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authorEugene Sandulenko2016-02-03 10:48:26 +0100
committerEugene Sandulenko2016-02-14 17:12:58 +0100
commit63ef49ec8afa761b89b809811699321c6fe5826e (patch)
tree2cf3034645ebe4315173d8725f8553bfe39930c5 /engines/wage
parent52c317b842db2bb272f61b1e12af1777c42a38c8 (diff)
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WAGE: Rename mouse event processor to add clarity
Diffstat (limited to 'engines/wage')
-rw-r--r--engines/wage/gui.cpp4
-rw-r--r--engines/wage/gui.h4
-rw-r--r--engines/wage/wage.cpp4
3 files changed, 6 insertions, 6 deletions
diff --git a/engines/wage/gui.cpp b/engines/wage/gui.cpp
index 6285c487b2..1f07b2a382 100644
--- a/engines/wage/gui.cpp
+++ b/engines/wage/gui.cpp
@@ -612,7 +612,7 @@ void Gui::mouseMove(int x, int y) {
}
}
-Designed *Gui::getClickTarget(int x, int y) {
+Designed *Gui::mouseUp(int x, int y) {
if (_menu->_menuActivated) {
if (_menu->mouseRelease(x, y)) {
_sceneDirty = true;
@@ -648,7 +648,7 @@ Designed *Gui::getClickTarget(int x, int y) {
return NULL;
}
-void Gui::mouseClick(int x, int y) {
+void Gui::mouseDown(int x, int y) {
if (_menu->mouseClick(x, y))
_menuDirty = true;
}
diff --git a/engines/wage/gui.h b/engines/wage/gui.h
index b5f84e0c80..488543e485 100644
--- a/engines/wage/gui.h
+++ b/engines/wage/gui.h
@@ -93,8 +93,8 @@ public:
void appendText(const char *str);
void clearOutput();
void mouseMove(int x, int y);
- void mouseClick(int x, int y);
- Designed *getClickTarget(int x, int y);
+ void mouseDown(int x, int y);
+ Designed *mouseUp(int x, int y);
void drawInput();
void setSceneDirty() { _sceneDirty = true; }
const Graphics::Font *getFont(const char *name, Graphics::FontManager::FontUsage fallback);
diff --git a/engines/wage/wage.cpp b/engines/wage/wage.cpp
index 3d3fc6a293..043406f8fe 100644
--- a/engines/wage/wage.cpp
+++ b/engines/wage/wage.cpp
@@ -148,11 +148,11 @@ void WageEngine::processEvents() {
_gui->mouseMove(event.mouse.x, event.mouse.y);
break;
case Common::EVENT_LBUTTONDOWN:
- _gui->mouseClick(event.mouse.x, event.mouse.y);
+ _gui->mouseDown(event.mouse.x, event.mouse.y);
break;
case Common::EVENT_LBUTTONUP:
{
- Designed *obj = _gui->getClickTarget(event.mouse.x, event.mouse.y);
+ Designed *obj = _gui->mouseUp(event.mouse.x, event.mouse.y);
if (obj != NULL)
processTurn(NULL, obj);
}