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author | Eugene Sandulenko | 2016-04-28 11:14:13 +0200 |
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committer | Eugene Sandulenko | 2016-04-28 11:14:13 +0200 |
commit | c31e59b10cf51bc06ab8c2a75d4f084a4e671fc2 (patch) | |
tree | 800d739f101188e39f58d7ea6ebabff0902eac19 /engines/wage/gui.h | |
parent | bbd107825f7673788ea43b7093e7855daded553b (diff) | |
download | scummvm-rg350-c31e59b10cf51bc06ab8c2a75d4f084a4e671fc2.tar.gz scummvm-rg350-c31e59b10cf51bc06ab8c2a75d4f084a4e671fc2.tar.bz2 scummvm-rg350-c31e59b10cf51bc06ab8c2a75d4f084a4e671fc2.zip |
WAGE: Moved font loading to WM. wage.dat is now classicmacfonts.dat
Diffstat (limited to 'engines/wage/gui.h')
-rw-r--r-- | engines/wage/gui.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/engines/wage/gui.h b/engines/wage/gui.h index d0af24c08b..9b1995c3f8 100644 --- a/engines/wage/gui.h +++ b/engines/wage/gui.h @@ -93,7 +93,6 @@ public: void drawInput(); void setSceneDirty() { _sceneDirty = true; } - const Graphics::Font *getFont(const char *name, Graphics::FontManager::FontUsage fallback); void regenCommandsMenu(); void regenWeaponsMenu(); void pushArrowCursor(); @@ -108,8 +107,6 @@ public: void disableAllMenus(); void enableNewGameMenus(); - bool builtInFonts() { return _builtInFonts; } - bool processSceneEvents(WindowClick click, Common::Event &event); bool processConsoleEvents(WindowClick click, Common::Event &event); @@ -120,7 +117,6 @@ private: void drawConsole(); void undrawCursor(); void renderConsole(Graphics::ManagedSurface *g, const Common::Rect &r); - void loadFonts(); void flowText(Common::String &str); const Graphics::Font *getConsoleFont(); const Graphics::Font *getTitleFont(); @@ -134,7 +130,6 @@ public: int _cursorX, _cursorY; bool _cursorState; - bool _builtInFonts; WageEngine *_engine; Patterns _patterns; |