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author | Paul Gilbert | 2013-12-13 23:03:25 -0500 |
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committer | Paul Gilbert | 2013-12-13 23:03:25 -0500 |
commit | 208c5aa6b75f31135fda7af7484b17ca1b14c82d (patch) | |
tree | cd6d42b98fd8543ddf6bbb7b5435a35047a4259b /engines/voyeur | |
parent | b80d0e9aa3c6d7fe3706a7e634623559a36e4548 (diff) | |
download | scummvm-rg350-208c5aa6b75f31135fda7af7484b17ca1b14c82d.tar.gz scummvm-rg350-208c5aa6b75f31135fda7af7484b17ca1b14c82d.tar.bz2 scummvm-rg350-208c5aa6b75f31135fda7af7484b17ca1b14c82d.zip |
VOYEUR: Fix for parsePlayCommands command 9
Diffstat (limited to 'engines/voyeur')
-rw-r--r-- | engines/voyeur/files_threads.cpp | 7 | ||||
-rw-r--r-- | engines/voyeur/voyeur.cpp | 1 |
2 files changed, 6 insertions, 2 deletions
diff --git a/engines/voyeur/files_threads.cpp b/engines/voyeur/files_threads.cpp index 67df87fd78..3880893c29 100644 --- a/engines/voyeur/files_threads.cpp +++ b/engines/voyeur/files_threads.cpp @@ -348,6 +348,8 @@ void ThreadResource::parsePlayCommands() { for (int parseIndex = 0; parseIndex < _parseCount; ++parseIndex) { uint16 id = READ_LE_UINT16(dataP); + debugC(DEBUG_BASIC, kDebugScripts, "parsePlayCommands (%d of %d) - cmd #%d", + parseIndex, _parseCount, id); dataP += 2; switch (id) { @@ -606,8 +608,9 @@ void ThreadResource::parsePlayCommands() { while (_vm->_voy._arr5[idx][v3] != 9999) ++idx; - _vm->_voy._arr5[idx][v3] = READ_LE_UINT16(dataP + 4) + READ_LE_UINT16(dataP + 6); - _vm->_voy._arr6[idx][v3] = v3; + v2 = READ_LE_UINT16(dataP + 4); + _vm->_voy._arr5[idx][v3] = v2; + _vm->_voy._arr6[idx][v3] = v2 + READ_LE_UINT16(dataP + 6) - 2; } dataP += 8; diff --git a/engines/voyeur/voyeur.cpp b/engines/voyeur/voyeur.cpp index 3b924fe759..b8f0babb6f 100644 --- a/engines/voyeur/voyeur.cpp +++ b/engines/voyeur/voyeur.cpp @@ -38,6 +38,7 @@ VoyeurEngine::VoyeurEngine(OSystem *syst, const VoyeurGameDescription *gameDesc) _defaultFontInfo(3, 0xff, 0xff, 0, 0, ALIGN_LEFT, 0, Common::Point(), 1, 1, Common::Point(1, 1), 1, 0, 0) { DebugMan.addDebugChannel(kDebugPath, "Path", "Pathfinding debug level"); + DebugMan.addDebugChannel(kDebugScripts, "scripts", "Game scripts"); _bVoy = NULL; _iForceDeath = -1; _controlPtr = NULL; |