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authorEugene Sandulenko2016-02-12 11:28:42 +0100
committerEugene Sandulenko2016-02-14 17:13:05 +0100
commitc80bc8cbe0b02c8cd4ced475e395aadc5a06158f (patch)
tree30e05c2cc27af0d4190e43ef351cd36b7cba0041 /engines/wage/gui-console.cpp
parent47e3fec8ea6578de6e3cd34241c0685a31167902 (diff)
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WAGE: Move all console-related stuff to gui-console.cpp
Diffstat (limited to 'engines/wage/gui-console.cpp')
-rw-r--r--engines/wage/gui-console.cpp350
1 files changed, 350 insertions, 0 deletions
diff --git a/engines/wage/gui-console.cpp b/engines/wage/gui-console.cpp
new file mode 100644
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+++ b/engines/wage/gui-console.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * MIT License:
+ *
+ * Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use,
+ * copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following
+ * conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+ * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+ * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "common/timer.h"
+#include "common/unzip.h"
+#include "graphics/cursorman.h"
+#include "graphics/fonts/bdf.h"
+#include "graphics/palette.h"
+
+#include "wage/wage.h"
+#include "wage/design.h"
+#include "wage/entities.h"
+#include "wage/menu.h"
+#include "wage/gui.h"
+#include "wage/world.h"
+
+namespace Wage {
+
+const Graphics::Font *Gui::getConsoleFont() {
+ char fontName[128];
+ Scene *scene = _engine->_world->_player->_currentScene;
+
+ snprintf(fontName, 128, "%s-%d", scene->getFontName(), scene->_fontSize);
+
+ return getFont(fontName, Graphics::FontManager::kConsoleFont);
+}
+
+void Gui::clearOutput() {
+ _out.clear();
+ _lines.clear();
+ _consoleFullRedraw = true;
+}
+
+void Gui::appendText(const char *s) {
+ Common::String str(s);
+ _consoleDirty = true;
+
+ if (!str.contains('\n')) {
+ _out.push_back(str);
+ flowText(str);
+ return;
+ }
+
+ // Okay, we got new lines, need to split it
+ // and push substrings individually
+ Common::String tmp = "";
+
+ for (uint i = 0; i < str.size(); i++) {
+ if (str[i] == '\n') {
+ _out.push_back(tmp);
+ flowText(tmp);
+ tmp = "";
+ continue;
+ }
+
+ tmp += str[i];
+ }
+
+ _out.push_back(tmp);
+ flowText(tmp);
+}
+
+enum {
+ kConWOverlap = 20,
+ kConHOverlap = 20,
+ kConWPadding = 3,
+ kConHPadding = 4,
+ kConOverscan = 3
+};
+
+void Gui::flowText(Common::String &str) {
+ Common::StringArray wrappedLines;
+ int textW = _consoleTextArea.width() - kConWPadding * 2;
+ const Graphics::Font *font = getConsoleFont();
+
+ font->wordWrapText(str, textW, wrappedLines);
+
+ if (wrappedLines.size() == 0) // Sometimes we have empty lines
+ _lines.push_back("");
+
+ for (Common::StringArray::const_iterator j = wrappedLines.begin(); j != wrappedLines.end(); ++j)
+ _lines.push_back(*j);
+
+ uint pos = _scrollPos;
+ _scrollPos = MAX<int>(0, (_lines.size() - 1 - _consoleNumLines) * _consoleLineHeight);
+
+ _cursorX = kConWPadding;
+
+ if (_scrollPos)
+ _cursorY = (_consoleNumLines) * _consoleLineHeight + kConHPadding;
+ else
+ _cursorY = (_lines.size() - 1) * _consoleLineHeight + kConHPadding;
+
+ if (pos != _scrollPos)
+ _consoleFullRedraw = true;
+
+ if (!_engine->_temporarilyHidden)
+ draw();
+}
+
+void Gui::renderConsole(Graphics::Surface *g, Common::Rect &r) {
+ bool fullRedraw = _consoleFullRedraw;
+ bool textReflow = false;
+ int surfW = r.width() + kConWOverlap * 2;
+ int surfH = r.height() + kConHOverlap * 2;
+
+ Common::Rect boundsR(kConWOverlap - kConOverscan, kConHOverlap - kConOverscan,
+ r.width() + kConWOverlap + kConOverscan, r.height() + kConHOverlap + kConOverscan);
+ Common::Rect fullR(0, 0, surfW, surfH);
+
+ if (_console.w != surfW || _console.h != surfH) {
+ if (_console.w != surfW)
+ textReflow = true;
+
+ _console.free();
+
+ _console.create(surfW, surfH, Graphics::PixelFormat::createFormatCLUT8());
+ fullRedraw = true;
+ }
+
+ if (fullRedraw)
+ _console.fillRect(fullR, kColorWhite);
+
+ const Graphics::Font *font = getConsoleFont();
+
+ _consoleLineHeight = font->getFontHeight();
+ int textW = r.width() - kConWPadding * 2;
+ int textH = r.height() - kConHPadding * 2;
+
+ if (textReflow) {
+ _lines.clear();
+
+ for (uint i = 0; i < _out.size(); i++)
+ flowText(_out[i]);
+ }
+
+ const int firstLine = _scrollPos / _consoleLineHeight;
+ const int lastLine = MIN((_scrollPos + textH) / _consoleLineHeight + 1, _lines.size());
+ const int xOff = kConWOverlap;
+ const int yOff = kConHOverlap;
+ int x1 = xOff + kConWPadding;
+ int y1 = yOff - (_scrollPos % _consoleLineHeight) + kConHPadding;
+
+ if (fullRedraw)
+ _consoleNumLines = (r.height() - 2 * kConWPadding) / _consoleLineHeight - 2;
+
+ for (int line = firstLine; line < lastLine; line++) {
+ const char *str = _lines[line].c_str();
+ int color = kColorBlack;
+
+ if ((line > _selectionStartY && line < _selectionEndY) ||
+ (line > _selectionEndY && line < _selectionStartY)) {
+ color = kColorWhite;
+ Common::Rect trect(0, y1, _console.w, y1 + _consoleLineHeight);
+
+ Design::drawFilledRect(&_console, trect, kColorBlack, _patterns, kPatternSolid);
+ }
+
+ if (line == _selectionStartY || line == _selectionEndY) {
+ if (_selectionStartY != _selectionEndY) {
+ int color1 = kColorBlack;
+ int color2 = kColorWhite;
+ int midpoint = _selectionStartX;
+
+ if (_selectionStartY > _selectionEndY)
+ SWAP(color1, color2);
+
+ if (line == _selectionEndY) {
+ SWAP(color1, color2);
+ midpoint = _selectionEndX;
+ }
+
+ Common::String beg(_lines[line].c_str(), &_lines[line].c_str()[midpoint]);
+ Common::String end(&_lines[line].c_str()[midpoint]);
+
+ int rectW = font->getStringWidth(beg) + kConWPadding + kConWOverlap;
+ Common::Rect trect(0, y1, _console.w, y1 + _consoleLineHeight);
+ if (color1 == kColorWhite)
+ trect.right = rectW;
+ else
+ trect.left = rectW;
+
+ Design::drawFilledRect(&_console, trect, kColorBlack, _patterns, kPatternSolid);
+
+ font->drawString(&_console, beg, x1, y1, textW, color1);
+ font->drawString(&_console, end, x1 + rectW - kConWPadding - kConWOverlap, y1, textW, color2);
+ } else {
+ int startPos = _selectionStartX;
+ int endPos = _selectionEndX;
+
+ if (startPos > endPos)
+ SWAP(startPos, endPos);
+
+ Common::String beg(_lines[line].c_str(), &_lines[line].c_str()[startPos]);
+ Common::String mid(&_lines[line].c_str()[startPos], &_lines[line].c_str()[endPos]);
+ Common::String end(&_lines[line].c_str()[endPos]);
+
+ int rectW1 = font->getStringWidth(beg) + kConWPadding + kConWOverlap;
+ int rectW2 = rectW1 + font->getStringWidth(mid);
+ Common::Rect trect(rectW1, y1, rectW2, y1 + _consoleLineHeight);
+
+ Design::drawFilledRect(&_console, trect, kColorBlack, _patterns, kPatternSolid);
+
+ font->drawString(&_console, beg, x1, y1, textW, kColorBlack);
+ font->drawString(&_console, mid, x1 + rectW1 - kConWPadding - kConWOverlap, y1, textW, kColorWhite);
+ font->drawString(&_console, end, x1 + rectW2 - kConWPadding - kConWOverlap, y1, textW, kColorBlack);
+ }
+ } else {
+ if (*str)
+ font->drawString(&_console, _lines[line], x1, y1, textW, color);
+ }
+
+ y1 += _consoleLineHeight;
+ }
+
+ g->copyRectToSurface(_console, r.left - kConOverscan, r.top - kConOverscan, boundsR);
+ g_system->copyRectToScreen(g->getBasePtr(r.left, r.top), g->pitch, r.left, r.top, r.width(), r.height());
+}
+
+void Gui::drawInput() {
+ if (!_screen.getPixels())
+ return;
+
+ if (_sceneIsActive) {
+ _sceneIsActive = false;
+ _bordersDirty = true;
+ }
+
+ _out.pop_back();
+ _lines.pop_back();
+ appendText(_engine->_inputText.c_str());
+ _inputTextLineNum = _out.size() - 1;
+
+ const Graphics::Font *font = getConsoleFont();
+
+ if (_engine->_inputText.contains('\n')) {
+ _consoleDirty = true;
+ } else {
+ int x = kConWPadding + _consoleTextArea.left;
+ int y = _cursorY + _consoleTextArea.top;
+
+ Common::Rect r(x, y, x + _consoleTextArea.width() - kConWPadding, y + font->getFontHeight());
+ _screen.fillRect(r, kColorWhite);
+
+ undrawCursor();
+
+ font->drawString(&_screen, _out[_inputTextLineNum], x, y, _screen.w, kColorBlack);
+
+ g_system->copyRectToScreen(_screen.getBasePtr(x, y), _screen.pitch, x, y, _consoleTextArea.width(), font->getFontHeight());
+ }
+
+ _cursorX = font->getStringWidth(_out[_inputTextLineNum]) + kConHPadding;
+}
+
+void Gui::actionCopy() {
+ if (_selectionStartX == -1)
+ return;
+
+ int startX = _selectionStartX;
+ int startY = _selectionStartY;
+ int endX = _selectionEndX;
+ int endY = _selectionEndY;
+
+ if (startY > endY) {
+ SWAP(startX, endX);
+ SWAP(endX, endY);
+ }
+
+ _clipboard.clear();
+
+ for (int i = startY; i <= endY; i++) {
+ if (startY == endY) {
+ _clipboard = Common::String(&_lines[i].c_str()[startX], &_lines[i].c_str()[endX]);
+ break;
+ }
+
+ if (i == startY) {
+ _clipboard += &_lines[i].c_str()[startX];
+ _clipboard += '\n';
+ } else if (i == endY) {
+ _clipboard += Common::String(_lines[i].c_str(), &_lines[i].c_str()[endX]);
+ } else {
+ _clipboard += _lines[i];
+ _clipboard += '\n';
+ }
+ }
+
+ _menu->enableCommand(kMenuEdit, kMenuActionPaste, true);
+}
+
+void Gui::actionPaste() {
+ _undobuffer = _engine->_inputText;
+ _engine->_inputText += _clipboard;
+ drawInput();
+
+ _menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
+}
+
+void Gui::actionUndo() {
+ _engine->_inputText = _undobuffer;
+ drawInput();
+
+ _menu->enableCommand(kMenuEdit, kMenuActionUndo, false);
+}
+
+} // End of namespace Wage