aboutsummaryrefslogtreecommitdiff
path: root/engines/voyeur/game.h
diff options
context:
space:
mode:
authorPaul Gilbert2013-05-23 23:13:28 +1000
committerPaul Gilbert2013-05-23 23:13:28 +1000
commit0d26e515fb89a2a61c16eb3bb5b2e9f544dc4aff (patch)
tree42774a469a775252157f0a2f14c890121cb1b959 /engines/voyeur/game.h
parent71d2b5008de98bd94fc439cdda7ba8f8f13e760e (diff)
downloadscummvm-rg350-0d26e515fb89a2a61c16eb3bb5b2e9f544dc4aff.tar.gz
scummvm-rg350-0d26e515fb89a2a61c16eb3bb5b2e9f544dc4aff.tar.bz2
scummvm-rg350-0d26e515fb89a2a61c16eb3bb5b2e9f544dc4aff.zip
VOYEUR: Start of work on general initialisation
Diffstat (limited to 'engines/voyeur/game.h')
-rw-r--r--engines/voyeur/game.h109
1 files changed, 109 insertions, 0 deletions
diff --git a/engines/voyeur/game.h b/engines/voyeur/game.h
new file mode 100644
index 0000000000..44d8c05c88
--- /dev/null
+++ b/engines/voyeur/game.h
@@ -0,0 +1,109 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef VOYEUR_GAME_H
+#define VOYEUR_GAME_H
+
+#include "common/scummsys.h"
+#include "common/events.h"
+
+namespace Voyeur {
+
+class VoyeurEngine;
+
+class Event {
+public:
+ int _hours;
+ int _minutes;
+ int _seconds;
+ int _type;
+ int _data1;
+ int _data2;
+ int _data3;
+ int _data4;
+};
+
+class SVoy {
+public:
+ int _delaySecs;
+ int _RTANum;
+ int _RTVNum;
+ int _switchBGNum;
+ int _group;
+ int _resolvePtr;
+ int _seconds;
+ int _minutes;
+ int _hours;
+ int _morning;
+ int _timeChangeFlag;
+ int _totalSeconds;
+ int _gameSeconds;
+ int _vCursorOn[160];
+ int _vCursorOff[160];
+ int _aCursorOn[60];
+ int _aCursorOff[60];
+ int _eCursorOn[60];
+ int _eCursorOff[60];
+ int _timeStart;
+ int _duration;
+ int _vidStart;
+ int _doApt;
+ int _function;
+ int _anim;
+ int _level;
+ int _levelDone;
+ int _flags;
+ int _evGroup;
+ byte *_evPicPtrs[6];
+ byte *_evCmPtrs[6];
+ int _audioTime;
+ int _phones[5];
+ int _numPhonesUsed;
+ int _evidence[20];
+ int _computerNum;
+ int _computerBut;
+ int _computerOn;
+ int _computerOff;
+ int _dead;
+ int _deadTime;
+ int _eventCnt;
+ Event _eventTable[1000];
+ int _curICF0;
+ int _curICF1;
+ int _fadeICF0;
+ int _fadeICF1;
+ int _fadeFunc;
+ int _lastInplay;
+ int _incriminate;
+ int _policeEvent;
+};
+
+class IntData {
+public:
+ byte *_colors;
+public:
+ void audioInit();
+};
+
+} // End of namespace Voyeur
+
+#endif /* VOYEUR_GAME_H */