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authorWillem Jan Palenstijn2013-10-01 23:20:24 +0200
committerWillem Jan Palenstijn2013-10-01 23:20:43 +0200
commita97907241051b493875950285f858c6e215238e3 (patch)
tree1c0223a2843cd141f4cfacf6c2ee9612a083cc18 /engines/wintermute/ad/ad_game.h
parente0dd19a21cb07ab4704991800e23bf4ac2dfb0ef (diff)
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WINTERMUTE: Clean up byte/char casts in loading/parsing
Diffstat (limited to 'engines/wintermute/ad/ad_game.h')
-rw-r--r--engines/wintermute/ad/ad_game.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/wintermute/ad/ad_game.h b/engines/wintermute/ad/ad_game.h
index cb5147501d..019f2e6478 100644
--- a/engines/wintermute/ad/ad_game.h
+++ b/engines/wintermute/ad/ad_game.h
@@ -120,10 +120,10 @@ public:
BaseArray<AdObject *> _objects;
virtual bool loadFile(const char *filename);
- virtual bool loadBuffer(byte *buffer, bool complete = true);
+ virtual bool loadBuffer(char *buffer, bool complete = true);
bool loadItemsFile(const char *filename, bool merge = false);
- bool loadItemsBuffer(byte *buffer, bool merge = false);
+ bool loadItemsBuffer(char *buffer, bool merge = false);
// scripting interface
virtual ScValue *scGetProperty(const Common::String &name) override;