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authorEugene Sandulenko2016-02-16 21:10:30 +0100
committerEugene Sandulenko2016-02-16 21:41:41 +0100
commit57449d32d423f8bd3ea57b306c2a4dcdae4843f1 (patch)
tree97f7796fd59880226c5790418e25c8f420ba54c6 /engines/wage/world.cpp
parenta1e5c5a8cc7ec04fd08a0b6af60c6399a33d326a (diff)
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WAGE: Moved Sound class definition to sound.h
Diffstat (limited to 'engines/wage/world.cpp')
-rw-r--r--engines/wage/world.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/engines/wage/world.cpp b/engines/wage/world.cpp
index a387d95c4a..cb6e806ab0 100644
--- a/engines/wage/world.cpp
+++ b/engines/wage/world.cpp
@@ -50,6 +50,7 @@
#include "wage/wage.h"
#include "wage/entities.h"
#include "wage/script.h"
+#include "wage/sound.h"
#include "wage/world.h"
namespace Wage {
@@ -296,6 +297,13 @@ bool World::loadWorld(Common::MacResManager *resMan) {
return true;
}
+void World::addSound(Sound *sound) {
+ Common::String s = sound->_name;
+ s.toLowercase();
+ _sounds[s] = sound;
+ _orderedSounds.push_back(sound);
+}
+
Common::StringArray *World::readMenu(Common::SeekableReadStream *res) {
res->skip(10);
int enableFlags = res->readUint32BE();