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authorD G Turner2011-05-30 04:32:51 +0100
committerEugene Sandulenko2015-12-27 15:39:52 +0100
commit691e9134c4a42368415147f689313076ed8ea255 (patch)
treef27ab7a46fcfba92e1edba7433a9669d4fbf76ef /engines/wage
parent0593022a73da4419a09d0b73f47e7df7627f1f66 (diff)
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WAGE: Minor Comment Corrections and Removal.
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
Diffstat (limited to 'engines/wage')
-rw-r--r--engines/wage/wage.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/engines/wage/wage.cpp b/engines/wage/wage.cpp
index fe6cf90866..eeae2fa774 100644
--- a/engines/wage/wage.cpp
+++ b/engines/wage/wage.cpp
@@ -74,7 +74,6 @@ WageEngine::WageEngine(OSystem *syst, const ADGameDescription *desc) : Engine(sy
}
WageEngine::~WageEngine() {
- // Dispose your resources here
debug("WageEngine::~WageEngine()");
DebugMan.clearAllDebugChannels();
@@ -82,16 +81,14 @@ WageEngine::~WageEngine() {
}
Common::Error WageEngine::run() {
- // Initialize graphics using following:
initGraphics(320, 200, false);
// Create debugger console. It requires GFX to be initialized
_console = new Console(this);
- // Additional setup.
debug("WageEngine::init");
- // Your main even loop should be (invoked from) here.
+ // Your main event loop should be (invoked from) here.
_resManager = new Common::MacResManager();
_resManager->open(getGameFile());