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authorEugene Sandulenko2015-12-22 10:48:19 +0100
committerEugene Sandulenko2015-12-27 15:40:59 +0100
commit0b3e161d8536e832a84b3de80604f1bf68622523 (patch)
tree20485578b69422ab74f29ead65f09bba5f1e2312 /engines/wage
parente71fe81d0900c8f6797386251f5ea3ad9ca5c9ed (diff)
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WAGE: Test script execution
Diffstat (limited to 'engines/wage')
-rw-r--r--engines/wage/script.cpp6
-rw-r--r--engines/wage/script.h4
-rw-r--r--engines/wage/wage.cpp6
3 files changed, 13 insertions, 3 deletions
diff --git a/engines/wage/script.cpp b/engines/wage/script.cpp
index e1f3c67535..f5e4cd475e 100644
--- a/engines/wage/script.cpp
+++ b/engines/wage/script.cpp
@@ -64,7 +64,11 @@ bool Script::execute(World *world, int loopCount, String *inputText, Designed *i
_data->skip(12);
while (_data->pos() < _data->size()) {
- switch(_data->readByte()) {
+ byte command = _data->readByte();
+
+ debug(1, "Command: %x", command);
+
+ switch(command) {
case 0x80: // IF
processIf();
break;
diff --git a/engines/wage/script.h b/engines/wage/script.h
index 4c8ce456c7..97d52f07b4 100644
--- a/engines/wage/script.h
+++ b/engines/wage/script.h
@@ -126,8 +126,10 @@ private:
}
};
-
+public:
bool execute(World *world, int loopCount, String *inputText, Designed *inputClick, WageEngine *callbacks);
+
+private:
Operand *readOperand();
Operand *readStringOperand();
const char *readOperator();
diff --git a/engines/wage/wage.cpp b/engines/wage/wage.cpp
index 00a7aadaf0..5ab2a90ac1 100644
--- a/engines/wage/wage.cpp
+++ b/engines/wage/wage.cpp
@@ -59,9 +59,10 @@
#include "graphics/palette.h"
#include "wage/wage.h"
+#include "wage/design.h"
#include "wage/entities.h"
+#include "wage/script.h"
#include "wage/world.h"
-#include "wage/design.h"
namespace Wage {
@@ -109,6 +110,9 @@ Common::Error WageEngine::run() {
screen.create(640, 480, Graphics::PixelFormat::createFormatCLUT8());
Common::Rect r(0, 0, screen.w, screen.h);
+ Common::String input("look");
+ _world->_globalScript->execute(_world, 1, &input, NULL, this);
+
_world->_orderedScenes[1]->_design->paint(&screen, _world->_patterns, false);
_world->_objs["frank.1"]->_design->setBounds(&r);
_world->_objs["frank.1"]->_design->paint(&screen, _world->_patterns, false);