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author | Gregory Montoir | 2008-11-23 03:42:01 +0000 |
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committer | Gregory Montoir | 2008-11-23 03:42:01 +0000 |
commit | db0c951a0d180a36e7d1ffd5612890159ea49afc (patch) | |
tree | 327c0654d9dcef04b016f72866dc0a57fba25c95 /engines/tucker/tucker.h | |
parent | d41ebfae814d6a687ba213a8da97c8c675b4a275 (diff) | |
download | scummvm-rg350-db0c951a0d180a36e7d1ffd5612890159ea49afc.tar.gz scummvm-rg350-db0c951a0d180a36e7d1ffd5612890159ea49afc.tar.bz2 scummvm-rg350-db0c951a0d180a36e7d1ffd5612890159ea49afc.zip |
various fixes, Bud Tucker should now be completable (tested with french version)
svn-id: r35155
Diffstat (limited to 'engines/tucker/tucker.h')
-rw-r--r-- | engines/tucker/tucker.h | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/engines/tucker/tucker.h b/engines/tucker/tucker.h index 5a5020d32e..ae175d6207 100644 --- a/engines/tucker/tucker.h +++ b/engines/tucker/tucker.h @@ -233,7 +233,6 @@ protected: void freeBuffers(); void restart(); void mainLoop(); - void updateTimer(); void waitForTimer(int ticksCount); void parseEvents(); void updateCursorPos(int x, int y); @@ -249,7 +248,6 @@ protected: void fadeInPalette(int colorsCount = 256); void fadePaletteColor(int color, int step); void setBlackPalette(); - void setPaletteColor(int color, int r, int g, int b); void updateCursor(); void stopSounds(); void playSounds(); @@ -270,7 +268,7 @@ protected: void updateSoundsTypes3_4(); void drawData3(); void execData3PreUpdate(); - void drawBackgroundSprites(int flipX); + void drawBackgroundSprites(); void drawCurrentSprite(); void setVolumeSound(int index, int volume); void setVolumeMusic(int index, int volume); @@ -574,13 +572,12 @@ protected: bool _displayGameHints; int _execData3Counter; bool _displaySpeechText; - - uint8 _maxSaveGameSlot, _currentSaveGameSlot; - uint8 _firstSaveGameSlot, _lastSaveGameSlot; + int _currentSaveLoadGameState; int _gameHintsIndex; int _gameHintsCounter; int _gameHintsDisplayText; + int _gameHintsStringNum; char _fileToLoad[40]; int _fileLoadSize; @@ -611,9 +608,8 @@ protected: int _mousePosX, _mousePosY; int _prevMousePosX, _prevMousePosY; int _mouseButtonsMask; - int _mouseButton2; int _mouseClick; - int _mouseClickOnPanelSliders; + int _saveOrLoadGamePanel; int _mouseIdleCounter; bool _leftMouseButtonPressed; bool _rightMouseButtonPressed; |