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authorEugene Sandulenko2017-08-05 00:27:12 +0200
committerEugene Sandulenko2017-08-05 00:27:12 +0200
commitb60e2eb89babe3fa5f1bdb757ea6d95b22878e23 (patch)
treefb4cd78071a84067c6108339fc2987040431179e /engines/wage
parent58a30b9146ba1658dac1644d90cb02a3c5f54a75 (diff)
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WAGE: Remove all old console code
Now we have fully switched to MacTextWindow. Yay!
Diffstat (limited to 'engines/wage')
-rw-r--r--engines/wage/gui-console.cpp603
-rw-r--r--engines/wage/gui.cpp228
-rw-r--r--engines/wage/gui.h49
-rw-r--r--engines/wage/module.mk1
4 files changed, 115 insertions, 766 deletions
diff --git a/engines/wage/gui-console.cpp b/engines/wage/gui-console.cpp
deleted file mode 100644
index c8b5782108..0000000000
--- a/engines/wage/gui-console.cpp
+++ /dev/null
@@ -1,603 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * MIT License:
- *
- * Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko
- *
- * Permission is hereby granted, free of charge, to any person
- * obtaining a copy of this software and associated documentation
- * files (the "Software"), to deal in the Software without
- * restriction, including without limitation the rights to use,
- * copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following
- * conditions:
- *
- * The above copyright notice and this permission notice shall be
- * included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- *
- */
-
-#include "common/events.h"
-#include "common/timer.h"
-#include "common/unzip.h"
-#include "graphics/cursorman.h"
-#include "graphics/fonts/bdf.h"
-#include "graphics/palette.h"
-#include "graphics/macgui/macfontmanager.h"
-#include "graphics/macgui/macwindow.h"
-#include "graphics/macgui/macmenu.h"
-
-#include "wage/wage.h"
-#include "wage/design.h"
-#include "wage/entities.h"
-#include "wage/gui.h"
-#include "wage/world.h"
-
-namespace Wage {
-
-const Graphics::MacFont *Gui::getConsoleMacFont() {
- Scene *scene = _engine->_world->_player->_currentScene;
-
- return scene->getFont();
-}
-
-const Graphics::Font *Gui::getConsoleFont() {
- return _wm._fontMan->getFont(*getConsoleMacFont());
-}
-
-
-void Gui::clearOutput() {
- _out.clear();
- _lines.clear();
- _consoleFullRedraw = true;
-}
-
-void Gui::appendText(const char *s) {
-#ifdef USE_MACTEXTWINDOW
- _consoleWindow->appendText(s, getConsoleMacFont());
-#else
- Common::String str(s);
- _consoleDirty = true;
-
- if (!str.contains('\n')) {
- _out.push_back(str);
- flowText(str);
- return;
- }
-
- // Okay, we got new lines, need to split it
- // and push substrings individually
- Common::String tmp;
- for (uint i = 0; i < str.size(); i++) {
- if (str[i] == '\n') {
- _out.push_back(tmp);
- flowText(tmp);
- tmp.clear();
- continue;
- }
-
- tmp += str[i];
- }
-
- // Process last/leftover line
- _out.push_back(tmp);
- flowText(tmp);
-#endif // USE_MACTEXTWINDOW
-}
-
-enum {
- kConWOverlap = 20,
- kConHOverlap = 20,
- kConWPadding = 3,
- kConHPadding = 4,
- kConOverscan = 3
-};
-
-void Gui::flowText(Common::String &str) {
- Common::StringArray wrappedLines;
- int16 conTextWidth = _consoleWindow->getInnerDimensions().width() - kConWPadding * 2;
-
- if (conTextWidth <= 0) {
- warning("Gui::flowText: Console text width is non-positive. Text will not be visible.");
- return;
- }
-
- int textW = conTextWidth;
-
- const Graphics::Font *font = getConsoleFont();
- font->wordWrapText(str, textW, wrappedLines);
-
- if (wrappedLines.empty()) // Sometimes we have empty lines
- _lines.push_back("");
-
- for (Common::StringArray::const_iterator j = wrappedLines.begin(); j != wrappedLines.end(); ++j)
- _lines.push_back(*j);
-
- uint pos = _scrollPos;
- _scrollPos = MAX<int>(0, (_lines.size() - 1 - _consoleNumLines) * _consoleLineHeight);
-
- _cursorX = kConWPadding;
-
- if (_scrollPos)
- _cursorY = (_consoleNumLines) * _consoleLineHeight + kConHPadding;
- else
- _cursorY = (_lines.size() - 1) * _consoleLineHeight + kConHPadding;
-
- if (pos != _scrollPos)
- _consoleFullRedraw = true;
-
- if (!_engine->_temporarilyHidden)
- draw();
-}
-
-void Gui::reflowText() {
- _lines.clear();
-
- for (uint i = 0; i < _out.size(); i++)
- flowText(_out[i]);
-
-#ifdef USE_MACTEXTWINDOW1
- // Append _lines content to MacTextWindow after it has
- // been processed by flowText above
- _consoleWindow->clearText();
- for (uint line = 0; line < _lines.size(); ++line)
- _consoleWindow->appendText(_lines[line], getConsoleMacFont());
-#endif // USE_MACTEXTWINDOW
-}
-
-void Gui::renderConsole(Graphics::ManagedSurface *g, const Common::Rect &r) {
- bool fullRedraw = _consoleFullRedraw;
- bool textReflow = false;
- int surfW = r.width() + kConWOverlap * 2;
- int surfH = r.height() + kConHOverlap * 2;
-
- Common::Rect boundsR(kConWOverlap - kConOverscan, kConHOverlap - kConOverscan,
- r.width() + kConWOverlap + kConOverscan, r.height() + kConHOverlap + kConOverscan);
-
- if (_console.w != surfW || _console.h != surfH) {
- if (_console.w != surfW)
- textReflow = true;
-
- _console.free();
-
- _console.create(surfW, surfH, Graphics::PixelFormat::createFormatCLUT8());
- fullRedraw = true;
- }
-
- if (fullRedraw) {
- _console.clear(kColorWhite);
- }
- const Graphics::Font *font = getConsoleFont();
-
- _consoleLineHeight = font->getFontHeight();
-
- if (textReflow)
- reflowText();
-
-#ifndef USE_MACTEXTWINDOW
- int textW = r.width() - kConWPadding * 2;
- int textH = r.height() - kConHPadding * 2;
-
- const int firstLine = _scrollPos / _consoleLineHeight;
- const int lastLine = MIN((_scrollPos + textH) / _consoleLineHeight + 1, _lines.size());
- const int xOff = kConWOverlap;
- const int yOff = kConHOverlap;
- int x1 = xOff + kConWPadding;
- int y1 = yOff - (_scrollPos % _consoleLineHeight) + kConHPadding;
-
- if (fullRedraw)
- _consoleNumLines = (r.height() - 2 * kConWPadding) / _consoleLineHeight - 2;
-
- for (int line = firstLine; line < lastLine; line++) {
- const char *str = _lines[line].c_str();
- int color = kColorBlack;
-
- // Draw selexted text box except first and last line
- if ((line > _selectionStartY && line < _selectionEndY) ||
- (line > _selectionEndY && line < _selectionStartY)) {
- color = kColorWhite;
- Common::Rect trect(0, y1, _console.w, y1 + _consoleLineHeight);
-
- Design::drawFilledRect(&_console, trect, kColorBlack, _wm.getPatterns(), kPatternSolid);
- }
-
- // Draw selexted text box on first and last line
- if (line == _selectionStartY || line == _selectionEndY) {
- // Draw selected text if multiple lines are selected
- if (_selectionStartY != _selectionEndY) {
- int color1 = kColorBlack;
- int color2 = kColorWhite;
- int midpoint = _selectionStartX;
-
- if (_selectionStartY > _selectionEndY)
- SWAP(color1, color2);
-
- if (line == _selectionEndY) {
- SWAP(color1, color2);
- midpoint = _selectionEndX;
- }
-
- Common::String beg(_lines[line].c_str(), &_lines[line].c_str()[midpoint]);
- Common::String end(&_lines[line].c_str()[midpoint]);
-
- int rectW = font->getStringWidth(beg) + kConWPadding + kConWOverlap;
- Common::Rect trect(0, y1, _console.w, y1 + _consoleLineHeight);
- if (color1 == kColorWhite)
- trect.right = rectW;
- else
- trect.left = rectW;
-
- // Draw background rectangle on selected text
- Design::drawFilledRect(&_console, trect, kColorBlack, _wm.getPatterns(), kPatternSolid);
-
- // Draw left of the selected character (either start or end char)
- font->drawString(&_console, beg, x1, y1, textW, color1);
- // Draw right of the selected character (either star or end char)
- font->drawString(&_console, end, x1 + rectW - kConWPadding - kConWOverlap, y1, textW, color2);
-
- } else { // Draw selected text if only 1 line is selected
- int startPos = _selectionStartX;
- int endPos = _selectionEndX;
-
- if (startPos > endPos)
- SWAP(startPos, endPos);
-
- Common::String beg(_lines[line].c_str(), &_lines[line].c_str()[startPos]);
- Common::String mid(&_lines[line].c_str()[startPos], &_lines[line].c_str()[endPos]);
- Common::String end(&_lines[line].c_str()[endPos]);
-
- int rectW1 = font->getStringWidth(beg) + kConWPadding + kConWOverlap;
- int rectW2 = rectW1 + font->getStringWidth(mid);
- Common::Rect trect(rectW1, y1, rectW2, y1 + _consoleLineHeight);
-
- // Draw background rectangle on selected text
- Design::drawFilledRect(&_console, trect, kColorBlack, _wm.getPatterns(), kPatternSolid);
-
- // Draw text left of the first selected character
- font->drawString(&_console, beg, x1, y1, textW, kColorBlack);
- // Draw selected text
- font->drawString(&_console, mid, x1 + rectW1 - kConWPadding - kConWOverlap, y1, textW, kColorWhite);
- // Draw text right of the last selected character
- font->drawString(&_console, end, x1 + rectW2 - kConWPadding - kConWOverlap, y1, textW, kColorBlack);
- }
- } else { // Neither first nor last line
- if (*str) {
- font->drawString(&_console, _lines[line], x1, y1, textW, color);
- }
- }
-
- y1 += _consoleLineHeight;
- }
-
- // Now we need to clip it to the screen
- int xcon = r.left - kConOverscan;
- int ycon = r.top - kConOverscan;
- if (xcon < 0) {
- boundsR.left -= xcon;
- xcon = 0;
- }
- if (ycon < 0) {
- boundsR.top -= ycon;
- ycon = 0;
- }
- if (xcon + boundsR.width() >= g->w)
- boundsR.right -= xcon + boundsR.width() - g->w;
- if (ycon + boundsR.height() >= g->h)
- boundsR.bottom -= ycon + boundsR.height() - g->h;
-
- Common::Rect rr(r);
- if (rr.right > _screen.w - 1)
- rr.right = _screen.w - 1;
- if (rr.bottom > _screen.h - 1)
- rr.bottom = _screen.h - 1;
-
- g->copyRectToSurface(_console, xcon, ycon, boundsR);
-#endif
-}
-
-void Gui::drawInput() {
-#ifndef USE_MACTEXTWINDOW
-
- if (!_screen.getPixels())
- return;
- _wm.setActive(_consoleWindow->getId());
-
- _out.pop_back();
- _lines.pop_back();
- appendText(_engine->_inputText.c_str());
- _inputTextLineNum = _out.size() - 1;
-
- const Graphics::Font *font = getConsoleFont();
-
- if (_engine->_inputText.contains('\n')) {
- _consoleDirty = true;
- } else {
- int x = kConWPadding + _consoleWindow->getInnerDimensions().left;
- int y = _cursorY + _consoleWindow->getInnerDimensions().top;
-
- Common::Rect r(x, y, x + _consoleWindow->getInnerDimensions().width() - kConWPadding, y + font->getFontHeight());
- _screen.fillRect(r, kColorWhite);
-
- undrawCursor();
-
- font->drawString(&_screen, _out[_inputTextLineNum], x, y, _screen.w, kColorBlack);
-
- int w = _consoleWindow->getInnerDimensions().width();
- int h = font->getFontHeight();
- if (x < 0) {
- w += x;
- x = 0;
- }
- if (y < 0) {
- h += y;
- y = 0;
- }
- if (x + w > _screen.w) w = _screen.w - x;
- if (y + h > _screen.h) h = _screen.h - y;
- if (w != 0 && h != 0)
- g_system->copyRectToScreen(_screen.getBasePtr(x, y), _screen.pitch, x, y, w, h);
- }
-
- _cursorX = font->getStringWidth(_out[_inputTextLineNum]) + kConHPadding;
-#else
- warning("Gui::drawInput()");
-#endif // USE_MACTEXTWINDOW
-}
-
-void Gui::actionCopy() {
- _clipboard = _consoleWindow->getSelection();
-
- _menu->enableCommand(kMenuEdit, kMenuActionPaste, true);
-}
-
-void Gui::actionPaste() {
- _undobuffer = _engine->_inputText;
-
- _consoleWindow->appendInput(_clipboard);
-
- _menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
-}
-
-void Gui::actionUndo() {
- _consoleWindow->clearInput();
- _consoleWindow->appendInput(_clipboard);
-
- _menu->enableCommand(kMenuEdit, kMenuActionUndo, false);
-}
-
-void Gui::actionClear() {
- const Graphics::SelectedText *s = _consoleWindow->getSelectedText();
-
- if (s->endY == -1)
- return;
-
- int startPos = s->startCol;
- int endPos = s->endCol;
-
- if (startPos > endPos)
- SWAP(startPos, endPos);
-
- Common::String input = _consoleWindow->getInput();
-
- Common::String beg(input.c_str(), &input.c_str()[startPos]);
- Common::String end(&input.c_str()[endPos]);
-
- _undobuffer = input;
-
- _consoleWindow->clearInput();
- _consoleWindow->appendInput(beg + end);
-
- _menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
-
- _consoleWindow->clearSelection();
-}
-
-void Gui::actionCut() {
- const Graphics::SelectedText *s = _consoleWindow->getSelectedText();
-
- if (s->endY == -1)
- return;
-
- int startPos = s->startCol;
- int endPos = s->endCol;
-
- if (startPos > endPos)
- SWAP(startPos, endPos);
-
- Common::String input = _consoleWindow->getInput();
-
- Common::String beg(input.c_str(), &input.c_str()[startPos]);
- Common::String mid(&input.c_str()[startPos], &input.c_str()[endPos]);
- Common::String end(&input.c_str()[endPos]);
-
- _undobuffer = input;
-
- _consoleWindow->clearInput();
- _consoleWindow->appendInput(beg + end);
- _clipboard = mid;
-
- _menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
- _menu->enableCommand(kMenuEdit, kMenuActionPaste, true);
-
- _consoleWindow->clearSelection();
-}
-
-void Gui::disableUndo() {
- _menu->enableCommand(kMenuEdit, kMenuActionUndo, false);
-}
-
-void Gui::disableAllMenus() {
- _menu->disableAllMenus();
-}
-
-void Gui::enableNewGameMenus() {
- _menu->enableCommand(kMenuFile, kMenuActionNew, true);
- _menu->enableCommand(kMenuFile, kMenuActionOpen, true);
- _menu->enableCommand(kMenuFile, kMenuActionQuit, true);
-}
-
-bool Gui::processConsoleEvents(WindowClick click, Common::Event &event) {
- if (click == kBorderScrollUp || click == kBorderScrollDown) {
- if (event.type == Common::EVENT_LBUTTONDOWN) {
- int consoleHeight = _consoleWindow->getInnerDimensions().height();
- int textFullSize = _lines.size() * _consoleLineHeight + consoleHeight;
- float scrollPos = (float)_scrollPos / textFullSize;
- float scrollSize = (float)consoleHeight / textFullSize;
-
- _consoleWindow->setScroll(scrollPos, scrollSize);
-
- return true;
- } else if (event.type == Common::EVENT_LBUTTONUP) {
- int oldScrollPos = _scrollPos;
-
- switch (click) {
- case kBorderScrollUp:
- _scrollPos = MAX<int>(0, _scrollPos - _consoleLineHeight);
- undrawCursor();
- _cursorY -= (_scrollPos - oldScrollPos);
- _consoleDirty = true;
- _consoleFullRedraw = true;
- break;
- case kBorderScrollDown:
- _scrollPos = MIN<int>((_lines.size() - 2) * _consoleLineHeight, _scrollPos + _consoleLineHeight);
- undrawCursor();
- _cursorY -= (_scrollPos - oldScrollPos);
- _consoleDirty = true;
- _consoleFullRedraw = true;
- break;
- default:
- return false;
- }
-
- return true;
- }
-
- return false;
- }
-
- if (click == kBorderResizeButton) {
- _consoleDirty = true;
- _consoleFullRedraw = true;
-
- return true;
- }
-
- if (click == kBorderInner) {
- if (event.type == Common::EVENT_LBUTTONDOWN) {
- startMarking(event.mouse.x, event.mouse.y);
-
- return true;
- } else if (event.type == Common::EVENT_LBUTTONUP) {
- if (_inTextSelection) {
- _inTextSelection = false;
-
- if (_selectionEndY == -1 ||
- (_selectionEndX == _selectionStartX && _selectionEndY == _selectionStartY)) {
- _selectionStartY = _selectionEndY = -1;
- _consoleFullRedraw = true;
- _menu->enableCommand(kMenuEdit, kMenuActionCopy, false);
- } else {
- _menu->enableCommand(kMenuEdit, kMenuActionCopy, true);
-
- bool cutAllowed = false;
-
- if (_selectionStartY == _selectionEndY && _selectionStartY == (int)_lines.size() - 1)
- cutAllowed = true;
-
- _menu->enableCommand(kMenuEdit, kMenuActionCut, cutAllowed);
- _menu->enableCommand(kMenuEdit, kMenuActionClear, cutAllowed);
- }
- }
-
- return true;
- } else if (event.type == Common::EVENT_MOUSEMOVE) {
- if (_inTextSelection) {
- updateTextSelection(event.mouse.x, event.mouse.y);
- return true;
- }
- }
-
- return false;
- }
-
- return false;
-}
-
-int Gui::calcTextX(int x, int textLine) {
- const Graphics::Font *font = getConsoleFont();
-
- if ((uint)textLine >= _lines.size())
- return 0;
-
- Common::String str = _lines[textLine];
-
- x -= _consoleWindow->getInnerDimensions().left;
-
- for (int i = str.size(); i >= 0; i--) {
- if (font->getStringWidth(str) < x) {
- return i;
- }
-
- str.deleteLastChar();
- }
-
- return 0;
-}
-
-int Gui::calcTextY(int y) {
- y -= _consoleWindow->getInnerDimensions().top;
-
- if (y < 0)
- y = 0;
-
- const int firstLine = _scrollPos / _consoleLineHeight;
- int textLine = (y - _scrollPos % _consoleLineHeight) / _consoleLineHeight + firstLine;
-
- return textLine;
-}
-
-void Gui::startMarking(int x, int y) {
- _selectionStartY = calcTextY(y);
- _selectionStartX = calcTextX(x, _selectionStartY);
-
- _selectionEndY = -1;
-
- _inTextSelection = true;
-}
-
-void Gui::updateTextSelection(int x, int y) {
- _selectionEndY = calcTextY(y);
- _selectionEndX = calcTextX(x, _selectionEndY);
-
- _consoleFullRedraw = true;
-}
-
-} // End of namespace Wage
diff --git a/engines/wage/gui.cpp b/engines/wage/gui.cpp
index f4028dfe17..63db460920 100644
--- a/engines/wage/gui.cpp
+++ b/engines/wage/gui.cpp
@@ -83,42 +83,7 @@ static const Graphics::MacMenuData menuSubItems[] = {
{ 0, NULL, 0, 0, false }
};
-static void cursorTimerHandler(void *refCon) {
- Gui *gui = (Gui *)refCon;
-
- int x = gui->_cursorX;
- int y = gui->_cursorY;
-
- if (x == 0 && y == 0)
- return;
-
- if (!gui->_screen.getPixels())
- return;
-
- x += gui->_consoleWindow->getInnerDimensions().left;
- y += gui->_consoleWindow->getInnerDimensions().top;
- int h = kCursorHeight;
-
- if (y + h > gui->_consoleWindow->getInnerDimensions().bottom) {
- h = gui->_consoleWindow->getInnerDimensions().bottom - y;
- }
-
- if (h > 0)
- gui->_screen.vLine(x, y, y + h, gui->_cursorState ? kColorBlack : kColorWhite);
-
- if (!gui->_cursorOff)
- gui->_cursorState = !gui->_cursorState;
-
- gui->_cursorRect.left = x;
- gui->_cursorRect.right = MIN<uint16>(x + 1, gui->_screen.w);
- gui->_cursorRect.top = MIN<uint16>(y - 1, gui->_consoleWindow->getInnerDimensions().top);
- gui->_cursorRect.bottom = MIN<uint16>(MIN<uint16>(y + h, gui->_screen.h), gui->_consoleWindow->getInnerDimensions().bottom);
-
- gui->_cursorDirty = true;
-}
-
static bool sceneWindowCallback(WindowClick click, Common::Event &event, void *gui);
-static bool consoleWindowCallback(WindowClick click, Common::Event &event, void *gui);
static void menuCommandsCallback(int action, Common::String &text, void *data);
@@ -126,32 +91,10 @@ Gui::Gui(WageEngine *engine) {
_engine = engine;
_scene = NULL;
_sceneDirty = true;
- _consoleDirty = true;
- _cursorDirty = false;
- _consoleFullRedraw = true;
_screen.create(g_system->getWidth(), g_system->getHeight(), Graphics::PixelFormat::createFormatCLUT8());
_wm.setScreen(&_screen);
- _scrollPos = 0;
- _consoleLineHeight = 8; // Dummy value which makes sense
- _consoleNumLines = 24; // Dummy value
-
- _cursorX = 0;
- _cursorY = 0;
- _cursorState = false;
- _cursorOff = false;
-
- _inTextSelection = false;
- _selectionStartX = _selectionStartY = -1;
- _selectionEndX = _selectionEndY = -1;
-
- _inputTextLineNum = 0;
-
-#ifndef USE_MACTEXTWINDOW
- g_system->getTimerManager()->installTimerProc(&cursorTimerHandler, 200000, this, "wageCursor");
-#endif
-
_menu = _wm.addMenu();
_menu->setCommandsCallback(menuCommandsCallback, this);
@@ -175,7 +118,6 @@ Gui::Gui(WageEngine *engine) {
_sceneWindow = _wm.addWindow(false, false, false);
_sceneWindow->setCallback(sceneWindowCallback, this);
-#ifdef USE_MACTEXTWINDOW
//TODO: Make the font we use here work
// (currently MacFontRun::getFont gets called with the fonts being uninitialized,
// so it initializes them by itself with default params, and not those here)
@@ -184,11 +126,6 @@ Gui::Gui(WageEngine *engine) {
uint maxWidth = _screen.w;
_consoleWindow = _wm.addTextWindow(font, kColorBlack, kColorWhite, maxWidth, Graphics::kTextAlignLeft, _menu);
-#else
- _consoleWindow = _wm.addWindow(true, true, true);
-#endif // USE_MACTEXTWINDOW
-
- _consoleWindow->setCallback(consoleWindowCallback, this);
loadBorders();
}
@@ -196,17 +133,6 @@ Gui::Gui(WageEngine *engine) {
Gui::~Gui() {
_screen.free();
_console.free();
-
-#ifndef USE_MACTEXTWINDOW
- g_system->getTimerManager()->removeTimerProc(&cursorTimerHandler);
-#endif
-}
-
-void Gui::undrawCursor() {
- _cursorOff = true;
- _cursorState = false;
- cursorTimerHandler(this);
- _cursorOff = false;
}
void Gui::draw() {
@@ -231,33 +157,10 @@ void Gui::draw() {
}
drawScene();
-#ifndef USE_MACTEXTWINDOW
- drawConsole();
-#endif
_wm.draw();
- if (_cursorDirty && _cursorRect.left < _screen.w && _cursorRect.bottom < _screen.h) {
- int x = _cursorRect.left, y = _cursorRect.top, w = _cursorRect.width(), h = _cursorRect.height();
- if (x < 0) {
- w += x;
- x = 0;
- }
- if (y < 0) {
- h += y;
- y = 0;
- }
- if (x + w > _screen.w) w = _screen.w - x;
- if (y + h > _screen.h) h = _screen.h - y;
- if (w != 0 && h != 0)
- g_system->copyRectToScreen(_screen.getBasePtr(x, y), _screen.pitch, x, y, w, h);
-
- _cursorDirty = false;
- }
-
_sceneDirty = false;
- _consoleDirty = false;
- _consoleFullRedraw = false;
}
void Gui::drawScene() {
@@ -268,9 +171,7 @@ void Gui::drawScene() {
_sceneWindow->setDirty(true);
_sceneDirty = true;
- _consoleDirty = true;
_menu->setDirty(true);
- _consoleFullRedraw = true;
}
static bool sceneWindowCallback(WindowClick click, Common::Event &event, void *g) {
@@ -293,22 +194,6 @@ bool Gui::processSceneEvents(WindowClick click, Common::Event &event) {
return false;
}
-// Render console
-void Gui::drawConsole() {
- if (!_consoleDirty && !_consoleFullRedraw && !_sceneDirty)
- return;
-
- renderConsole(_consoleWindow->getSurface(), Common::Rect(kBorderWidth - 2, kBorderWidth - 2,
- _consoleWindow->getDimensions().width(), _consoleWindow->getDimensions().height()));
- _consoleWindow->setDirty(true);
-}
-
-static bool consoleWindowCallback(WindowClick click, Common::Event &event, void *g) {
- Gui *gui = (Gui *)g;
-
- return gui->processConsoleEvents(click, event);
-}
-
////////////////
// Menu stuff
////////////////
@@ -427,4 +312,117 @@ void Gui::loadBorder(Graphics::MacWindow *target, Common::String filename, bool
}
}
+//////////////////
+// Console stuff
+//////////////////
+const Graphics::MacFont *Gui::getConsoleMacFont() {
+ Scene *scene = _engine->_world->_player->_currentScene;
+
+ return scene->getFont();
+}
+
+const Graphics::Font *Gui::getConsoleFont() {
+ return _wm._fontMan->getFont(*getConsoleMacFont());
+}
+
+void Gui::appendText(const char *s) {
+ _consoleWindow->appendText(s, getConsoleMacFont());
+}
+
+void Gui::clearOutput() {
+ //_consoleWindow->clearAllContent();
+}
+
+void Gui::actionCopy() {
+ _clipboard = _consoleWindow->getSelection();
+
+ _menu->enableCommand(kMenuEdit, kMenuActionPaste, true);
+}
+
+void Gui::actionPaste() {
+ _undobuffer = _engine->_inputText;
+
+ _consoleWindow->appendInput(_clipboard);
+
+ _menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
+}
+
+void Gui::actionUndo() {
+ _consoleWindow->clearInput();
+ _consoleWindow->appendInput(_clipboard);
+
+ _menu->enableCommand(kMenuEdit, kMenuActionUndo, false);
+}
+
+void Gui::actionClear() {
+ const Graphics::SelectedText *s = _consoleWindow->getSelectedText();
+
+ if (s->endY == -1)
+ return;
+
+ int startPos = s->startCol;
+ int endPos = s->endCol;
+
+ if (startPos > endPos)
+ SWAP(startPos, endPos);
+
+ Common::String input = _consoleWindow->getInput();
+
+ Common::String beg(input.c_str(), &input.c_str()[startPos]);
+ Common::String end(&input.c_str()[endPos]);
+
+ _undobuffer = input;
+
+ _consoleWindow->clearInput();
+ _consoleWindow->appendInput(beg + end);
+
+ _menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
+
+ _consoleWindow->clearSelection();
+}
+
+void Gui::actionCut() {
+ const Graphics::SelectedText *s = _consoleWindow->getSelectedText();
+
+ if (s->endY == -1)
+ return;
+
+ int startPos = s->startCol;
+ int endPos = s->endCol;
+
+ if (startPos > endPos)
+ SWAP(startPos, endPos);
+
+ Common::String input = _consoleWindow->getInput();
+
+ Common::String beg(input.c_str(), &input.c_str()[startPos]);
+ Common::String mid(&input.c_str()[startPos], &input.c_str()[endPos]);
+ Common::String end(&input.c_str()[endPos]);
+
+ _undobuffer = input;
+
+ _consoleWindow->clearInput();
+ _consoleWindow->appendInput(beg + end);
+ _clipboard = mid;
+
+ _menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
+ _menu->enableCommand(kMenuEdit, kMenuActionPaste, true);
+
+ _consoleWindow->clearSelection();
+}
+
+void Gui::disableUndo() {
+ _menu->enableCommand(kMenuEdit, kMenuActionUndo, false);
+}
+
+void Gui::disableAllMenus() {
+ _menu->disableAllMenus();
+}
+
+void Gui::enableNewGameMenus() {
+ _menu->enableCommand(kMenuFile, kMenuActionNew, true);
+ _menu->enableCommand(kMenuFile, kMenuActionOpen, true);
+ _menu->enableCommand(kMenuFile, kMenuActionQuit, true);
+}
+
} // End of namespace Wage
diff --git a/engines/wage/gui.h b/engines/wage/gui.h
index 64d40bd228..446cb9d0a0 100644
--- a/engines/wage/gui.h
+++ b/engines/wage/gui.h
@@ -48,18 +48,11 @@
#ifndef WAGE_GUI_H
#define WAGE_GUI_H
-// Whether to use the new MacTextWindow class for rendering the console
-#define USE_MACTEXTWINDOW
-
#include "common/str-array.h"
#include "graphics/font.h"
#include "graphics/managed_surface.h"
#include "graphics/macgui/macwindowmanager.h"
-#ifdef USE_MACTEXTWINDOW
#include "graphics/macgui/mactextwindow.h"
-#else
-#include "graphics/macgui/macwindow.h"
-#endif
#include "graphics/macgui/macwindow.h"
#include "graphics/macgui/mactext.h"
#include "graphics/macgui/macmenu.h"
@@ -130,11 +123,8 @@ public:
void draw();
void appendText(const char *str);
- void reflowText();
- void clearOutput();
bool processEvent(Common::Event &event);
- void drawInput();
void setSceneDirty() { _sceneDirty = true; }
void regenCommandsMenu();
void regenWeaponsMenu();
@@ -149,73 +139,38 @@ public:
void enableNewGameMenus();
bool processSceneEvents(WindowClick click, Common::Event &event);
- bool processConsoleEvents(WindowClick click, Common::Event &event);
void executeMenuCommand(int action, Common::String &text);
+ void clearOutput();
+
private:
void drawScene();
- void drawConsole();
- void undrawCursor();
- void renderConsole(Graphics::ManagedSurface *g, const Common::Rect &r);
- void flowText(Common::String &str);
const Graphics::MacFont *getConsoleMacFont();
const Graphics::Font *getConsoleFont();
const Graphics::Font *getTitleFont();
- void startMarking(int x, int y);
- int calcTextX(int x, int textLine);
- int calcTextY(int y);
- void updateTextSelection(int x, int y);
void loadBorders();
void loadBorder(Graphics::MacWindow *target, Common::String filename, bool active);
public:
Graphics::ManagedSurface _screen;
- int _cursorX, _cursorY;
- bool _cursorState;
WageEngine *_engine;
- bool _cursorDirty;
- Common::Rect _cursorRect;
- bool _cursorOff;
-
Scene *_scene;
Graphics::MacWindowManager _wm;
Graphics::MacWindow *_sceneWindow;
-
-#ifdef USE_MACTEXTWINDOW
Graphics::MacTextWindow *_consoleWindow;
-#else
- Graphics::MacWindow *_consoleWindow;
-#endif
private:
-
Graphics::ManagedSurface _console;
Graphics::MacMenu *_menu;
bool _sceneDirty;
- bool _consoleDirty;
-
- Common::StringArray _out;
- Common::StringArray _lines;
- uint _scrollPos;
- int _consoleLineHeight;
- uint _consoleNumLines;
- bool _consoleFullRedraw;
-
- bool _inTextSelection;
- int _selectionStartX;
- int _selectionStartY;
- int _selectionEndX;
- int _selectionEndY;
Common::String _clipboard;
Common::String _undobuffer;
- int _inputTextLineNum;
-
int _commandsMenuId;
int _weaponsMenuId;
};
diff --git a/engines/wage/module.mk b/engines/wage/module.mk
index be148dd439..9f11e16db0 100644
--- a/engines/wage/module.mk
+++ b/engines/wage/module.mk
@@ -8,7 +8,6 @@ MODULE_OBJS := \
dialog.o \
entities.o \
gui.o \
- gui-console.o \
randomhat.o \
saveload.o \
script.o \