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authorEinar Johan Trøan Sømåen2012-03-06 02:44:24 +0100
committerEinar Johan Trøan Sømåen2012-06-02 12:12:20 +0200
commit72a44cdc7b2040037a97f00c0c218b7f6bd9cd31 (patch)
tree15eecc583bf7f144188865fb2b113e2a9db5b9db /engines/wintermute/BScriptHolder.h
parent997c5df43000b7db5b73aa883343d00df92c6cd0 (diff)
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WINTERMUTE: Add the script-classes
Diffstat (limited to 'engines/wintermute/BScriptHolder.h')
-rw-r--r--engines/wintermute/BScriptHolder.h10
1 files changed, 3 insertions, 7 deletions
diff --git a/engines/wintermute/BScriptHolder.h b/engines/wintermute/BScriptHolder.h
index aaa5176bcf..6f37461431 100644
--- a/engines/wintermute/BScriptHolder.h
+++ b/engines/wintermute/BScriptHolder.h
@@ -31,18 +31,14 @@
#include "coll_templ.h"
#include "persistent.h"
-// TODO: Reinclude any of this.
-//#include "BScriptable.h"
+#include "BScriptable.h"
namespace WinterMute {
-//class CBScriptHolder : public CBScriptable {
-class CBScriptHolder : CBBase {
+class CBScriptHolder : public CBScriptable {
public:
- DECLARE_PERSISTENT(CBScriptHolder, CBBase) // <- TODO, quickfix for compile
-#if 0
DECLARE_PERSISTENT(CBScriptHolder, CBScriptable)
-
+#if 0
CBScriptHolder(CBGame *inGame);
virtual ~CBScriptHolder();