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authorAdrian Frühwirth2018-02-03 15:19:10 +0100
committerAdrian Frühwirth2018-02-03 15:19:10 +0100
commit049eff4d9941352446d7db417514e173801a3fb4 (patch)
tree71cbbb374ca74ffaa109078de044e5baf250efb2 /engines/tucker/staticres.cpp
parent4ce615b1bb7b8978fdb692af86c81fd0194ab54a (diff)
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TUCKER: Fix default character width table
Non-English versions of the game include a charsize.dta/charszgr.dta which specifies the width to use when printing glyphs from the character set to the screen. ScummVM includes a hard-coded lookup table for games which do not ship with such a file. For some reason, our current hard-coded table includes widths for all possible glyphs except one. This fix allows to properly play the German version, which needs the character 'ß' (eszett), even when charszgr.dta is missing. Fixes Trac#4602.
Diffstat (limited to 'engines/tucker/staticres.cpp')
-rw-r--r--engines/tucker/staticres.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tucker/staticres.cpp b/engines/tucker/staticres.cpp
index b9f6a6efee..7443a04e27 100644
--- a/engines/tucker/staticres.cpp
+++ b/engines/tucker/staticres.cpp
@@ -232,7 +232,7 @@ const uint8 TuckerEngine::_charWidthCharset1[224] = {
0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07,
- 0x07, 0x00, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07,
+ 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07
};