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authorEinar Johan Trøan Sømåen2012-06-22 10:34:50 +0200
committerEinar Johan Trøan Sømåen2012-06-22 10:34:50 +0200
commit9ce1685bf51a1f4f02e3a9760fc84c53ebc328c9 (patch)
tree30f02dc0619fd3be8161908de8776c5a802dd09c /engines/wintermute/Ad
parent93f7bcdf287765107a6d4f5d57fc79ca0c3b8cbb (diff)
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WINTERMUTE: Remove AdActorDir and fix build
Diffstat (limited to 'engines/wintermute/Ad')
-rw-r--r--engines/wintermute/Ad/AdActorDir.cpp52
-rw-r--r--engines/wintermute/Ad/AdActorDir.h46
2 files changed, 0 insertions, 98 deletions
diff --git a/engines/wintermute/Ad/AdActorDir.cpp b/engines/wintermute/Ad/AdActorDir.cpp
deleted file mode 100644
index d44cb3dc6d..0000000000
--- a/engines/wintermute/Ad/AdActorDir.cpp
+++ /dev/null
@@ -1,52 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This file is based on WME Lite.
- * http://dead-code.org/redir.php?target=wmelite
- * Copyright (c) 2011 Jan Nedoma
- */
-#include "engines/wintermute/Ad/AdActorDir.h"
-
-namespace WinterMute {
-
-IMPLEMENT_PERSISTENT(CAdActorDir, false)
-
-
-//////////////////////////////////////////////////////////////////////////
-CAdActorDir::CAdActorDir(CBGame *inGame): CBBase(inGame) {
-}
-
-
-//////////////////////////////////////////////////////////////////////////
-CAdActorDir::~CAdActorDir(void) {
-}
-
-
-//////////////////////////////////////////////////////////////////////////
-HRESULT CAdActorDir::Persist(CBPersistMgr *PersistMgr) {
- //PersistMgr->Transfer(TMEMBER(x));
-
- return S_OK;
-}
-
-} // end of namespace WinterMute
diff --git a/engines/wintermute/Ad/AdActorDir.h b/engines/wintermute/Ad/AdActorDir.h
deleted file mode 100644
index f3579ed72c..0000000000
--- a/engines/wintermute/Ad/AdActorDir.h
+++ /dev/null
@@ -1,46 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This file is based on WME Lite.
- * http://dead-code.org/redir.php?target=wmelite
- * Copyright (c) 2011 Jan Nedoma
- */
-
-#ifndef WINTERMUTE_ADACTORDIR_H
-#define WINTERMUTE_ADACTORDIR_H
-
-#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/Base/BBase.h"
-
-namespace WinterMute {
-
-class CAdActorDir : public CBBase {
-public:
- DECLARE_PERSISTENT(CAdActorDir, CBBase)
- CAdActorDir(CBGame *inGame);
- virtual ~CAdActorDir(void);
-};
-
-} // end of namespace WinterMute
-
-#endif // WINTERMUTE_ADACTORDIR_H