diff options
author | Einar Johan Trøan Sømåen | 2012-07-08 19:00:31 +0200 |
---|---|---|
committer | Einar Johan Trøan Sømåen | 2012-07-08 19:00:31 +0200 |
commit | 2ac6cfbc8ad7f57dcd8a74479451276e700102a2 (patch) | |
tree | 2562bf30b7915056d187ad4345659fac20aa3386 /engines/wintermute/Base | |
parent | df0188d911816159a31f9ac277dbb07efc4c08d9 (diff) | |
download | scummvm-rg350-2ac6cfbc8ad7f57dcd8a74479451276e700102a2.tar.gz scummvm-rg350-2ac6cfbc8ad7f57dcd8a74479451276e700102a2.tar.bz2 scummvm-rg350-2ac6cfbc8ad7f57dcd8a74479451276e700102a2.zip |
WINTERMUTE: Rename VarName->varName in BFrame
Diffstat (limited to 'engines/wintermute/Base')
-rw-r--r-- | engines/wintermute/Base/BFrame.cpp | 176 | ||||
-rw-r--r-- | engines/wintermute/Base/BFrame.h | 8 |
2 files changed, 91 insertions, 93 deletions
diff --git a/engines/wintermute/Base/BFrame.cpp b/engines/wintermute/Base/BFrame.cpp index f179914bc1..b5dce4f041 100644 --- a/engines/wintermute/Base/BFrame.cpp +++ b/engines/wintermute/Base/BFrame.cpp @@ -62,12 +62,11 @@ CBFrame::~CBFrame() { delete _sound;
_sound = NULL;
- int i;
-
- for (i = 0; i < _subframes.GetSize(); i++) delete _subframes[i];
+ for (int i = 0; i < _subframes.GetSize(); i++)
+ delete _subframes[i];
_subframes.RemoveAll();
- for (i = 0; i < _applyEvent.GetSize(); i++) {
+ for (int i = 0; i < _applyEvent.GetSize(); i++) {
delete[] _applyEvent[i];
_applyEvent[i] = NULL;
}
@@ -76,11 +75,11 @@ CBFrame::~CBFrame() { //////////////////////////////////////////////////////////////////////
-HRESULT CBFrame::draw(int X, int Y, CBObject *Register, float ZoomX, float ZoomY, bool Precise, uint32 Alpha, bool AllFrames, float Rotate, TSpriteBlendMode BlendMode) {
+HRESULT CBFrame::draw(int x, int y, CBObject *registerOwner, float zoomX, float zoomY, bool precise, uint32 alpha, bool allFrames, float rotate, TSpriteBlendMode blendMode) {
HRESULT res;
for (int i = 0; i < _subframes.GetSize(); i++) {
- res = _subframes[i]->draw(X, Y, Register, ZoomX, ZoomY, Precise, Alpha, Rotate, BlendMode);
+ res = _subframes[i]->draw(x, y, registerOwner, zoomX, zoomY, precise, alpha, rotate, blendMode);
if (FAILED(res)) return res;
}
return S_OK;
@@ -88,9 +87,9 @@ HRESULT CBFrame::draw(int X, int Y, CBObject *Register, float ZoomX, float ZoomY //////////////////////////////////////////////////////////////////////////
-HRESULT CBFrame::oneTimeDisplay(CBObject *Owner, bool Muted) {
- if (_sound && !Muted) {
- if (Owner) Owner->updateOneSound(_sound);
+HRESULT CBFrame::oneTimeDisplay(CBObject *owner, bool muted) {
+ if (_sound && !muted) {
+ if (owner) owner->updateOneSound(_sound);
_sound->play();
/*
if (Game->_state == GAME_FROZEN) {
@@ -98,9 +97,9 @@ HRESULT CBFrame::oneTimeDisplay(CBObject *Owner, bool Muted) { }
*/
}
- if (Owner) {
+ if (owner) {
for (int i = 0; i < _applyEvent.GetSize(); i++) {
- Owner->applyEvent(_applyEvent[i]);
+ owner->applyEvent(_applyEvent[i]);
}
}
return S_OK;
@@ -132,7 +131,7 @@ TOKEN_DEF(EDITOR_PROPERTY) TOKEN_DEF(KILL_SOUND)
TOKEN_DEF_END
//////////////////////////////////////////////////////////////////////
-HRESULT CBFrame::loadBuffer(byte *Buffer, int LifeTime, bool KeepLoaded) {
+HRESULT CBFrame::loadBuffer(byte *buffer, int lifeTime, bool keepLoaded) {
TOKEN_TABLE_START(commands)
TOKEN_TABLE(DELAY)
TOKEN_TABLE(IMAGE)
@@ -163,18 +162,18 @@ HRESULT CBFrame::loadBuffer(byte *Buffer, int LifeTime, bool KeepLoaded) { RECT rect;
int r = 255, g = 255, b = 255;
int ar = 255, ag = 255, ab = 255, alpha = 255;
- int HotspotX = 0, HotspotY = 0;
- bool custo_trans = false;
- bool editor_selected = false;
- bool Is2DOnly = false;
- bool Is3DOnly = false;
- bool Decoration = false;
- bool MirrorX = false;
- bool MirrorY = false;
+ int hotspotX = 0, hotspotY = 0;
+ bool custoTrans = false;
+ bool editorSelected = false;
+ bool is2DOnly = false;
+ bool is3DOnly = false;
+ bool decoration = false;
+ bool mirrorX = false;
+ bool mirrorY = false;
CBPlatform::SetRectEmpty(&rect);
char *surface_file = NULL;
- while ((cmd = parser.GetCommand((char **)&Buffer, commands, ¶ms)) > 0) {
+ while ((cmd = parser.GetCommand((char **)&buffer, commands, ¶ms)) > 0) {
switch (cmd) {
case TOKEN_DELAY:
parser.ScanStr(params, "%d", &_delay);
@@ -186,7 +185,7 @@ HRESULT CBFrame::loadBuffer(byte *Buffer, int LifeTime, bool KeepLoaded) { case TOKEN_TRANSPARENT:
parser.ScanStr(params, "%d,%d,%d", &r, &g, &b);
- custo_trans = true;
+ custoTrans = true;
break;
case TOKEN_RECT:
@@ -194,7 +193,7 @@ HRESULT CBFrame::loadBuffer(byte *Buffer, int LifeTime, bool KeepLoaded) { break;
case TOKEN_HOTSPOT:
- parser.ScanStr(params, "%d,%d", &HotspotX, &HotspotY);
+ parser.ScanStr(params, "%d,%d", &hotspotX, &hotspotY);
break;
case TOKEN_MOVE:
@@ -202,19 +201,19 @@ HRESULT CBFrame::loadBuffer(byte *Buffer, int LifeTime, bool KeepLoaded) { break;
case TOKEN_2D_ONLY:
- parser.ScanStr(params, "%b", &Is2DOnly);
+ parser.ScanStr(params, "%b", &is2DOnly);
break;
case TOKEN_3D_ONLY:
- parser.ScanStr(params, "%b", &Is3DOnly);
+ parser.ScanStr(params, "%b", &is3DOnly);
break;
case TOKEN_MIRROR_X:
- parser.ScanStr(params, "%b", &MirrorX);
+ parser.ScanStr(params, "%b", &mirrorX);
break;
case TOKEN_MIRROR_Y:
- parser.ScanStr(params, "%b", &MirrorY);
+ parser.ScanStr(params, "%b", &mirrorY);
break;
case TOKEN_ALPHA_COLOR:
@@ -226,7 +225,7 @@ HRESULT CBFrame::loadBuffer(byte *Buffer, int LifeTime, bool KeepLoaded) { break;
case TOKEN_EDITOR_SELECTED:
- parser.ScanStr(params, "%b", &editor_selected);
+ parser.ScanStr(params, "%b", &editorSelected);
break;
case TOKEN_EDITOR_EXPANDED:
@@ -239,7 +238,7 @@ HRESULT CBFrame::loadBuffer(byte *Buffer, int LifeTime, bool KeepLoaded) { case TOKEN_SUBFRAME: {
CBSubFrame *subframe = new CBSubFrame(Game);
- if (!subframe || FAILED(subframe->loadBuffer((byte *)params, LifeTime, KeepLoaded))) {
+ if (!subframe || FAILED(subframe->loadBuffer((byte *)params, lifeTime, keepLoaded))) {
delete subframe;
cmd = PARSERR_GENERIC;
} else _subframes.Add(subframe);
@@ -272,7 +271,7 @@ HRESULT CBFrame::loadBuffer(byte *Buffer, int LifeTime, bool KeepLoaded) { break;
case TOKEN_DECORATION:
- parser.ScanStr(params, "%b", &Decoration);
+ parser.ScanStr(params, "%b", &decoration);
break;
case TOKEN_EDITOR_PROPERTY:
@@ -293,8 +292,8 @@ HRESULT CBFrame::loadBuffer(byte *Buffer, int LifeTime, bool KeepLoaded) { CBSubFrame *sub = new CBSubFrame(Game);
if (surface_file != NULL) {
- if (custo_trans) sub->setSurface(surface_file, false, r, g, b, LifeTime, KeepLoaded);
- else sub->setSurface(surface_file, true, 0, 0, 0, LifeTime, KeepLoaded);
+ if (custoTrans) sub->setSurface(surface_file, false, r, g, b, lifeTime, keepLoaded);
+ else sub->setSurface(surface_file, true, 0, 0, 0, lifeTime, keepLoaded);
if (!sub->_surface) {
delete sub;
@@ -303,22 +302,22 @@ HRESULT CBFrame::loadBuffer(byte *Buffer, int LifeTime, bool KeepLoaded) { }
sub->_alpha = DRGBA(ar, ag, ab, alpha);
- if (custo_trans) sub->_transparent = DRGBA(r, g, b, 0xFF);
+ if (custoTrans) sub->_transparent = DRGBA(r, g, b, 0xFF);
}
if (CBPlatform::IsRectEmpty(&rect)) sub->setDefaultRect();
else sub->_rect = rect;
- sub->_hotspotX = HotspotX;
- sub->_hotspotY = HotspotY;
- sub->_2DOnly = Is2DOnly;
- sub->_3DOnly = Is3DOnly;
- sub->_decoration = Decoration;
- sub->_mirrorX = MirrorX;
- sub->_mirrorY = MirrorY;
+ sub->_hotspotX = hotspotX;
+ sub->_hotspotY = hotspotY;
+ sub->_2DOnly = is2DOnly;
+ sub->_3DOnly = is3DOnly;
+ sub->_decoration = decoration;
+ sub->_mirrorX = mirrorX;
+ sub->_mirrorY = mirrorY;
- sub->_editorSelected = editor_selected;
+ sub->_editorSelected = editorSelected;
_subframes.InsertAt(0, sub);
return S_OK;
@@ -326,15 +325,15 @@ HRESULT CBFrame::loadBuffer(byte *Buffer, int LifeTime, bool KeepLoaded) { //////////////////////////////////////////////////////////////////////////
-bool CBFrame::getBoundingRect(LPRECT Rect, int X, int Y, float ScaleX, float ScaleY) {
- if (!Rect) return false;
- CBPlatform::SetRectEmpty(Rect);
+bool CBFrame::getBoundingRect(LPRECT rect, int x, int y, float scaleX, float scaleY) {
+ if (!rect) return false;
+ CBPlatform::SetRectEmpty(rect);
- RECT SubRect;
+ RECT subRect;
for (int i = 0; i < _subframes.GetSize(); i++) {
- _subframes[i]->getBoundingRect(&SubRect, X, Y, ScaleX, ScaleY);
- CBPlatform::UnionRect(Rect, Rect, &SubRect);
+ _subframes[i]->getBoundingRect(&subRect, x, y, scaleX, scaleY);
+ CBPlatform::UnionRect(rect, rect, &subRect);
}
return true;
}
@@ -362,12 +361,11 @@ HRESULT CBFrame::saveAsText(CBDynBuffer *buffer, int indent) { if (_subframes.GetSize() > 0) _subframes[0]->saveAsText(buffer, indent, false);
- int i;
- for (i = 1; i < _subframes.GetSize(); i++) {
+ for (int i = 1; i < _subframes.GetSize(); i++) {
_subframes[i]->saveAsText(buffer, indent + 2);
}
- for (i = 0; i < _applyEvent.GetSize(); i++) {
+ for (int i = 0; i < _applyEvent.GetSize(); i++) {
buffer->putTextIndent(indent + 2, "APPLY_EVENT=\"%s\"\n", _applyEvent[i]);
}
@@ -419,13 +417,13 @@ HRESULT CBFrame::scCallMethod(CScScript *script, CScStack *stack, CScStack *this //////////////////////////////////////////////////////////////////////////
if (strcmp(name, "SetSound") == 0) {
stack->correctParams(1);
- CScValue *Val = stack->pop();
+ CScValue *val = stack->pop();
delete _sound;
_sound = NULL;
- if (!Val->isNULL()) {
+ if (!val->isNULL()) {
_sound = new CBSound(Game);
- if (!_sound || FAILED(_sound->setSound(Val->getString(), SOUND_SFX, false))) {
+ if (!_sound || FAILED(_sound->setSound(val->getString(), SOUND_SFX, false))) {
stack->pushBool(false);
delete _sound;
_sound = NULL;
@@ -439,11 +437,11 @@ HRESULT CBFrame::scCallMethod(CScScript *script, CScStack *stack, CScStack *this //////////////////////////////////////////////////////////////////////////
if (strcmp(name, "GetSubframe") == 0) {
stack->correctParams(1);
- int Index = stack->pop()->getInt(-1);
- if (Index < 0 || Index >= _subframes.GetSize()) {
- script->RuntimeError("Frame.GetSubframe: Subframe index %d is out of range.", Index);
+ int index = stack->pop()->getInt(-1);
+ if (index < 0 || index >= _subframes.GetSize()) {
+ script->RuntimeError("Frame.GetSubframe: Subframe index %d is out of range.", index);
stack->pushNULL();
- } else stack->pushNative(_subframes[Index], true);
+ } else stack->pushNative(_subframes[index], true);
return S_OK;
}
@@ -453,16 +451,16 @@ HRESULT CBFrame::scCallMethod(CScScript *script, CScStack *stack, CScStack *this //////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "DeleteSubframe") == 0) {
stack->correctParams(1);
- CScValue *Val = stack->pop();
- if (Val->isInt()) {
- int Index = Val->getInt(-1);
- if (Index < 0 || Index >= _subframes.GetSize()) {
- script->RuntimeError("Frame.DeleteSubframe: Subframe index %d is out of range.", Index);
+ CScValue *val = stack->pop();
+ if (val->isInt()) {
+ int index = val->getInt(-1);
+ if (index < 0 || index >= _subframes.GetSize()) {
+ script->RuntimeError("Frame.DeleteSubframe: Subframe index %d is out of range.", index);
}
} else {
- CBSubFrame *Sub = (CBSubFrame *)Val->getNative();
+ CBSubFrame *sub = (CBSubFrame *)val->getNative();
for (int i = 0; i < _subframes.GetSize(); i++) {
- if (_subframes[i] == Sub) {
+ if (_subframes[i] == sub) {
delete _subframes[i];
_subframes.RemoveAt(i);
break;
@@ -478,18 +476,18 @@ HRESULT CBFrame::scCallMethod(CScScript *script, CScStack *stack, CScStack *this //////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "AddSubframe") == 0) {
stack->correctParams(1);
- CScValue *Val = stack->pop();
+ CScValue *val = stack->pop();
const char *filename = NULL;
- if (!Val->isNULL()) filename = Val->getString();
+ if (!val->isNULL()) filename = val->getString();
- CBSubFrame *Sub = new CBSubFrame(Game);
+ CBSubFrame *sub = new CBSubFrame(Game);
if (filename != NULL) {
- Sub->setSurface(filename);
- Sub->setDefaultRect();
+ sub->setSurface(filename);
+ sub->setDefaultRect();
}
- _subframes.Add(Sub);
+ _subframes.Add(sub);
- stack->pushNative(Sub, true);
+ stack->pushNative(sub, true);
return S_OK;
}
@@ -498,22 +496,22 @@ HRESULT CBFrame::scCallMethod(CScScript *script, CScStack *stack, CScStack *this //////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "InsertSubframe") == 0) {
stack->correctParams(2);
- int Index = stack->pop()->getInt();
- if (Index < 0) Index = 0;
+ int index = stack->pop()->getInt();
+ if (index < 0) index = 0;
- CScValue *Val = stack->pop();
+ CScValue *val = stack->pop();
const char *filename = NULL;
- if (!Val->isNULL()) filename = Val->getString();
+ if (!val->isNULL()) filename = val->getString();
- CBSubFrame *Sub = new CBSubFrame(Game);
+ CBSubFrame *sub = new CBSubFrame(Game);
if (filename != NULL) {
- Sub->setSurface(filename);
+ sub->setSurface(filename);
}
- if (Index >= _subframes.GetSize()) _subframes.Add(Sub);
- else _subframes.InsertAt(Index, Sub);
+ if (index >= _subframes.GetSize()) _subframes.Add(sub);
+ else _subframes.InsertAt(index, sub);
- stack->pushNative(Sub, true);
+ stack->pushNative(sub, true);
return S_OK;
}
@@ -522,11 +520,11 @@ HRESULT CBFrame::scCallMethod(CScScript *script, CScStack *stack, CScStack *this //////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "GetSubframe") == 0) {
stack->correctParams(1);
- int Index = stack->pop()->getInt(-1);
- if (Index < 0 || Index >= _applyEvent.GetSize()) {
- script->RuntimeError("Frame.GetEvent: Event index %d is out of range.", Index);
+ int index = stack->pop()->getInt(-1);
+ if (index < 0 || index >= _applyEvent.GetSize()) {
+ script->RuntimeError("Frame.GetEvent: Event index %d is out of range.", index);
stack->pushNULL();
- } else stack->pushString(_applyEvent[Index]);
+ } else stack->pushString(_applyEvent[index]);
return S_OK;
}
@@ -535,14 +533,14 @@ HRESULT CBFrame::scCallMethod(CScScript *script, CScStack *stack, CScStack *this //////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "AddEvent") == 0) {
stack->correctParams(1);
- const char *Event = stack->pop()->getString();
+ const char *event = stack->pop()->getString();
for (int i = 0; i < _applyEvent.GetSize(); i++) {
- if (scumm_stricmp(_applyEvent[i], Event) == 0) {
+ if (scumm_stricmp(_applyEvent[i], event) == 0) {
stack->pushNULL();
return S_OK;
}
}
- _applyEvent.Add(Event);
+ _applyEvent.Add(event);
stack->pushNULL();
return S_OK;
}
@@ -552,9 +550,9 @@ HRESULT CBFrame::scCallMethod(CScScript *script, CScStack *stack, CScStack *this //////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "DeleteEvent") == 0) {
stack->correctParams(1);
- const char *Event = stack->pop()->getString();
+ const char *event = stack->pop()->getString();
for (int i = 0; i < _applyEvent.GetSize(); i++) {
- if (scumm_stricmp(_applyEvent[i], Event) == 0) {
+ if (scumm_stricmp(_applyEvent[i], event) == 0) {
delete [] _applyEvent[i];
_applyEvent.RemoveAt(i);
break;
diff --git a/engines/wintermute/Base/BFrame.h b/engines/wintermute/Base/BFrame.h index 4bfbe0bd17..cc42b77661 100644 --- a/engines/wintermute/Base/BFrame.h +++ b/engines/wintermute/Base/BFrame.h @@ -42,18 +42,18 @@ class CBFrame: public CBScriptable { public:
bool _killSound;
bool _keyframe;
- HRESULT oneTimeDisplay(CBObject *Owner, bool Muted = false);
+ HRESULT oneTimeDisplay(CBObject *owner, bool muted = false);
DECLARE_PERSISTENT(CBFrame, CBScriptable)
CBSound *_sound;
bool _editorExpanded;
- bool getBoundingRect(LPRECT Rect, int X, int Y, float ScaleX = 100, float ScaleY = 100);
+ bool getBoundingRect(LPRECT rect, int x, int y, float scaleX = 100, float scaleY = 100);
HRESULT saveAsText(CBDynBuffer *buffer, int indent);
int _moveY;
int _moveX;
uint32 _delay;
CBArray<CBSubFrame *, CBSubFrame *> _subframes;
- HRESULT draw(int X, int Y, CBObject *Register = NULL, float ZoomX = 100, float ZoomY = 100, bool Precise = true, uint32 Alpha = 0xFFFFFFFF, bool AllFrames = false, float Rotate = 0.0f, TSpriteBlendMode BlendMode = BLEND_NORMAL);
- HRESULT loadBuffer(byte *Buffer, int LifeTime, bool KeepLoaded);
+ HRESULT draw(int x, int y, CBObject *registerOwner = NULL, float zoomX = 100, float zoomY = 100, bool precise = true, uint32 Alpha = 0xFFFFFFFF, bool allFrames = false, float rotate = 0.0f, TSpriteBlendMode blendMode = BLEND_NORMAL);
+ HRESULT loadBuffer(byte *buffer, int lifeTime, bool keepLoaded);
CBFrame(CBGame *inGame);
virtual ~CBFrame();
|