diff options
author | Einar Johan Trøan Sømåen | 2012-06-22 13:56:51 +0200 |
---|---|---|
committer | Einar Johan Trøan Sømåen | 2012-06-22 13:56:51 +0200 |
commit | 5a5fd609f13ef8754fb256d7ed3d774f51100ebb (patch) | |
tree | ee700071ac48f7a3b559382b072d00a68a6ff6a4 /engines/wintermute/Base/BSound.cpp | |
parent | 9b26ea4f7f363c187a2f4be21133d9c77fb46bd6 (diff) | |
download | scummvm-rg350-5a5fd609f13ef8754fb256d7ed3d774f51100ebb.tar.gz scummvm-rg350-5a5fd609f13ef8754fb256d7ed3d774f51100ebb.tar.bz2 scummvm-rg350-5a5fd609f13ef8754fb256d7ed3d774f51100ebb.zip |
WINTERMUTE: Rename the functions and arguments in BPersistMgr
Diffstat (limited to 'engines/wintermute/Base/BSound.cpp')
-rw-r--r-- | engines/wintermute/Base/BSound.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/engines/wintermute/Base/BSound.cpp b/engines/wintermute/Base/BSound.cpp index 5df469934f..9a48484bfe 100644 --- a/engines/wintermute/Base/BSound.cpp +++ b/engines/wintermute/Base/BSound.cpp @@ -147,8 +147,8 @@ HRESULT CBSound::Resume() { //////////////////////////////////////////////////////////////////////////
-HRESULT CBSound::Persist(CBPersistMgr *PersistMgr) {
- if (PersistMgr->_saving && _sound) {
+HRESULT CBSound::Persist(CBPersistMgr *persistMgr) {
+ if (persistMgr->_saving && _sound) {
_soundPlaying = _sound->IsPlaying();
_soundLooping = _sound->_looping;
_soundPrivateVolume = _sound->_privateVolume;
@@ -157,23 +157,23 @@ HRESULT CBSound::Persist(CBPersistMgr *PersistMgr) { _soundFreezePaused = _sound->_freezePaused;
}
- if (PersistMgr->_saving) {
+ if (persistMgr->_saving) {
_sFXType = SFX_NONE;
_sFXParam1 = _sFXParam2 = _sFXParam3 = _sFXParam4 = 0;
}
- PersistMgr->Transfer(TMEMBER(Game));
-
- PersistMgr->Transfer(TMEMBER(_soundFilename));
- PersistMgr->Transfer(TMEMBER(_soundLooping));
- PersistMgr->Transfer(TMEMBER(_soundPaused));
- PersistMgr->Transfer(TMEMBER(_soundFreezePaused));
- PersistMgr->Transfer(TMEMBER(_soundPlaying));
- PersistMgr->Transfer(TMEMBER(_soundPosition));
- PersistMgr->Transfer(TMEMBER(_soundPrivateVolume));
- PersistMgr->Transfer(TMEMBER(_soundStreamed));
- PersistMgr->Transfer(TMEMBER_INT(_soundType));
- PersistMgr->Transfer(TMEMBER(_soundLoopStart));
+ persistMgr->transfer(TMEMBER(Game));
+
+ persistMgr->transfer(TMEMBER(_soundFilename));
+ persistMgr->transfer(TMEMBER(_soundLooping));
+ persistMgr->transfer(TMEMBER(_soundPaused));
+ persistMgr->transfer(TMEMBER(_soundFreezePaused));
+ persistMgr->transfer(TMEMBER(_soundPlaying));
+ persistMgr->transfer(TMEMBER(_soundPosition));
+ persistMgr->transfer(TMEMBER(_soundPrivateVolume));
+ persistMgr->transfer(TMEMBER(_soundStreamed));
+ persistMgr->transfer(TMEMBER_INT(_soundType));
+ persistMgr->transfer(TMEMBER(_soundLoopStart));
return S_OK;
}
|