>
+void TuckerEngine::saveOrLoadGameStateData(S &s) {
+ for (int i = 0; i < 300; ++i) {
+ saveOrLoadInt(s, _flagsTable[i]);
+ }
+ for (int i = 0; i < 40; ++i) {
+ saveOrLoadInt(s, _inventoryObjectsList[i]);
+ }
+ for (int i = 0; i < 50; ++i) {
+ saveOrLoadInt(s, _inventoryItemsState[i]);
+ }
+ for (int i = 0; i < 50; ++i) {
+ saveOrLoadInt(s, _panelObjectsOffsetTable[i]);
+ }
+ saveOrLoadInt(s, _mainSpritesBaseOffset);
+ saveOrLoadInt(s, _selectedObject.xPos);
+ saveOrLoadInt(s, _selectedObject.yPos);
+ saveOrLoadInt(s, _locationNum);
+ saveOrLoadInt(s, _xPosCurrent);
+ saveOrLoadInt(s, _yPosCurrent);
+ saveOrLoadInt(s, _inventoryObjectsCount);
+ saveOrLoadInt(s, _inventoryObjectsOffset);
+}
+
+void TuckerEngine::loadGame(int slot) {
+ char gameStateFileName[64];
+ generateGameStateFileName(slot, gameStateFileName, 63);
+ Common::InSaveFile *f = _saveFileMan->openForLoading(gameStateFileName);
+ if (f) {
+ uint16 version = f->readUint16LE();
+ if (version < kCurrentGameStateVersion) {
+ warning("Unsupported gamestate version %d (slot %d)", version, slot);
+ } else {
+ f->skip(2);
+ saveOrLoadGameStateData(*f);
+ if (f->ioFailed()) {
+ warning("Can't read file '%s'", gameStateFileName);
+ } else {
+ _nextLocationNum = _locationNum;
+ setBlackPalette();
+ loadBudSpr(0);
+ }
+ }
+ delete f;
+ }
+}
+
+void TuckerEngine::saveGame(int slot) {
+ char gameStateFileName[64];
+ generateGameStateFileName(slot, gameStateFileName, 63);
+ Common::OutSaveFile *f = _saveFileMan->openForSaving(gameStateFileName);
+ if (f) {
+ f->writeUint16LE(kCurrentGameStateVersion);
+ f->writeUint16LE(0);
+ saveOrLoadGameStateData(*f);
+ f->finalize();
+ if (f->ioFailed()) {
+ warning("Can't write file '%s'", gameStateFileName);
+ }
+ delete f;
+ }
+}
+
+} // namespace Tucker