diff options
author | Gregory Montoir | 2009-01-18 04:00:11 +0000 |
---|---|---|
committer | Gregory Montoir | 2009-01-18 04:00:11 +0000 |
commit | 1511099a7b3f5d9e31135e901b6c03b75f620f18 (patch) | |
tree | dd7a5f44deed182faffecfe5c20c1d22969bf80c /engines/tucker/sequences.cpp | |
parent | 8ea8966c02d6d62bac7af6e3b48e6acc7857353d (diff) | |
download | scummvm-rg350-1511099a7b3f5d9e31135e901b6c03b75f620f18.tar.gz scummvm-rg350-1511099a7b3f5d9e31135e901b6c03b75f620f18.tar.bz2 scummvm-rg350-1511099a7b3f5d9e31135e901b6c03b75f620f18.zip |
merged Graphics::copyTo640/Graphics::copyFrom640
svn-id: r35892
Diffstat (limited to 'engines/tucker/sequences.cpp')
-rw-r--r-- | engines/tucker/sequences.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/tucker/sequences.cpp b/engines/tucker/sequences.cpp index e946d586fb..bb064cff9f 100644 --- a/engines/tucker/sequences.cpp +++ b/engines/tucker/sequences.cpp @@ -81,9 +81,9 @@ void TuckerEngine::handleCreditsSequence() { imgNum = 0; } if (num < 6) { - Graphics::copyTo640(_locationBackgroundGfxBuf, _quadBackgroundGfxBuf, 320, 320, 200); + Graphics::copyRect(_locationBackgroundGfxBuf, 640, _quadBackgroundGfxBuf, 320, 320, 200); } else { - Graphics::copyTo640(_locationBackgroundGfxBuf, imgBuf + imgNum * 64000, 320, 320, 200); + Graphics::copyRect(_locationBackgroundGfxBuf, 640, imgBuf + imgNum * 64000, 320, 320, 200); drawCreditsString(5, 48, counter2 * 6); drawCreditsString(5, 60, counter2 * 6 + 1); drawCreditsString(5, 80, counter2 * 6 + 2); @@ -173,7 +173,7 @@ void TuckerEngine::handleCongratulationsSequence() { _fadePaletteCounter = 0; stopSounds(); loadImage("congrat.pcx", _loadTempBuf, 1); - Graphics::copyTo640(_locationBackgroundGfxBuf, _loadTempBuf, 320, 320, 200); + Graphics::copyRect(_locationBackgroundGfxBuf, 640, _loadTempBuf, 320, 320, 200); _fullRedrawCounter = 2; redrawScreen(0); while (!_quitGame && _timerCounter2 < 450) { @@ -243,7 +243,7 @@ void TuckerEngine::handleNewPartSequence() { fadeOutPalette(); ++_fadePaletteCounter; } - Graphics::copyTo640(_locationBackgroundGfxBuf, _quadBackgroundGfxBuf, 320, 320, 200); + Graphics::copyRect(_locationBackgroundGfxBuf, 640, _quadBackgroundGfxBuf, 320, 320, 200); _fullRedrawCounter = 2; updateSprites(); drawSprite(0); @@ -260,7 +260,7 @@ void TuckerEngine::handleNewPartSequence() { fadeInPalette(); --_fadePaletteCounter; } - Graphics::copyTo640(_locationBackgroundGfxBuf, _quadBackgroundGfxBuf, 320, 320, 200); + Graphics::copyRect(_locationBackgroundGfxBuf, 640, _quadBackgroundGfxBuf, 320, 320, 200); _fullRedrawCounter = 2; updateSprites(); drawSprite(0); @@ -295,7 +295,7 @@ void TuckerEngine::handleMeanwhileSequence() { fadeOutPalette(); ++_fadePaletteCounter; } - Graphics::copyTo640(_locationBackgroundGfxBuf, _quadBackgroundGfxBuf + 89600, 320, 320, 200); + Graphics::copyRect(_locationBackgroundGfxBuf, 640, _quadBackgroundGfxBuf + 89600, 320, 320, 200); _fullRedrawCounter = 2; redrawScreen(0); waitForTimer(3); @@ -306,7 +306,7 @@ void TuckerEngine::handleMeanwhileSequence() { fadeInPalette(); --_fadePaletteCounter; } - Graphics::copyTo640(_locationBackgroundGfxBuf, _quadBackgroundGfxBuf + 89600, 320, 320, 200); + Graphics::copyRect(_locationBackgroundGfxBuf, 640, _quadBackgroundGfxBuf + 89600, 320, 320, 200); _fullRedrawCounter = 2; redrawScreen(0); waitForTimer(3); @@ -338,7 +338,7 @@ void TuckerEngine::handleMapSequence() { while (!_quitGame) { waitForTimer(2); updateMouseState(); - Graphics::copyTo640(_locationBackgroundGfxBuf + _scrollOffset, _quadBackgroundGfxBuf + 89600, 320, 320, 200); + Graphics::copyRect(_locationBackgroundGfxBuf + _scrollOffset, 640, _quadBackgroundGfxBuf + 89600, 320, 320, 200); _fullRedrawCounter = 2; if (_flagsTable[7] > 0 && _mousePosX > 30 && _mousePosX < 86 && _mousePosY > 36 && _mousePosY < 86) { textNum = 13; @@ -460,7 +460,7 @@ int TuckerEngine::handleSpecialObjectSelectionSequence() { while (!_quitGame) { waitForTimer(2); updateMouseState(); - Graphics::copyTo640(_locationBackgroundGfxBuf + _scrollOffset, _quadBackgroundGfxBuf, 320, 320, 200); + Graphics::copyRect(_locationBackgroundGfxBuf + _scrollOffset, 640, _quadBackgroundGfxBuf, 320, 320, 200); _fullRedrawCounter = 2; if (_fadePaletteCounter < 14) { fadeOutPalette(); |