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author | Einar Johan Trøan Sømåen | 2012-03-06 00:29:08 +0100 |
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committer | Einar Johan Trøan Sømåen | 2012-06-02 12:12:18 +0200 |
commit | 997c5df43000b7db5b73aa883343d00df92c6cd0 (patch) | |
tree | 21793337dcc580ae8d1e7ef5237edde8cd7bc8cf /engines/wintermute/SysInstance.cpp | |
parent | ec5f5c739e60ddde701b89fd7484faf867bb347f (diff) | |
download | scummvm-rg350-997c5df43000b7db5b73aa883343d00df92c6cd0.tar.gz scummvm-rg350-997c5df43000b7db5b73aa883343d00df92c6cd0.tar.bz2 scummvm-rg350-997c5df43000b7db5b73aa883343d00df92c6cd0.zip |
WINTERMUTE: Add BBase and BParser, and make them compile.
Diffstat (limited to 'engines/wintermute/SysInstance.cpp')
-rw-r--r-- | engines/wintermute/SysInstance.cpp | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/engines/wintermute/SysInstance.cpp b/engines/wintermute/SysInstance.cpp new file mode 100644 index 0000000000..b937136706 --- /dev/null +++ b/engines/wintermute/SysInstance.cpp @@ -0,0 +1,48 @@ +/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#include "SysInstance.h"
+#include "SysClass.h"
+
+namespace WinterMute {
+
+//////////////////////////////////////////////////////////////////////////
+CSysInstance::CSysInstance(void *Instance, int ID, CSysClass *sysClass) {
+ m_Instance = Instance;
+ m_ID = ID;
+ m_SavedID = -1;
+ m_Class = sysClass;
+
+ m_Used = false;
+}
+
+//////////////////////////////////////////////////////////////////////////
+CSysInstance::~CSysInstance() {
+}
+
+} // end of namespace WinterMute
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