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authorEinar Johan Trøan Sømåen2012-07-04 13:15:47 +0200
committerEinar Johan Trøan Sømåen2012-07-04 13:15:47 +0200
commit0f249f55db2f2d4b6f94b9eea195d42e49a74248 (patch)
tree8d0bf8532220f81f68fff1d8428b196accf64062 /engines/wintermute/Ad/AdItem.cpp
parent46d2428dabb1637218b924753e9a3942d4d73b69 (diff)
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WINTERMUTE: Rename FuncName->funcName and VarName->varName mainly in AdGame. (But also all const char* Filename->filename)
Diffstat (limited to 'engines/wintermute/Ad/AdItem.cpp')
-rw-r--r--engines/wintermute/Ad/AdItem.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/engines/wintermute/Ad/AdItem.cpp b/engines/wintermute/Ad/AdItem.cpp
index c105478045..77e6aa5a4a 100644
--- a/engines/wintermute/Ad/AdItem.cpp
+++ b/engines/wintermute/Ad/AdItem.cpp
@@ -84,19 +84,19 @@ CAdItem::~CAdItem() {
//////////////////////////////////////////////////////////////////////////
-HRESULT CAdItem::loadFile(const char *Filename) {
- byte *Buffer = Game->_fileManager->readWholeFile(Filename);
+HRESULT CAdItem::loadFile(const char *filename) {
+ byte *Buffer = Game->_fileManager->readWholeFile(filename);
if (Buffer == NULL) {
- Game->LOG(0, "CAdItem::LoadFile failed for file '%s'", Filename);
+ Game->LOG(0, "CAdItem::LoadFile failed for file '%s'", filename);
return E_FAIL;
}
HRESULT ret;
- _filename = new char [strlen(Filename) + 1];
- strcpy(_filename, Filename);
+ _filename = new char [strlen(filename) + 1];
+ strcpy(_filename, filename);
- if (FAILED(ret = loadBuffer(Buffer, true))) Game->LOG(0, "Error parsing ITEM file '%s'", Filename);
+ if (FAILED(ret = loadBuffer(Buffer, true))) Game->LOG(0, "Error parsing ITEM file '%s'", filename);
delete [] Buffer;
@@ -369,11 +369,11 @@ HRESULT CAdItem::update() {
_tempSprite2->Reset();
_currentSprite = _tempSprite2;
}
- ((CAdGame *)Game)->AddSentence(_sentence);
+ ((CAdGame *)Game)->addSentence(_sentence);
}
} else {
_currentSprite = _tempSprite2;
- ((CAdGame *)Game)->AddSentence(_sentence);
+ ((CAdGame *)Game)->addSentence(_sentence);
}
}
default:
@@ -439,14 +439,14 @@ HRESULT CAdItem::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
bool SetCurrent = false;
if (_currentSprite && _currentSprite == _spriteHover) SetCurrent = true;
- const char *Filename = stack->pop()->getString();
+ const char *filename = stack->pop()->getString();
delete _spriteHover;
_spriteHover = NULL;
CBSprite *spr = new CBSprite(Game, this);
- if (!spr || FAILED(spr->loadFile(Filename))) {
+ if (!spr || FAILED(spr->loadFile(filename))) {
stack->pushBool(false);
- script->RuntimeError("Item.SetHoverSprite failed for file '%s'", Filename);
+ script->RuntimeError("Item.SetHoverSprite failed for file '%s'", filename);
} else {
_spriteHover = spr;
if (SetCurrent) _currentSprite = _spriteHover;
@@ -482,14 +482,14 @@ HRESULT CAdItem::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
if (strcmp(name, "SetNormalCursor") == 0) {
stack->correctParams(1);
- const char *Filename = stack->pop()->getString();
+ const char *filename = stack->pop()->getString();
delete _cursorNormal;
_cursorNormal = NULL;
CBSprite *spr = new CBSprite(Game);
- if (!spr || FAILED(spr->loadFile(Filename))) {
+ if (!spr || FAILED(spr->loadFile(filename))) {
stack->pushBool(false);
- script->RuntimeError("Item.SetNormalCursor failed for file '%s'", Filename);
+ script->RuntimeError("Item.SetNormalCursor failed for file '%s'", filename);
} else {
_cursorNormal = spr;
stack->pushBool(true);
@@ -525,14 +525,14 @@ HRESULT CAdItem::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
if (strcmp(name, "SetHoverCursor") == 0) {
stack->correctParams(1);
- const char *Filename = stack->pop()->getString();
+ const char *filename = stack->pop()->getString();
delete _cursorHover;
_cursorHover = NULL;
CBSprite *spr = new CBSprite(Game);
- if (!spr || FAILED(spr->loadFile(Filename))) {
+ if (!spr || FAILED(spr->loadFile(filename))) {
stack->pushBool(false);
- script->RuntimeError("Item.SetHoverCursor failed for file '%s'", Filename);
+ script->RuntimeError("Item.SetHoverCursor failed for file '%s'", filename);
} else {
_cursorHover = spr;
stack->pushBool(true);