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authorAdrian Frühwirth2018-02-09 23:25:32 +0100
committerAdrian Frühwirth2018-02-09 23:26:31 +0100
commitdb836145c62b8a7f52de275aa5e4c5d557ede0fd (patch)
tree82e6cc08b7867e06cfbcedcf32c34497e3583101 /engines/tucker
parent7ad8fe46106327b5464235ec0c75d1c770be519e (diff)
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Revert "TUCKER: Fix Bud drawn behind parts of statue in park"
This fixed the statue but broke the park entrance which I had missed.
Diffstat (limited to 'engines/tucker')
-rw-r--r--engines/tucker/tucker.cpp10
1 files changed, 3 insertions, 7 deletions
diff --git a/engines/tucker/tucker.cpp b/engines/tucker/tucker.cpp
index 5e14f71b68..06c736899f 100644
--- a/engines/tucker/tucker.cpp
+++ b/engines/tucker/tucker.cpp
@@ -1809,16 +1809,12 @@ void TuckerEngine::drawBackgroundSprites() {
}
void TuckerEngine::drawCurrentSprite() {
- // WORKAROUND: original game glitch
- // Skip first Bud frame drawing when entering location
- // Fixes SF#2597763
+ // Workaround original game glitch: skip first bud frame drawing when entering location (tracker item #2597763)
if ((_locationNum == 17 || _locationNum == 18) && _currentSpriteAnimationFrame == 16) {
return;
}
- // WORKAROUND: original game glitch
- // Locations 14 and 61 contain some colors from [0xE0-0xF8] in a walkable area
- // Fixes SF#3106542 and Trac#10423
- const bool color248Only = (_locationNum == 14 || _locationNum == 61);
+ // Workaround original game glitch: location 14 contains some colors from [0xE0-0xF8] in a walkable area (tracker item #3106542)
+ const bool color248Only = (_locationNum == 14);
SpriteFrame *chr = &_spriteFramesTable[_currentSpriteAnimationFrame];
int yPos = _yPosCurrent + _mainSpritesBaseOffset - 54 + chr->_yOffset;
int xPos = _xPosCurrent;